Author Topic: Tales of Dagur  (Read 29651 times)

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Offline LiraNuna

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Re: Tales of Dagur
« Reply #30 on: March 21, 2006, 02:20:41 PM »
I only used the graphics. Everything else is my code.

Offline RobM

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Re: Tales of Dagur
« Reply #31 on: March 21, 2006, 02:23:15 PM »
Ohh, I just remembered. I lowered the contrast / brightness on that icon of the main character for you one day!  :-*
I thought you were gonna use it for AIM or something :P

Offline Kak

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Re: Tales of Dagur
« Reply #32 on: March 21, 2006, 02:32:05 PM »
I only used the graphics. Everything else is my code.
wow  :o   just event more curious, are you using any scripting language (lua, ruby, python...) for the whole event system, or is it coded in pure C?

sorry for the interrogation, the game has impressed me :)

Offline tssf

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Re: Tales of Dagur
« Reply #33 on: March 21, 2006, 02:36:25 PM »
I only used the graphics. Everything else is my code.

So I assume due to the lack of..well, any kind of response to my earlier message, the answer's no? Okay, no big deal. ;)

Nice game, hope to see more of it in the future.
Mathew Valente [TSSF]
Chrono Resurrection Musician

Offline LiraNuna

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Re: Tales of Dagur
« Reply #34 on: March 21, 2006, 02:54:31 PM »
You will :)

Offline wraggster

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Re: Tales of Dagur
« Reply #35 on: March 21, 2006, 03:50:08 PM »
i love this game and im really impressed, the games section is gonna have a real battle on its hands :)


Webmaster of DCEmu

The Worlds Only Homebrew and Gaming Network Covering All Consoles.

Offline zelinkavo

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Re: Tales of Dagur
« Reply #36 on: March 22, 2006, 08:04:04 AM »
RPG Maker XP....  u_U

Offline rogerpoco

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Re: Tales of Dagur
« Reply #37 on: March 24, 2006, 08:22:08 AM »
I'd rather have ANOTHER great game from each of you,than for you to work together.

BTW-I really have no business here,I looked at another FAQ ::) :-[ about coding last night.
You all are so over my head.
« Last Edit: March 24, 2006, 08:25:56 AM by rogerpoco »

Offline Payk

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Re: Tales of Dagur
« Reply #38 on: March 24, 2006, 10:22:36 AM »
@rogerpoco
u r completly right i feel sorry for that... anyway i think LiraNuna is a nice person and a great programmer and by the way we have same interrest. so why i had this behavier?? **** i feel sorry... perhaps i was shoked of good work... i deleted out each commend and say "Sorry"... next compo i will spend more time and will have better chances... its not her thing that i choosed such a simple game and that i begin that project 2 weeks before... So her game is great and we both are only one which use ndslib. So we shouldnt fight against each other that fight i began...
« Last Edit: March 24, 2006, 10:25:11 AM by Payk »

Offline Payk

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Re: Tales of Dagur
« Reply #39 on: March 24, 2006, 10:27:39 AM »
But dont think the beatles changed my mind
^^hehe
and my mother is a tetrisjunky too. Each day a big rocked and her life has sence...hehe but my tetris she doesnt like because of that music. My brother (who made that music) is angry of her because of that. hehehe
« Last Edit: March 24, 2006, 10:48:35 AM by Payk »

Offline Nikolas

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Re: Tales of Dagur
« Reply #40 on: March 24, 2006, 01:38:32 PM »
... its not her thing that ...

"His" for crying out loud! LiraNuna is a guy!

Offline rogerpoco

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Re: Tales of Dagur
« Reply #41 on: March 24, 2006, 08:42:06 PM »
I can only imagine the stress this puts you all through.

As I said before,if it's any consolation to you all(coders),you are doing something most of us wish we could do.

So thats a common bond.-But it is a"competition",and talent and stress combined can do funny things.

Good luck to you both.

BTW-!!!!It just occurred to me that I had actually complimented you(payk)for your good sportsmanship with Jandujar-And i still believe that.

Offline LiraNuna

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Re: Tales of Dagur
« Reply #42 on: March 25, 2006, 03:27:25 AM »
Quote
any kind of response to my earlier message, the answer's no? Okay, no big deal. ;)

What question?

Anyhow, a new version is up - Will not crash anymore ;D
« Last Edit: March 25, 2006, 03:35:25 AM by LiraNuna »

Offline Payk

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Re: Tales of Dagur
« Reply #43 on: March 25, 2006, 05:16:18 AM »
hmhmh yes **** happens and normaly i am a fair men. i dont let me stress from it now i am corrently working on next project with some others and it gets interessting so, coding makes fun again and rest doesnt matter.
@LiraNuna
Where is that new version?

Offline LiraNuna

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Re: Tales of Dagur
« Reply #44 on: March 25, 2006, 05:30:33 AM »
New version!

All bugs are fixed, and difficulty is normal again!

http://LiraNuna.drunkencoders.com/TalesOfDagur.zip