# NeoTeam Official Forum

Please login or register.
Login with username, password and session length

## News:

The Neo Project Forum is for NDS/GBA developer discussion only, please don't put any spam posts here!

- NeoTeam Official Forum »
- NEO Coding Competitions »
- NEO Compo 2013 »
- The Game Zone »
- Rock Paper Scissors Lizard Spock DS

« previous next »

- Print

Pages: [1] Go Down

### Author Topic: Rock Paper Scissors Lizard Spock DS (Read 493 times)

0 Members and 1 Guest are viewing this topic.

#### GEMISIS

- Newbie
- Posts: 10

##### Rock Paper Scissors Lizard Spock DS

« on: July 15, 2013, 09:33:52 PM »
A very simple rock paper scissors variation! Even has a multiplayer mode!
Nickname: GEMISIS
Project Name: Rock Paper Scissors Lizard Spock DS
From: U.S.A.
Division: GAME
Platform: NDS
Original Enter: Yes
Support Motion: No
In a past NEO Compo this project won in the top 10: No
This is an adaption of Rock Paper Scissors, called Rock Paper, scissors, lizard, spock, due to the fact that it has several more actions.
Controls for Singleplayer:
Use the touch screen
Controls for Multiplayer:
Player 1:
Up for lizard
Down for scissors
Right for spock
Left for paper
L for rock
Player 2:
X for lizard
B for scissors
Y for spock
A for paper
R for rock
You can download the game at the following link: https://github.com/gemisis/RPSLS-DS/raw/master/RPSLS/RPSLS%20DS.rar
For those interested in viewing the source code, it can be found here: https://github.com/gemisis/RPSLS-DS
Enjoy!
Screenshots:
Logged
Want to keep up to date on my projects? Follow me on Twitter! @gemisisDev
Want to look at the random open source projects I have? Check them out at my Github!
Twitter: http://twitter.com/gemisisDev
Github: http://github.com/gemisis

#### blastyrant

- Newbie
- Posts: 44

##### Re: Rock Paper Scissors Lizard Spock DS

« Reply #1 on: August 21, 2013, 05:15:50 AM »
is this the same as v1.1 or an updated release?
Logged

#### sverx

- Newbie
- Posts: 20
- a DS homebrewer (and GBA too!)

##### Re: Rock Paper Scissors Lizard Spock DS

« Reply #2 on: August 21, 2013, 09:27:52 PM »
Just tried that some minutes ago. I like the way the tiles fall when someone lose or when it's tie. I think it lacks the schema that explains why it's a win or not... there's space for a simple animation to show it, I think. And some carpet music and some nice sound effects would be wonderful.
Logged

- Print

Pages: [1] Go Up
« previous next »

- NeoTeam Official Forum »
- NEO Coding Competitions »
- NEO Compo 2013 »
- The Game Zone »
- Rock Paper Scissors Lizard Spock DS

Jump to: