Author Topic: Let's Roll! [FINAL VERSION]  (Read 15278 times)

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Offline sturmen

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Re: Let's Roll!
« Reply #15 on: March 16, 2008, 05:22:19 AM »
Oh actually I don't know

If that's the case I'll post my soon and continually update it :)

Neo - so what's the word? Can we submit a project then update it before the deadlien if we so choose?
I'm 99.9999% sure you can update throughout the contest, as that has been the case throughout the previous contests. And not just bugfixes, either. You can quote me on that.

Buy from these websites!
DealExtreme or Play-Asia

Offline Da_MerV

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Re: Let's Roll! [UPDATED]
« Reply #16 on: March 18, 2008, 04:49:08 AM »
Changelog?  ::sm-25.gif::
I didn't include one because I don't usually think its necessary. But if you want to know, I'll type one now.

History:
Version 1.00 (3/2/08)
  -Initial release
  -Release ONLY for Neoflash Spring 2008 Competition
Version 1.01 (3/14/08)
  -Graphics update
Version 1.02 (3/15/08)
  -Graphics update
  -Minor bugfix

There may be one or two minor updates before the contest close so keep your eyes peeled.
« Last Edit: March 18, 2008, 04:51:32 AM by Da_MerV »

Offline Da_MerV

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Re: Let's Roll! [UPDATED]
« Reply #17 on: March 20, 2008, 07:43:21 AM »
FINAL VERSION OUT NOW!
Please download and try it out! Comments are greatly appreciated! Don't forget to vote!

History:
Version 1.00 (3/2/08)
  -Initial release
  -Release ONLY for Neoflash Spring 2008 Competition
Version 1.01 (3/14/08)
  -Graphics update
Version 1.02 (3/15/08)
  -Graphics update
  -Minor bugfix
Version 1.03 (3/19/08)
  -Minor bugfix
  -Minor optimization
  -Final version for Neoflash Spring 2008 Competition