Author Topic: [PSP GAME] PSPokémon (v0.16)  (Read 6823 times)

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Offline mrfyda

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[PSP GAME] PSPokémon (v0.16)
« on: August 09, 2010, 06:44:01 PM »
Nickname: mrfyda & D4NnY
Project name: PSPokémon
From: Portugal
Division: RETRO GAME
Platform: PSP
Original enter: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO

Project description:
This project was started by a group of friends as a small test for the PSP.
Based on our colleagues feedback and our growing curiosity on the platform the game evolved up to a pokémon clone.

How to use:
Analog or D-pad: Movement
X button: Action button
O button: Cancel button
Square: Run
Start: Menu and pause

Features:
Battle System
Online Score
Multi-Language
Installation as an ISO game
*Still lots to be done. Anyone who wants to contribute w/ a translation is welcomed.

To publish your score online:
* Get a pokémon
* Fight at least one trainer
* Go to the computer on the 2nd floor of the first house

Acknowledgments:
Thanks to Dark_Shark for letting us his backgrounds - original work here:  http://bit.ly/cKEZay
Thanks to KiNG_DAViD and xGhOsTkiLLeRx for the endless hours of testing

Screens:


DOWNLOAD

For more info visit: www.pspokemon.pt.vu

Thank you all and hope you enjoy it!!!

[EDIT:]
v0.16
* Fixed: Error while submiting online score
v0.15
* Fixed: Collision issues
v0.14
* Added: UTF-8 support
v0.13
* Fixed: save/load bug
* Fixed: Pokémons in grass appear right after a battle
* Fixed: Removed flickering when fighting w/ trainer
* Fixed: You can now update when using Game Categories plugin
* Added: Deutsch translation - Thanks to xGhOsTkiLLeRx for translating and reporting bugs
* Added: French translation - Thanks to killtoo
v0.12
* Added Spanish Translation - Thanks to Raxco
v0.1
* Initial release


« Last Edit: August 23, 2010, 01:26:14 AM by Dr.neo »

Offline Dark_Shark

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Re: PSPokémon
« Reply #1 on: August 14, 2010, 04:03:10 AM »
I would not be bad, but mrfyda think you forgot to put some credits of who had made the source. I created it in 2008, I know you asked permission, but lack the credits.

http://www.psp-news.org/homebrews-de-dark_shark-f28/ds-psp-pokemon-situacao-t8160-16.htm One can check.

Offline mrfyda

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Re: PSPokémon
« Reply #2 on: August 14, 2010, 09:47:33 PM »
This game shares absolutely no code with yours.
I just thought it was a great idea, too good to go to waste.
When we started the development I asked you for permission to use those backgrounds, but since you never reply I thought you didn't care.
I'd be glad to add you to the credits, add a note referring to your work or remove them. Just tell me which one you prefer.

Also I can send you the source if you want to check it out yourself.
« Last Edit: August 14, 2010, 09:57:26 PM by mrfyda »

Offline rubenelportero

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Re: PSPokémon
« Reply #3 on: August 14, 2010, 10:14:43 PM »
this game is programed in LUA, why mrfyda you empaqueted in cso?, thanzs for the spanish translation :P

Offline mrfyda

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Re: PSPokémon
« Reply #4 on: August 15, 2010, 02:08:34 AM »
this game is programed in LUA, why mrfyda you empaqueted in cso?, thanzs for the spanish translation :P

hi rubenelportero

we packed everything into a cso just to make the update easier. that's it

Offline Dark_Shark

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Re: PSPokémon
« Reply #5 on: August 15, 2010, 05:48:21 AM »
This game shares absolutely no code with yours.
I just thought it was a great idea, too good to go to waste.
When we started the development I asked you for permission to use those backgrounds, but since you never reply I thought you didn't care.
I'd be glad to add you to the credits, add a note referring to your work or remove them. Just tell me which one you prefer.

Also I can send you the source if you want to check it out yourself.

Yeh, was a great idea, but if you don't know i prefered make Battle Fantasy, you can check the last version: http://www.qj.net/psp/homebrew-games/psp-homebrew-game-battle-fantasy-v10-new-characters-timing-x-mode-and-more.html
You can continue with the backgrounds.

Offline flofrucht

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Re: PSPokémon
« Reply #6 on: August 15, 2010, 11:36:22 PM »
not baad,but a little buggy
but thanks ;)