Author Topic: [PSP APP] Coverflow  (Read 8397 times)

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Offline sony psp player

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[PSP APP] Coverflow
« on: March 19, 2008, 12:47:43 PM »
Nickname: sony psp player
Projet name : Coverflow PSP
From : Austria
Division : PSP APP
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO
Project description:

This is my Coverflow Application for the PSP.  8)
It plays Mp3's at 30 MHz.   ::sm-18.gif::




Installing:
Put the Coverflow Directory into PSP/GAME/ or whatever you prefer.
You have to put your Mp3's into the MUSIC folder on the root of the Memory Stick and your Albums into the covers directory in the Coverflow folder.

If there is no image for a Mp3 the application will create one.  :D
It works the best on the Slim PSP. On Phat PSP the images "jump" when the application sets the CPU Speed. I don't know how to fix that and why this bug isn't present on the Slim.


Controls:
  • Cross: Play Mp3
  • Triangle: Stop Mp3
  • Square: Pause Mp3


Download: http://www.sendspace.com/file/s8y9h3



Screenshots:

How it looks like with no albums:


How it looks like with some albums:


How it looks like with albums only:



Video:
http://www.youtube.com/v/mu4el29EIIE
« Last Edit: March 19, 2008, 03:28:27 PM by sony psp player »

Offline Da_MerV

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Re: [PSP APP] Coverflow
« Reply #1 on: March 19, 2008, 01:28:36 PM »
I believe it jumps on the Phat because the clock is set so low. On the slim, the clock is still normal because you can't change the clock.

Nice app, however it has been done before, and none of them have come close to looking like the real coverflow. I made a PSP Coverflow that I never released and I made it as accurate as possible. It used full 3D and reflections, and the angles were all set to be perfectly proportional to the original.

Offline sony psp player

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Re: [PSP APP] Coverflow
« Reply #2 on: March 19, 2008, 02:26:16 PM »
I believe it jumps on the Phat because the clock is set so low. On the slim, the clock is still normal because you can't change the clock.

Nice app, however it has been done before, and none of them have come close to looking like the real coverflow. I made a PSP Coverflow that I never released and I made it as accurate as possible. It used full 3D and reflections, and the angles were all set to be perfectly proportional to the original.

It sets the CPU speed on the Slim too. I can see it in iRShell and if i set the CPU speed too low in some of my other applications they are extremely lagging.
And the images only jump when setting the CPU Speed.

Offline sturmen

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Re: [PSP APP] Coverflow
« Reply #3 on: March 19, 2008, 03:14:48 PM »
Possibly the phat's low RAM?

Buy from these websites!
DealExtreme or Play-Asia

Offline gambiting

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Re: [PSP APP] Coverflow
« Reply #4 on: March 20, 2008, 03:15:29 AM »
Possibly the phat's low RAM?
Additional ram of Slim is locked by default.Believe me,it's a lot of work to use it in you app.Also, if you run out of ram,then application will hang - no way it would still work with some glitches. I'm closer to the theory that you can't downclock cpu on Slim - but I've never tried so it's not 100% sure.

Offline sakya

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Re: [PSP APP] Coverflow
« Reply #5 on: March 20, 2008, 04:13:55 AM »
Hi! :)
I'm closer to the theory that you can't downclock cpu on Slim - but I've never tried so it's not 100% sure.
As far as I now on slim you can set the CPU clock to a minimum of 19Mhz (was 10 on Fat and Firmware <= 3.52) while the bus can be set to fixed values like 95, 111, ... (was free with a minimum of 54Mhz on Fat and and Firmware <= 3.52).

Ciaooo
Sakya

Offline sony psp player

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Re: [PSP APP] Coverflow
« Reply #6 on: March 20, 2008, 05:21:43 AM »
I can nearly listen to two hours music when the power LED blinks. Just tried it.

Offline sakya

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Re: [PSP APP] Coverflow
« Reply #7 on: March 20, 2008, 05:27:49 AM »
Hi! :)
I can nearly listen to two hours music when the power LED blinks. Just tried it.
It's possible, since Lua Player HM uses code from LightMP3 to reproduce MP3. :)

Ciaooo
Sakya

Offline InsertWittyName

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Re: [PSP APP] Coverflow
« Reply #8 on: March 20, 2008, 01:23:22 PM »
Additional ram of Slim is locked by default.Believe me,it's a lot of work to use it in you app.

No it's not.

Add PSP_LARGE_MEMORY = 1 to your Makefile.

You're now able to malloc all the extra memory too.

Offline diamond07

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Re: [PSP APP] Coverflow
« Reply #9 on: March 21, 2008, 09:14:31 AM »
this is a nice app i like it
Like i said before voting this year is going to be very hard for me
My Psp slim kickazz(Darth Vader)
3.90m33 rulez

Offline homj

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Re: [PSP APP] Coverflow
« Reply #10 on: March 23, 2008, 11:06:29 AM »
I'm always getting an error: 

Error: id3lib.lua:19: attempt to index local ´fbuf´ (a nil value)
Press start to restart

Offline TokyoDrift

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Re: [PSP APP] Coverflow
« Reply #11 on: March 23, 2008, 11:09:36 AM »
I've got the error, too
TD

Offline PsychoSync

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Re: [PSP APP] Coverflow
« Reply #12 on: March 30, 2008, 01:00:15 PM »
Da_MerV said:
Quote
I made a PSP Coverflow that I never released and I made it as accurate as possible. It used full 3D and reflections, and the angles were all set to be perfectly proportional to the original.

Could you share that with us ?