Author Topic: contest: PSP APP - Oldschool Library - By: Brunni  (Read 16178 times)

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DynamicStability

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #15 on: March 21, 2006, 11:23:33 PM »
I was joking.  But this library is hot, and I want to use it without spending 350 dollars.

We just got 2dGL for ds though...2d graphcis with opengl, so that might be cool.

l8rs

Offline Brunni

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #16 on: March 24, 2006, 01:10:14 PM »
Just something VERY IMPORTANT!!!
Currently, it has been tested on following firmware versions:
 - 1.0: ok
 - 1.5: ok
 - 2.0 with eLoader: ok @ 222 MHz (that's the default clock for oslib samples anyways)
 - 2.5: someone told on a forum that it works. Needs tries ;-)
However, it has NOT been tested on 2.01, 2.5, 2.6 & higher!
The goal would be that anybody can use it, so I would really need some testers, and if it doesn't work (or if it does also) please post it here, so that I can try to find where the problem is ;-)
« Last Edit: March 24, 2006, 03:56:39 PM by Brunni »

Offline Cogboy

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #17 on: March 31, 2006, 09:36:25 PM »
Congratulations on second place Brunni! Hope you enjoy your prize.  ;D

Offline Brunni

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #18 on: April 01, 2006, 04:47:04 AM »
Thank you ^^
But now the best to happen would be the "PSP homebrew explosion" like Phantom said ^^
In this way, some big improvements are coming (a PC version for debugging notably) :-)
Anyways, I still have no official topic nor website ::sm-04::
I'll post there when I have one ^^
« Last Edit: April 03, 2006, 02:32:23 AM by Brunni »

Offline Payk

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #19 on: April 01, 2006, 05:15:21 AM »
Yesterday my step-dad gave me a psp with firmware v2.5. He said to me it would be better to make homebrew for it. I read that it just possible with gta and that eloader. He said if i want we can make a deal. He gets my ds for his taughter and i get his psp...Hmhm would u recommand a psp with that firmware? And also i understand now why there is still no homebrew-explosion. The most have newest firmware to have all futures and with it its not easy to test homebrew?!?!

Offline Payk

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #20 on: April 01, 2006, 05:16:59 AM »
And congratulation of course hehe
 ;)

Offline Cogboy

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #21 on: April 01, 2006, 03:43:05 PM »
Yesterday my step-dad gave me a psp with firmware v2.5. He said to me it would be better to make homebrew for it. I read that it just possible with gta and that eloader. He said if i want we can make a deal. He gets my ds for his taughter and i get his psp...Hmhm would u recommand a psp with that firmware? And also i understand now why there is still no homebrew-explosion. The most have newest firmware to have all futures and with it its not easy to test homebrew?!?!

I think the only real practical difference between a 2.5 and and a 1.5 is that it will take longer to test your code each time you make a build. Unless you need to use one of the kernel mode functions such as writing to internal flash or some of the wifi stuff then i'm pretty sure you can program using OSlib and have your app behave the same way on all psp's.

If you are dedicated then you should have a lot of fun, you don't even have to have used C before to make good progress. How much programming experience have you had and with what languages?

And Brunni, may i suggest that the guys at www.ps2dev.org would probably be happy to make an OSlib section in their forums for you. That is of course unless you already have other plans. It would be great to have a place to help each other out.

Offline Payk

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #22 on: April 02, 2006, 02:26:05 AM »
Ok i had started with c last summer.
Before i used VB,PHP and a bit JAVA2ME.
I started with c64 and basic 8 years ago....
So i got many exp but not with C.

Offline Cogboy

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #23 on: April 02, 2006, 02:44:18 AM »
Wow, lots more experience than me. I say go for it.

Offline Payk

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #24 on: April 02, 2006, 03:25:11 AM »
ohh thanx but php is allmost same like C. And basic is not very object orientated. So i think i have wasted to much time with them. C++ is very cool and awsome strong. Beleave me, if u every have tried to make a 2D rpg with Visual Basic and DirectX u know what i mean. The same games would be much faster on nds. And also VB doesnt creates a real stand alone exe. it will still need vbruntimelib. Ahh then last summer i get C++ in school. It was something like love at first view...hehehe

Offline Cogboy

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #25 on: April 02, 2006, 04:21:16 AM »
Yeah object oriented design is pretty powerfull, I just started a course on it this year. We are using VB.net which is ok i guess. before that ive played around in flash a bit with actionscript and just stuff like that, never really used C before now unless you count going through one week of 'teach yourself C in 21 days' 6 months ago. I think I'll move my project over to C++ to keep in line with what i'm learning at tech and to make it easier to build and add to. Polishing and adding little details is what i enjoy most about programming games and with OO its so much easier to keep track of everything.

Offline Payk

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #26 on: April 02, 2006, 04:22:59 AM »
^^

Offline Brunni

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #27 on: April 04, 2006, 02:05:52 AM »
Lol I just saw your status Cogboy, thank you ::sm-18.gif::
OSLib *should* be compatible with 2.5/2.6 firmware. If it isn't, then please mail me so that I can try to fix it ;-)
And with the PC version it should not really be a problem that testing is longer: you design your game on PC and sometimes you test on your PSP ::sm-19.gif::
Maybe the guys at ps2dev.org would want to make a section, I'm searching for what to do for now (maybe a wiki or a forum) :)
Thanks for your support ::sm-29.gif::

Offline Extreme Coder

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Re: contest: PSP APP - Oldschool Library - By: Brunni
« Reply #28 on: April 04, 2006, 06:30:02 AM »
I was joking.  But this library is hot, and I want to use it without spending 350 dollars.

We just got 2dGL for ds though...2d graphcis with opengl, so that might be cool.

l8rs

OMG! somebody actually mentioned my lib! I'm still working on it, its still very young :o But I do still encourage you to check it out ::sm-19.gif::

(And so that this post won't count as off-topic:P) Brunni, awesome library as it looks, as others said, it will hopefully make an explosion in the PSP homebrew(even though i dont follow the psp's scene that much).