Author Topic: [PSP GAME] Toy Wars demo version  (Read 9351 times)

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Offline davidgf

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[PSP GAME] Toy Wars demo version
« on: July 27, 2010, 07:31:47 AM »
Nickname: davidgf
Projet name: Toy Wars (demo beta version)
Division: RETRO GAMES
Platform: PSP Game (See psp models below)
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO

Project description:
Toy Wars is a game inspired in the SEGA Dreamcast game Toy Commander. The game is about some toys which fight for the control of the house. It takes place in various rooms.

How to use (CONTROLS):
Analog: Vehicle movement
X button: Main weapon shoot
O button: Secondary weapon shoot
Triangle button + horizontal arrows: Vehicle change (must be completely stopped)
Quare + arrows: Weapon change (horizontal secondary weapon, vertical primary weapon)
Arrows: Camera movement
Right trigger: Speed up
Left trigger: reverse gear
Left+right triggers: Hand brake
Start: Menu and pause.

Features:
Original music.
Custom ME engine processing which includes ogg vorbis decoding and streaming and custom mixing.
Custom mixer for 3D audio (noticiable using hearphones)
Easy scripting language for fast level creation and design.
Real time shadows (stencil shadows)
Real physics by Open Dynamic Engine (custom PSP port optimized by using VFPU)
Multiplatform (maybe a GC/Wii version will come next edition)
Internet connectivity (currently disabled) to sync profile and save records online.
Lots of vehicles (currently only a few are in the demo, there are also tanks, spacecrafts, etc.)
Easy installation (everything in one EBOOT.PBP) with compression.

Some images:




Videos
http://www.youtube.com/watch?v=IGfKzrgk-kQ

KNOWN ISSUES
I've been reported that PSP FATs doesn't show the menus properly, but allow to start the game (although you don't see what you select). This may be due to low memory of the PSP FAT. I'm trying to fix this, but it's difficult to fix. Hope you understand.

DOWNLOAD LINK
http://www.4shared.com/get/BO1UzKFb/EBOOT.html

MD5SUM: ce667555bf670c34fe0daf28cf397b54
SHA1SUM: 23d1c549f49717c3266072ec0c247ee3d2cc1d9f


Hope you like it! If you consider necessary I can release a Linux/Win binary so you can test it more easily.
Can I change the download link if I found a bug until 20th? Thanks!

David Guillen Fandos
« Last Edit: August 23, 2010, 01:25:24 AM by Dr.neo »

Offline Conle

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Re: Toy Wars demo version
« Reply #1 on: July 27, 2010, 10:54:22 AM »
Great looking game!!  ~sm-42.gif~ 

Quote
Can I change the download link if I found a bug until 20th?

Sure  , the rules allow this   :D

Offline LaPatateInc

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Re: Toy Wars demo version
« Reply #2 on: July 28, 2010, 11:00:15 PM »
Look really cool ! :D
Congratulation for being the first game to be post on the contest.

Too bad I don't have a PSP :(

Offline wraggster

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Re: Toy Wars demo version
« Reply #3 on: August 02, 2010, 07:28:27 AM »
this looks a fantastic advert for homebrew on the PSP, excellent work.


Webmaster of DCEmu

The Worlds Only Homebrew and Gaming Network Covering All Consoles.

Offline Raul720

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Re: Toy Wars demo version
« Reply #4 on: August 09, 2010, 09:27:14 AM »
how do i pass the level "The Kidnap" i get the three persons into the helicopter but i dont know what to do after that
 ~sm-93.gif~.gif
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  ~sm-59.gif~.gif

Offline davidgf

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Re: Toy Wars demo version
« Reply #5 on: August 10, 2010, 02:32:31 AM »
Just land on the heliport

Offline flofrucht

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Re: Toy Wars demo version
« Reply #6 on: August 15, 2010, 11:37:51 PM »
best thing in neoflash coding contest,i think you'll win that..
it's great..
thanks man  :)

Offline Kravenbcn

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Re: Toy Wars demo version
« Reply #7 on: August 16, 2010, 10:23:10 AM »
Really good ;)

Offline Geecko

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Re: [PSP GAME] Toy Wars demo version
« Reply #8 on: August 24, 2010, 04:34:05 PM »
Quote
Custom ME engine processing which includes ogg vorbis decoding and streaming and custom mixing.
Custom mixer for 3D audio (noticiable using hearphones)
Easy scripting language for fast level creation and design.
Real time shadows (stencil shadows)
Real physics by Open Dynamic Engine (custom PSP port optimized by using VFPU)
...

Where is the source code ? ~sm-92.gif~.gif

Offline davidgf

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Re: [PSP GAME] Toy Wars demo version
« Reply #9 on: August 24, 2010, 10:37:11 PM »
You refer to ODE src for PSP?
To be released soon at davidgf.net, I'm just waiting to participate in some contest before releasing it.
The game source code will be released a bit later, just in case anyone wants to copy... but you can use ODE without problem (just a little slow) as seen on some games, the xmoto port for instance.
BTW did you mail me for the makefile?