Author Topic: NEO2-SD/TF Menu v1.2 beta release  (Read 14173 times)

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Offline Dr.neo

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NEO2-SD/TF Menu v1.2 beta release
« on: November 17, 2006, 02:28:48 AM »
NEO2-SD/TF Menu v1.2 beta release

* fix some memory bug
* support more games,like pokemon

In my world,have 0 and 1 only ......Matrix World......

Offline sven

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #1 on: November 17, 2006, 02:39:07 AM »
nice, a day after the testers release :)
O hai

Offline laralbir

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #2 on: November 17, 2006, 05:39:29 AM »
para cuando el menu del mk3???? Me siento estafado, timado y engaƱado.

Offline careyhung

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #3 on: November 17, 2006, 06:35:08 AM »
Good job~ nice work!

Offline Emperor Udan

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #4 on: November 17, 2006, 07:10:42 AM »
Good job but i must admit that i'm a bit disappointed about the product.

(By advance, sorry for my bad english  :-\)

First, when i turn on the DS, it freeze before the ds logo appear.
I must wait about 3 minute DS power on to make it work.

I guess, my MK4 is not good working but, hey, it's working anyway.

BUT, there is one thing that disappoint me a lot.

When i buy the neo2 TF, I believe that GBA game will work on it but no.

It's only when i read the neo2 topic on the forum that i discovered it.

If i knew it sooner, i sure buy a supercard.

So ok you make good work so far but for the GBA compatibility, it's not fair.

Ok the slimloader make GBA run on it (i believe anyway), but this is not the way people want it to work.

PLEASE, and sincerely, make the GBA game work when you put them directly in the TF card from your PC without a slimloader.

I still believe you are a good team because of your work so far, keep going that way (and just because i can't wait, sell the MD unit).
« Last Edit: November 17, 2006, 07:12:18 AM by Emperor Udan »

Offline Strike

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #5 on: November 17, 2006, 07:59:17 AM »
Dear Neo Team,
               Highly disappointed. I bought the MK4 + Neo3 primarily for hopes of a high future compatability with homebrew and its other features, such as the IR and brightness adjustment. If I wanted to play ROMs, I would be fine, but there are *many* of your customers that only care about possible innovation; I am one of them. I trusted the NeoTeam and stuck with this train wreck for quite a while and this is their progress? Nothing? Shame NeoTeam. Also, for future products please DO NOT label your packaging with misleading information regarding features that you plan on supporting in the "future". I knew about homebrew not working, I knew about the IR not working, I knew about all the incompatability issues; but I ignored your irritating lies on the packaging in hopes that you people would soon fix them and support this product better than its predecessors. I was wrong. For the love of God, please don't label your products as "dev kits" either; you disgrace the name. I will continue to wait because I always stick through **** to the very end, but I am doubting the entire Neo Team. True, this may be a beta, true, the freezing issue is remedied to a notable degree, but hell, why has it taken so long to only improve this little? Seriously, work this product up to it's potential and be hailed as innovators, or keep this up and be a commercial disaster. Your choice.
« Last Edit: November 17, 2006, 08:04:27 AM by Strike »

Offline careyhung

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #6 on: November 17, 2006, 08:13:14 AM »
Some of the game reply black screen, while the music still going on, game such as "Happy Feet", appear black screen during mission mini-games.

Some game sitll can't save, such as "Yoshi's Island 2", "Touch Detective", "FF3" and etc....
« Last Edit: November 17, 2006, 08:41:22 AM by careyhung »

Offline Strike

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #7 on: November 17, 2006, 08:28:02 AM »
Yeah, and some games freeze MORE often now that I'm testing it even more in hoped of finding less stuff to gripe about. The result? Mario froze upon loading the main quest, and a second time as I opened the doors to the castle.

Offline dratersnis

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #8 on: November 17, 2006, 09:35:25 AM »
thanks dr. neo, it works great for me, havent noticed any freezing at all yet! improvements still to be made tho... hope the next menu will be released sooner rather than later :)

Offline oscarleo

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #9 on: November 17, 2006, 09:42:02 AM »
I Really don't see any difference. The games still freezes and games like

Tomb Raider
Final Fantasy III
Mech Warriors
Yoshi's Island DS
Hive
Justice League
Superman Returns

They all have Saving Problems

When Are we giong to have a menu that at least doen't freeze the games?
You will might check that first, about  the freezen problems and then the compatibity. Personally I want to play Tomb Raider but that problem of the saving is no good.
I know you guys are capable of more. And don't rush things. I prefer Dr.Neo that you and your team take a month or two but, when you are finish, you give us a great menu.
Thanks for the great work and I know that it is not easy.

Offline Tassu

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #10 on: November 18, 2006, 10:24:14 PM »
People seem to be disappointed for different reasons. There should be a poll on what the Neo team should be working on for the next menu. Compatibility, freezing, saving issues or getting gba and homebrew working.

If homebrew would work this would be prefect. It would bring some much more to this product! I could listen music, watch pictures and everything.

Right now this product is pretty useless to me and if I had money I might buy a finished product from some other company...

Offline westsidekino

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #11 on: November 19, 2006, 06:40:01 AM »
why is there absolutly no development for the flash cart neo2 particularlly the 1gb cart neo2 flash

Offline careyhung

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #12 on: November 24, 2006, 08:56:58 PM »
Dear Admin, is there any game compatiblity list for this 1.2 beta version??
Lots of games which works in 1.1 menu, dosen't work in this one.
And when will the full version of 1.2 menu be out?
Dear Neo Team, can you keep us up to date please?
so we'll know the progress of current project.

Offline westsidekino

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #13 on: November 25, 2006, 05:25:22 AM »
Dear Admin, is there any game compatiblity list for this 1.2 beta version??
Lots of games which works in 1.1 menu, dosen't work in this one.
And when will the full version of 1.2 menu be out?
Dear Neo Team, can you keep us up to date please?
so we'll know the progress of current project.

dude i would just give up ive baught multiple items and asked multiple questions "just look at how old my previous post is" they dont give a **** they just are trying to make money

Offline LinkArt

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Re: NEO2-SD/TF Menu v1.2 beta release
« Reply #14 on: December 05, 2006, 02:15:22 PM »
i was thinking of trying this beta but if the update doesn't work can i rollback the driver :-X