Author Topic: Dicewars DS  (Read 13332 times)

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Offline melw

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Dicewars DS
« on: August 11, 2007, 06:05:19 AM »
Nickname: Melw
Project name : Dicewars DS
Division: NDS Game
Original enter : YES
In last NEO Compo this project won in the top 10 : NO
Project description: Dicewars DS is a multiplayer online strategy game in a Risk-like fashion on Nintendo DS. Your task is to conquer the whole world by rolling dice. Only one can survive in the end of the game!




* DESCRIPTION

   Dicewars DS is a multiplayer version of a popular Flash based strategy
   game (http://www.gamedesign.jp/flash/dice/dice.html) for Nintendo DS
   handheld console. Your task is to conquer the whole game field by rolling
   dice. Each turn you may attack any opponent's territory from one of your
   adjacent territories as long as your territory has more than one die on
   it. When attacking, If you roll more than the defender, you win.

* HOW TO RUN

   Please run on real hardware if possible. Pretty much any flash adapter
   able to run homebrew application is good enough, and also booting with
   wmb works. If you must use an emulator (not recommended), try No$gba:
   
   http://nocash.emubase.de/gba.htm

* NOTES

   The multiplayer / network game mode is still considered experimental
   and may have stability issues. However, if your connection drops or
   the network game crashes, you may re-join back to the same game (the
   server will play your turn passively meanwhile). There's currently
   no way to configure your wifi settings in the options menu, instead
   the game searches for previously saved WFC settings from the DS
   firmware - if you've played any of the commercial games using wifi,
   this should be sufficient.
   
   The network game requires at least 2 players to start and is currently
   accepting up to 7 players at once. A grey name in the game lobby means
   player wants to wait for more players, and a black player name indicates
   the player is already ready to start the game.

* AUTHORS

   Matti Palosuo: programming and implementation
   Reko Nokkanen: graphics
   Jari Pitk√§nen: sound design
   Taro Ito: original game design

* UPDATE (19.08.07)

   I've uploaded again modified version (0.3.2) that includes visual tweaks such as dice being piled in the end of turn and fixes on the network game.
The multiplayer wifi game is now playable, but there may be stability issues - sometimes the DS may crash or lose a connection.

*** UPDATE (11.10.07)

   Another update: Dicewars DS v0.4.0 has been released. The old 0.3.x versions don't work when it comes to network games, so please download the attached zip if you want to play online games.
« Last Edit: October 11, 2007, 10:35:42 PM by melw »

Offline Darig0n

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Re: Dicewars DS
« Reply #1 on: August 17, 2007, 12:35:00 AM »
nice homebrew at first i was like should i try it so i tried the flash game first and loved it i also love the ds one you made.good luck.

Offline harble

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Re: Dicewars DS
« Reply #2 on: August 19, 2007, 05:07:19 AM »
I loved this game on the flash website, its awesome on the ds!
good luck.

Offline melw

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Re: Dicewars DS
« Reply #3 on: October 11, 2007, 10:38:45 PM »
Just here to drop a quick note that the game has been updated since the Neoflash compo and you can get the latest version always from the Dicewars DS website: http://dicewars.drunkencoders.com/