Author Topic: [ Entry ] Shining Fantasy RPG Engine Preview 1  (Read 6672 times)

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Offline framerate

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[ Entry ] Shining Fantasy RPG Engine Preview 1
« on: August 21, 2006, 01:14:40 PM »
Well, it's still before midnight in California ;)

Theres a lot more I wanted to get done, but this contest gave me a perfect deadline to force myself to make some progress... so here we are. I've been coding and talking for over a year, and now I put my money where my mouth is....

Here's the initial preview of my RPG engine. I had to disable the full battles due to time constraints, but it's all explained in the demo...

Check it out and let me know what you think!

Thanks for the opportunity!

http://www.framerate.info/psp/neoflash-framerate.zip
« Last Edit: August 21, 2006, 01:31:11 PM by framerate »

Offline blind

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Re: [ Entry ] Shining Fantasy RPG Engine Preview 1
« Reply #1 on: August 21, 2006, 01:35:58 PM »
The whole time i was walking around i had a feeling that i was playing a well modded version of Zelda! And as far as im concered thats a good thing, cant wait to see whats next.

BTW nice grapics setup, Very crisp & clean.

[bLiNd] - [bLiNdRaven.NET]

Offline framerate

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Re: [ Entry ] Shining Fantasy RPG Engine Preview 1
« Reply #2 on: August 21, 2006, 01:42:14 PM »
The whole time i was walking around i had a feeling that i was playing a well modded version of Zelda! And as far as im concered thats a good thing, cant wait to see whats next.

BTW nice grapics setup, Very crisp & clean.

[bLiNd] - [bLiNdRaven.NET]

Thanks! Although my final engine will be more akin to classic final fantasy games, I really want to achieve the feel and "polish" of games like zelda :)

(Sadly this preview has a long way to go to get that "polish").

thanks for the kind words!

Offline blind

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Re: [ Entry ] Shining Fantasy RPG Engine Preview 1
« Reply #3 on: August 21, 2006, 01:58:08 PM »
No problem at all :D

I cant wait to see the final version !!