Author Topic: Contest Entry: DYOX  (Read 7926 times)

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Offline ColdPie

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Contest Entry: DYOX
« on: August 12, 2006, 01:55:13 AM »
Hello,

Here's my entry for the Summer Coding Contest at neoflash.com.  It's a simple but fun puzzle game called DYOX.  Aside from the main menu, the game is very complete.  It includes 15 levels, cutscenes, and an actual storyline.

The game was written in C, compiled with gcc using the PSP toolchain.  Everything in the game was created by me.  There is more info in the ReadMe.

Info:
Creator: ColdPie
Entry Name: DYOX
Files: [Attached]
Date: Aug. 11, 2006

Just to let you know, I will be out of town and off of the internet for the next 2.5 weeks.  I should be back online before Sep. 1, but please don't worry if I take a few extra days to respond to emails.

Thanks,
Andy E. (ColdPie)
coldpies@gmail.com


Screenshots:




Note to QuickJump: I also submitted this to your Summer Homebrew Competition, so please bear that in mind if you choose to write an article about it on PSPUpdates.  Thank you!

Offline kando

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Re: Contest Entry: DYOX
« Reply #1 on: August 21, 2006, 01:33:59 PM »
fun game, runs very smoothly =) even for us 2.6 users :D

Offline subimpact

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Re: Contest Entry: DYOX
« Reply #2 on: August 22, 2006, 01:21:10 AM »
nice and addictive brain puzzle :D wif slight control ...

i was getting all hyped up but just to find out the game has ended :P

anyway i hope you can add more levels :D or maybe a possible editor ....

how about timer ... to mark your fastest time solving the puzzle/control game

anyway keep up the good work and love this nifty homebrew


Offline Foxy

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Re: Contest Entry: DYOX
« Reply #3 on: August 22, 2006, 06:44:50 AM »
It's a remake of Oxyd ?

Offline ColdPie

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Re: Contest Entry: DYOX
« Reply #4 on: August 28, 2006, 12:02:53 PM »
It's a remake of Oxyd ?

No, but it's based on a similar idea; hence the name.  Dyox itself is very different from Oxyd, except that you control a ball rolling in a square-based environment.  In Oxyd, you had to open the oxygen containers; in Dyox, you have to reach the finish.  They're simliar but different, just like the names :)

Offline ColdPie

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Re: Contest Entry: DYOX
« Reply #5 on: August 29, 2006, 03:40:44 AM »
nice and addictive brain puzzle :D wif slight control ...

i was getting all hyped up but just to find out the game has ended :P

anyway i hope you can add more levels :D or maybe a possible editor ....

how about timer ... to mark your fastest time solving the puzzle/control game

anyway keep up the good work and love this nifty homebrew

Thanks for the kind words.  I wanted to have 20 or 30 levels finished, but I ran out of time to reach the contest deadline.  It's difficult to think up new puzzles for each level.  It takes about 2 hours just to design a clever, working puzzle, and another hour to program it into the game.  Fun, but time-consuming.

There is a bug or two, and one misspelling, so I'll be putting together a fixed version soon.  I'm still moving into my new apartment, though.  Check brightnightgames.com for updates and etc.