Author Topic: [WIP] Cubic Zombies  (Read 9179 times)

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Offline A_Noob

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[WIP] Cubic Zombies
« on: August 20, 2009, 07:37:53 AM »
Ok, Well Seems I have not long before I need to finish, but I thought I might post some progress.

Basically it will be a KILL anything that comes at you game. I have only been able to put 20 or so hours into this. So I may not be able to finish it completely in time.



Progress Gallery
Download Alpha 001

« Last Edit: August 20, 2009, 10:49:37 AM by A_Noob »

Offline Conle

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Re: [WIP] Cubic Zombies
« Reply #1 on: August 20, 2009, 04:17:11 PM »
This looks like a "killer" game! ::sm-12.gif:: ::sm-12.gif:: ::sm-12.gif:: ~sm-42.gif~

Offline Gefa

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Re: [WIP] Cubic Zombies
« Reply #2 on: August 20, 2009, 04:47:38 PM »
The idea is good but... what is the aim of this game? there are no monsters or similar to kill

Offline Conle

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Re: [WIP] Cubic Zombies
« Reply #3 on: August 20, 2009, 09:35:24 PM »
The idea is good but... what is the aim of this game? there are no monsters or similar to kill


I think its a work in progress thread! ::sm-12.gif:: ::sm-12.gif:: ::sm-12.gif:: ::sm-12.gif:: ::sm-16.gif::

Offline A_Noob

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Re: [WIP] Cubic Zombies
« Reply #4 on: August 21, 2009, 02:01:07 AM »
I have until midnight. I just ran some heavy optimizations. Boosted the FPS to 121.56 from 52.23, I get about 90 - 92 with the fisheye lense effect, however I need to add in all the enemies and AI before I re add the fish eye, just to make sure I have FPS to spare.

Offline Gefa

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Re: [WIP] Cubic Zombies
« Reply #5 on: August 21, 2009, 02:30:31 AM »
like library what are you using? JGE++, LTE Game engine, ...?

Quote
I have until midnight
Good luck  ::sm-29.gif::

Offline A_Noob

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Re: [WIP] Cubic Zombies
« Reply #6 on: August 21, 2009, 04:15:41 AM »
I am using my own engine, I slowly add to it as time goes on. :P

Gnar Pong was built using the same engine, if you remember that game.

Offline A_Noob

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Re: [WIP] Cubic Zombies
« Reply #7 on: August 21, 2009, 06:30:40 AM »
And then.....

THE ZOMBIE FROG HEADS CAME!