Author Topic: SNES flash cart photo will upload soon  (Read 37644 times)

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Offline Dr.neo

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SNES flash cart photo will upload soon
« on: June 01, 2009, 01:52:55 AM »
SNES flash cart photo will upload soon  ~sm-42.gif~
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Offline spinal

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Re: SNES flash cart photo will upload soon
« Reply #1 on: June 01, 2009, 02:39:41 AM »
 ::sm-12.gif:: Yeay!

Offline wraggster

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Re: SNES flash cart photo will upload soon
« Reply #2 on: June 01, 2009, 03:38:28 AM »
awesome news, im buying one when released :)


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Offline Dr.neo

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Re: SNES flash cart photo will upload soon
« Reply #3 on: June 02, 2009, 03:07:32 AM »
the NEO SNES Myth cart SPEC:

* support the rom up to 48M

* support all save type

* can run DSP games if plug in the DSP game cart, so can support over 99% games

* download games from USB to NEO2 cart directly

* upload/overwrite game save to PC via USB directly

* can use on any SNES/SFC console, just need insert any one SNES/SFC cart for boot


ok lets go, but now install the case yet, the case need some modification  ~sm-44.gif~



« Last Edit: June 02, 2009, 03:18:54 AM by Dr.neo »
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Offline spinal

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Re: SNES flash cart photo will upload soon
« Reply #4 on: June 02, 2009, 03:40:37 AM »
Looks good.

Will i be able to use the SD card plugged into the Neo2 ?

Offline amptor

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Re: SNES flash cart photo will upload soon
« Reply #5 on: June 02, 2009, 05:06:16 AM »
Looks good.

Will i be able to use the SD card plugged into the Neo2 ?

I'm wondering the same thing but looking around on here and at a couple other sites it looks like the Neo2 is SD card based and also they probably will include a menu to select which rom to load.  This will be great, hopefully they aren't real expensive :P  But it does cost a bit to fab PCBs I recently found out.

Offline DjoeN

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Re: SNES flash cart photo will upload soon
« Reply #6 on: June 02, 2009, 05:34:41 AM »
This is so awesome, i need to make some time and delay some other project to get all those new carts testing and reviewing when the come out!

- Snes
- N64
- MegaDrive

This is just SO awesome!, great work NeoFlash Team
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Offline cd_vision

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Re: SNES flash cart photo will upload soon
« Reply #7 on: June 02, 2009, 07:23:55 AM »
I'm glad to see some progress here. I was starting to believe it would never happen.

Offline RGB_Gamer

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Re: SNES flash cart photo will upload soon
« Reply #8 on: June 02, 2009, 02:01:35 PM »
Dr Neo,

Will you be able to use a Neo2 SD flash cart with this?

Offline Eyedunno

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Re: SNES flash cart photo will upload soon
« Reply #9 on: June 05, 2009, 08:37:27 AM »
SD support would be WONDERFUL, but honestly, all I personally want is at least 128Mb (16MB) of storage (and 256Mb would be MORE than enough for me), the ability to put more than one ROM on the unit (using only USB - no parallel port ****), the ability to copy saves both to and from the unit, and a nice protective shell (no bare PCB).

Basically, what I want a SNES flashcart for is:
1) to make JRPGs and other games with saves playable on real hardware again (no worries about the battery dying, since I'll just have the saves backed up on other media!)
2) The possibility of SNES homebrew (as little of it as there currently is)
3) The ability to play a few oddities that are near-impossible to buy

It seems like this will deliver on all of these points. :)

Offline RGB_Gamer

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Re: SNES flash cart photo will upload soon
« Reply #10 on: June 05, 2009, 10:02:22 AM »
I really wish large games were supported like Star Ocean english patched, which is 96mb

Offline amptor

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Re: SNES flash cart photo will upload soon
« Reply #11 on: June 05, 2009, 02:46:33 PM »
I really wish large games were supported like Star Ocean english patched, which is 96mb

But star ocean is an SDD-1 game, how would the cart even support it?  I think 48 megabit was the largest game ever released that didn't need a special chip, but I think I heard that the 48M game (I forgot the title, it was some RPG) used some bank switching chip to add 16M to 32M but I'm not sure because I know that game works on gdsf7 with 64M.

Offline Eyedunno

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Re: SNES flash cart photo will upload soon
« Reply #12 on: June 06, 2009, 01:17:30 AM »
48 megabit was the largest game ever released that didn't need a special chip
Fixed.

Star Ocean and Tales of Phantasia were both 48 megabits.  The thing is, Star Ocean had the aforementioned SDD-1 compression chip to deal with a lot of compressed sprites that would indeed have exceeded 48 megs uncompressed.  I don't know if 48 megabits is truly the theoretical limit of the hardware (in which case eastbayarb is completely out of luck outside of emulation) or if they simply never went above 48Mb due to cost issues associated with larger carts on a system already at the end of its lifespan.

If the latter, you could theoretically use a hacked version of Star Ocean on a flashcart, so long as all the graphic files were hacked back into the ROM uncompressed (though that seems like quite a project, and I don't know that it's ever been attempted).

I'm just glad I'm not really a fan of Star Ocean, so it's a non-issue for me. :)

Offline lukeusher123

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Re: SNES flash cart photo will upload soon
« Reply #13 on: June 06, 2009, 08:54:37 PM »
There is a version of Star Ocean that has been hacked to run without the need for the SDD-1 chip. I beleive it was developed by "Neviksti" and is around 96MBit in size.

A quick google search will return it ;)

Offline DjoeN

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Re: SNES flash cart photo will upload soon
« Reply #14 on: June 06, 2009, 10:32:28 PM »
yeah, that one is around, size is 96Mbit  (uncompressed gfx)

There are actually 2 versions out:

Star Ocean, SDD1 removed hack by neviksti
neviksti Star Ocean with SDD1 removed hack by neviksti and translated to Enlgish by DeJap
( http://www.dejap.com/so.php )
« Last Edit: June 06, 2009, 10:39:27 PM by DjoeN »
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