I had been thinking about vgm/vgz playing in the enhanced menu. We certainly have the room for such a player. There's also LOTS of VGM/VGZ files out there.
That would be completely awesome. Some games don't have sound tests, so ripping music from them from an actual Genesis to WAV files is difficult. It should also have GYM support, too...
ChillyWilly, is there a limit on the number of files that the SD card part of the menu supports? I think it was mentioned elsewhere, but I can't find that comment on the forums.
In my case, I put the entire No-Intro Mega Drive and 32x collection on to the SD cart (I changed the extensions to .bin, since No-Intro uses .md for all of its Mega Drive files and .32x for 32X files). The menu took awhile, but it eventually listed most of them. I assume it's loading the entire list into memory or something (which would be bad for this many files)? At the end of the list, it indented some of the filenames in the list, and didn't list the rest. I was unable to run any of them... pressing either of the run buttons didn't do anything.
The menu works fine if I have less files on the SD cart (haven't done extensive testing, so I don't know the magic number).
Here's a visual representation of the end of the list:
AAA.bin
BBB.bin
FILE1.bin
FILE 2.bin
FILE 3.bin
I would put actual filenames in to make it realistic or take a screengrab using my capture card, but I'm not at home right now. >_>
Anyway, I want to know if this is a confirmed issue, and whether future 'basic' menus would solve the issue so I can fill up my 8GB SDHC card with all of the ROMs I can find. Or, perhaps, this is an enhanced menu feature you're working on?