Author Topic: [NDS Game] SensitiveDS  (Read 10713 times)

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Offline spinal

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[NDS Game] SensitiveDS
« on: March 17, 2007, 04:51:35 AM »
This is a very great puzzle game for the Nintendo DS, the gameplay is simple, yet very addictive!

Please note this if for FAT cards only (If no FAT present, you will not be able to save your progress or save any custom levels) and must be Dldi patched to work (it is currently patched for R4DS).
Sensitive will create a folder on your card called 'sensitive' for storing its data. Please do not delete this (unless you no longer play SensitiveDS).

[edit] SensitiveDS is compatable with DSMotion Card, so you can tilt your way around this extremely fun puzzler. [edit again] Just insert the motion card on the main title screen and a logo will apear on the top screen to show you have inserted it correctly.

In each level you must move the disk over every orange and green tile then get to the exit. If you fall off, you must start over.





There are five options in the main menu, they are -

[1] Instructions - Give you a breaif explanation of how to play.
[2] Challenge - Play as many levels as you can in one life.
[3] Puzzle - Complete each puzzle to unlock the next one.
[4] Custom Levels - Play some levels created with the Level Editor.
[5] Level Editor - Create your own levels to play in custom mode.

Any comments are welcome.

Thankyou.

[update] - fixed a non-working level. ::sm-22.gif::
« Last Edit: March 25, 2007, 12:02:29 AM by spinal »

Offline tomqman

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Re: [NDS Game] SensitiveDS
« Reply #1 on: March 17, 2007, 06:51:30 AM »
working on my r4ds (i dont have a motion sensor thoe so cant say how good that is) also this a very good game. but it might be easyer if you made it so the blocks diddnt dissapear until you move off the blocks

Offline spinal

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Re: [NDS Game] SensitiveDS
« Reply #2 on: March 17, 2007, 02:03:11 PM »
I know it would make it easyer, but its a puzzle game, if it were easy, it would be no fun. The blocks dissapear so that you have to think quickly.

Offline alekmaul

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Re: [NDS Game] SensitiveDS
« Reply #3 on: March 18, 2007, 01:45:56 AM »
hu huu, nice entry, I will test it with my ds motion sensor  8)

Offline Sweater Fish Deluxe

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Re: [NDS Game] SensitiveDS
« Reply #4 on: March 20, 2007, 08:02:36 AM »
This is looking really good.

The DS Motion control is way improved since the last release.  I'd say it's fully playable with the motion card now, while before it was alpha at best.  It's a lot of fun with the motion card, too, though maybe still a bit better with the buttons since the movement is so much more slow an dplodding with the motion card.  THough I assume it has to be that was for accuracy.

Great entry.


...word is bondage...

Offline spinal

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Re: [NDS Game] SensitiveDS
« Reply #5 on: March 20, 2007, 04:29:54 PM »
the movement is so much more slow an dplodding with the motion card.  THough I assume it has to be that was for accuracy.

Yup, when I first tried using the motion card at full speed, it was extremely difficult to control, an even I kept flinging off the end of blocks.

Offline sven

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Re: [NDS Game] SensitiveDS
« Reply #6 on: March 21, 2007, 03:53:55 AM »
upload the screenshots or you will get a con
O hai

Offline spinal

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Re: [NDS Game] SensitiveDS
« Reply #7 on: March 21, 2007, 07:35:34 AM »
noted and done  ::sm-21.gif::

Offline TechIsCool

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Re: [NDS Game] SensitiveDS
« Reply #8 on: March 21, 2007, 07:36:42 AM »
can we see some more screens

Offline spinal

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Re: [NDS Game] SensitiveDS
« Reply #9 on: March 24, 2007, 11:55:31 PM »
Added some more screenshots for those people who want them. ::sm-22.gif::