| Welcome, Guest. Please login or register. December 01, 2008, 07:19:16 PM
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Pages: [1]
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Author
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Topic: PaperFootball (Read 2325 times)
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YaW
Newbie

Offline
Posts: 3
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Hi,
This is my NeoFlash Compo project 
It is based on a game that is played with paper and pen, is for two players on the same DS (I haven't included AI yet). At the begining it can be a little bored but is a very very adictive game, you want to play always! 
It doesn't have a Splash Screen so the NeoCompo logo is showed on the upper screen in the main game.
Screens
   
How-To play PaperFootball's gameplay is really easy. Your mission in the game is to go into rival's goal. At the start of the game, you'll see a player in the center of the stadium. To move, you simply touch that player and draw a line with the stylus from the player to one of the 8 collindant corners. After that, you'll see that the player will move to the corner touched and a line of your color appear. This is the basic movement,when a basic movement is made, the players turn change automatically. You can't do a movement overwriting other line, only can do in a "clean" line. If you do a basic movement but the corner was painted (by you or your rival) already, you will bounce. When you bounce, your movement is increased, the turn don't change and you can make another basic movement. You can make any number of bounces on one turn, ¡this is the best way to take advantage to your rival! Also, you can bounce on the walls, but you can't do basic movement overwriting a wall. In any moment, you can reset the game simply pressing start and selecting "Reset" from the menu. The way to win is to make a point, you must make a basic movement into your rival's goal.
Files .nds Version .ds.gba Version .sc.nds Version (It is the same as .ds.gba but for SuperCard, only flash it!)
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