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Topic: Marble (Read 4486 times)
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Noda
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Posts: 26

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Marble
« on: August 20, 2008, 02:12:01 AM » |
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Nickname: Noda Projet name : Marble From : France Division : NDS Game Original entry : YES Support Motion : YES (full gameplay) In last NEO Compo this project have won in the top 10 : NO Project description : Marble is a complete remake of the classic wood labyrinth game, in full 3D (both screen) with realistic physics, mp3 music, on-DS visual level editor and more...

Features:
- Physics engine, with realistic collision simulation - Full 3D on both screen, either as one big screen or with 2 different views - Skybox to simulate 360° environment - Advanced 3D effects: point light simulation, projected shadows, motion blur... - Full MP3 music & 3D sounds - Special bonuses and scenery effects (let's try this mushroom...) - Integrated (on DS) full featured 3D level editor - High score & progression saving - 22 levels, with various environment and progressive difficulty - Full motion sensor support
...and that's only for this preview version 
Note however that there's still some minor graphic glitches in this version as some parts of the 3D engine are unfinished.
How to play:
- Motion sensor : just tilt the DS, and the board will tilt the same way  DON'T FORGET TO CALIBRATE YOUR MOTION SENSOR CORRECTLY WHEN PROMPTED!
- Stylus : Hold the stylus down on the center on the screen, then slightly move in the desired direction to tilt the board. When the pressure is released, the board will come back to a flat position.
Press select at anytime to save a screenshot in .bmp format (the game will freeze for a short time during the file write).
How to install:
1. Copy the "marble" folder found in the archive in the root of your flashcard. 2. Copy the file "marble.nds" (or "marble.ds.gba" if your flashcard doesn't work with .nds files) on your flashcard.
Do the next step only if you encounter problems running the homebrew or have the "error initializing file system" message on loading.
3. Apply the DLDI patch corresponding to your flashcard on the "marble.nds" file. Go to http://chishm.drunkencoders.com/DLDI/ for the patches and instructions on how to do it.
Website: http://nodadev.wordpress.com
Download: http://noda.free.fr/nds/marble_preview.zip

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« Last Edit: August 20, 2008, 03:20:23 PM by Noda »
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tobiasbp
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Posts: 25
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Re: Marble
« Reply #1 on: August 20, 2008, 02:24:30 AM » |
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Wow! Looks very impressive.....
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Reppa
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Re: Marble
« Reply #2 on: August 20, 2008, 05:20:01 AM » |
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Oo huge work
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DesertDog
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Posts: 18
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Re: Marble
« Reply #3 on: August 20, 2008, 05:28:45 AM » |
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Looks great! Hopefully there's enough reviewers with motion carts to test this properly though...
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Gefa
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Posts: 50
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Re: Marble
« Reply #4 on: August 20, 2008, 06:09:06 AM » |
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wow! very very good
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Noda
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Posts: 26

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Re: Marble
« Reply #6 on: August 20, 2008, 08:19:55 AM » |
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My website has not been updated.
The demo available here is one of the early build (1 year ago). I've been contacted some months ago by a professional studio to produce a commercial version of the game, but due to the lack of professionialism of this contact and my lack of free time, I decided to give up with this.
So here will be presented today a full version of the game, marked as "preview" cause there's a load of features on my todo-list still unfinished (it includes 3D engine improvements, light animations, news level elements, etc).
The final version will be released later in the year as soon as I finish it, along its full source code.
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t4ils
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Posts: 32
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Re: Marble
« Reply #7 on: August 20, 2008, 08:46:36 AM » |
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Grrrr Noda, I hate you 
very good luck with your project
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Prince Gohan
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Posts: 3

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Re: Marble
« Reply #9 on: August 20, 2008, 09:56:38 AM » |
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This looks really well made.
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Noda
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Posts: 26

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Re: Marble
« Reply #11 on: August 20, 2008, 03:14:09 PM » |
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It's finally available!
Enjoy
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