Author Topic: The MK6-Motion Released!  (Read 19860 times)

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Offline Dr.neo

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The MK6-Motion Released!
« on: June 18, 2007, 10:23:04 AM »
The MK6-Motion Released!

SPEC:
* 1:1 original NDS cart size.
* Support ALL version of NDS & Lite
* NDS brightness adjust able
* 2M EEPROM Save
* Build in MagicKey passme2
* Support auto Sleep Mode
* Simple PLUG and PLAY
* Build in 16M menu flash,and re-programable
* Build in 2M sram buffer
* Build in X,Y,Z high speed accelerometer
* Build in GYRO sensor




Special promote now! Buy one MK6-Motion get one NEO3 FREE!


the MK6-Motion + NEO3-SD special promote kit looking


the MK6-Motion + NEO3-MiniSD special promote kit looking


the MK6-Motion + NEO3-TF special promote kit looking


the backside looking


------------------------------------------------------------------

How to burn the homebrew to MK6-Motion cart?
It's very easy, follow me.
[1] Firstly please download the MK6 Burner APP and MK6 Homebrew patch 4.0 file, then drag the homebrew rom and drop to the MK6 patch file, you will get one new patched file with same name (remember the patched rom size have to less than 2MByte), now please rename it to "hello.nds" .

Then, copy these 2 files --- "MK6_Menuflash_Burner_V1.0.nds" and "hello.nds" to your SD/MiniSD/TF card, put MK6-Motion (or any other passme2 device, like MK4/MK5/MK6/Passme2 ... ) and NEO3 to NDS , turn on, and select this MK6 burner program to run.


[2] Now eject and replace the MK6 cart which you want to burn "hello.nds" rom inside,press "START" to burn.


[3] Burning ......


[4] If it said "Done" , then mean all data were burned and verify data pass. Now the new homebrew rom is ready for run.


[5] You can remove NEO3 now, enjoy it! :)



And run Motion Homebrew directly:



MK6 Burner V1.0 downlaod: 
http://www.neoflash.com/go/index.php?option=com_content&task=view&id=142&Itemid=27


"water drop tilt" MK6-Motion Source Code download:
http://www.neoflash.com/go/index.php?option=com_content&task=view&id=143&Itemid=32


NEOTEAM 2007

« Last Edit: June 18, 2007, 01:17:20 PM by Dr.neo »
In my world,have 0 and 1 only ......Matrix World......

Offline alekmaul

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Re: The MK6-Motion Released!
« Reply #1 on: June 18, 2007, 01:43:30 PM »
ouh ouh , great news. I post a news on my website about it ;)

Offline DjoeN

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Re: The MK6-Motion Released!
« Reply #2 on: June 18, 2007, 05:56:40 PM »
Nice :)

News posted on http://www.ndss.nl (Dutch/Nederlands) :D

- Will you be able to use the MK6 without the Neo3 ?
- IF you send review samples, is it the promo pack with Neo3?

« Last Edit: June 18, 2007, 06:10:20 PM by DjoeN »
Father, The Sleeper Has Awaken!
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Offline Dr.neo

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Re: The MK6-Motion Released!
« Reply #3 on: June 18, 2007, 10:04:09 PM »
- Will you be able to use the MK6 without the Neo3 ?
--- yes, if you don't want to burn it,you don't need to use neo3.

- IF you send review samples, is it the promo pack with Neo3?
--- sure.
In my world,have 0 and 1 only ......Matrix World......

Offline alekmaul

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Re: The MK6-Motion Released!
« Reply #4 on: June 19, 2007, 03:01:26 AM »
Hello,
Just a question about the "water drop" source code. Why the 'motion_init()' function is called in the loop, every time ? I saw in the code that it was called just before to test if the MK6 was inserted.

Code: [Select]
while (1)   {
  //      swiWaitForVBlank();
//      counter++;
      if(counter > 0)      {
        motion_init();
        Xoutput = motion_read_x();
       Youtput = motion_read_y();

...

Offline KeithE

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Re: The MK6-Motion Released!
« Reply #5 on: June 19, 2007, 06:38:13 AM »
The motion_init() function is not needed in every loop.  It is only there as an extra measure of security, in case the user pulls out the motion card.

Offline spinal

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Re: The MK6-Motion Released!
« Reply #6 on: June 20, 2007, 06:41:10 AM »
Do those people who requested mk6 as a prize for the last competition (am i the only one?) get the neo3 also, or is there a different way to write to the mk6

Offline angel26

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Re: The MK6-Motion Released!
« Reply #7 on: July 13, 2007, 06:49:29 AM »
Hello

I want know how is possible to format my MK6 because she's not recognize by my DS after update ???
thanks

Offline Dr.neo

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Re: The MK6-Motion Released!
« Reply #8 on: July 13, 2007, 09:25:25 AM »
use this one, u can burn anything (menu or homebrew) to MK6.

http://www.neoflash.com/go/index.php?option=com_content&task=view&id=146&Itemid=1
In my world,have 0 and 1 only ......Matrix World......

Offline misoan

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Re: The MK6-Motion Released!
« Reply #9 on: August 07, 2007, 09:20:10 AM »
 ::sm-23.gif::
Dr.Nero, can I get the 'hello_original_menu.nds' file?
My MK6 motion lost this menu.

Offline Dr.neo

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Re: The MK6-Motion Released!
« Reply #10 on: August 08, 2007, 12:31:15 PM »
try this, it can burn MK4 mini menu to MK6/R6
just put it to any slot-1 or slot-2 cart and run.
In my world,have 0 and 1 only ......Matrix World......

Offline misoan

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Re: The MK6-Motion Released!
« Reply #11 on: August 08, 2007, 06:25:07 PM »
Thank you very much, Dr.Neo! ;D