DiceSoldiers NeoFlash||
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Special thanks to dbennar who contacts me to bring his help for this project and made me great gfx and great sounds ;)
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How to play :

Choose how many player you want in the game.
Next, choose the nation of each player with the stylus
Once done, press start and a level will be generated. If it pleases you, validate it with A and play it. If not, press B to generate a new level.
note : When you generate a 4 players game, 2 whites territories will appear. They don't attack but they can be captured.

When you have to play (a little noise will warm you and there will be a small text on the bottom screen), you have to select one of your territories.
To do so, the territory must belong to you and have more than 1 unity.
(If you want to cancel your choice, simply click the territory again)
The selected territory will be colored with black, confirming your choice. Now, select a territory to attack. You can only attack territories next to yours which don't belong to you.
Once the enemy is chosen, it's time for war.

The number on each territory is the number of unity which are in this territory. Each unity will throw a dice (with normal numbers 1-6) to create a final number representing your attack power (or defense power if defending)
The biggest number wins the war, draw gives victory to defense.

Attack wins : 
attack : you leave an unity on your territory and the rest will move onto your new territory
defense : you lose your territory and your unities

Attack loses : 
attack : The number of unity of the territory drop to 1
defense : You don't get any damage

You can move troops from one territory to another by selecting the starting point and the destination
A troop will move to destination and will arrive at the end of the turn

Chaos elements system every 5 players switching.
It randomly attacks a territory which will become neutral. Territories next to it will take damages (-3). If the number of troops reach 0 or less, the territory will be neutral.

When you can't play anymore, simply press start to skip your turn.
If you wanna leave the current game, simply hold L+R+Select

Reinforcements work this way : you earn as many unity as you're biggest number of territories touching themselves.

map editor (Hold Y while exiting splash Screen) : 

You place territories one by one on the map.
L and R keys adjust accuracy
Start key validates the map
A non playable map will not be validated and you have to change what is wrong with it (territories colliding, isolated ...)
