Author Topic: [NDS GAME] TamaSurvivor  (Read 10697 times)

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Offline theNinjaBunny

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[NDS GAME] TamaSurvivor
« on: March 21, 2007, 03:53:22 AM »

TamaSurvivor is a Pang (or SuperPang) "clone" (please note the quotes). This is a demo version, the main features works, like menu, pause, highscores(save them too!!),...

Graphics are 100% and gameplay will be similar (yeah, we'll new cool features), but an image is better than words :


Features :
- 100% original graphic content (no sprites were ripped during this game)
- 9 differents levels (at this demo)
- The game pauses when you close the Nintendo DS
- Bonus items (a coin i mean)
- 4 differents types of "attack"
- Ectoplasma-shield (lol) with a lot of alphablending
- Supespinning death animation
- A lot of innecesary blood (oh, not really, there isn't blood in this game - yet)
- Blocks with surprises inside (yeah, kill 'em!)
- Save Highscores
- Some rustic ladders

NEW FEATURES
- NEW AMAZING DUAL MODE, play on both screens!!
(for this i have to rewrite the whole sprite engine, and most of the code)

More images :



New DUAL MODE Images :




You could download this aWeSoMe game at : (choose your verion)
TamaSurvivor.NEOCompo.sc.nds
TamaSurvivor.NEOCompo.nds
TamaSurvivor.NEOCompo.ds.gba


NOTE to the judge : Please, note that all the graphic art is 100% original, we  hadn't ripped any graphic from any game/app/place. Take in consideration that the previous release was only a "one screen game", perhaps the gameplay haven't change so much, but this is a whole new version of the game, a new mode has been added.

Offline alekmaul

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Re: [NDS GAME] TamaSurvivor
« Reply #1 on: March 21, 2007, 04:42:28 AM »
hum ... what is the difference between this version and the version from the PALIB compo ?  >:D

Offline theNinjaBunny

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Re: [NDS GAME] TamaSurvivor
« Reply #2 on: March 21, 2007, 06:46:17 AM »
Quote
NEW FEATURES
- NEW AMAZING DUAL MODE, play on both screens!!
(for this i have to rewrite the whole sprite engine, and most of the code)

I rewrite all the engine for play on both screens where in PALib you only could play on top screen. Gun shot has changed, collisions are more acurate, and gameplay has been improved, more backgrounds, highscores for classics and dual modes,.... The real big thing is playing on the two screens, this is the major difference.

We have changed "the whole game", going from one to two screen and wasn't easy. Maybe be have to be rejected, but please then go to the PALib compo and play the games, we are not talking about fixing bugs or something similar... Just want the judges take in consideration our work, specially the graphics.

Offline trabitboy

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Re: [NDS GAME] TamaSurvivor
« Reply #3 on: March 29, 2007, 10:15:15 PM »
I'm a big Pang fan, it will at least catch one of my 3 votes  :D

Offline trabitboy

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Re: [NDS GAME] TamaSurvivor
« Reply #4 on: March 30, 2007, 05:00:59 PM »
to improve the playability of the 2 screens versions, why not give the player 2 different speeds for the harpoon?

you did speed up the harpoon to make it easy to attain bubbles on the upper screen, but it makes it very difficult to catch the small bubbles on the lowest screen.

simply having 2 buttons with 2 speeds would be good  :D

Offline theNinjaBunny

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Re: [NDS GAME] TamaSurvivor
« Reply #5 on: April 02, 2007, 02:22:10 AM »
Thanks, a great suggestion

Offline trabitboy

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Re: [NDS GAME] TamaSurvivor
« Reply #6 on: April 02, 2007, 04:58:19 AM »
can't wait to test that ;
it's a great basis , with refined playability it can be a hit !  ::sm-14.gif::