Author Topic: [PSP GAME] POLYGUNWARS v0.5  (Read 11674 times)

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Offline ahrimanes

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[PSP GAME] POLYGUNWARS v0.5
« on: March 21, 2008, 01:53:46 AM »
Nickname: ahrimanes
Projet name : POLYGUNWARS
From : Mexico
Division : PSP Game
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10: NO

Project description:

PULYGUNWARS is a clone of the BIZARRECREATIONS 360 arcade shoter..
developed in C++ usin JGE++ libreries...

Whats new?
Finally new release POLYGUNWARS V0.5


alot of changes:
recoding of the enemy system for the seek of optimization...
you will experiense a better movement of the elementes.
bulet system has been modified to fell like wee relly play in an analog..

if you press TRIANGLE 0º,CIRCLE 90º. the bullet system will shot som bullets in 25º and 65º to fill that range... I think this must be awesom to play in a dual analok mod.. sadly i dont have it...

all GFX totally redrawed (learned to make them glow, thanks youtube.)
when you get killed you can see who kill you.
new FX for the BOOM(press L)

now we have Geometry wars sound track.
naow we have Geometry wars SFX.
new enemys: Red blackhole, pinkbox, pinkyboxy,blueseeker.
enjoy..
C.F. 3xx
http://rapidshare.com/files/101034658/POLYGUNWARS.rar
cant attach the file mybe its to big..
« Last Edit: March 21, 2008, 11:19:48 AM by ahrimanes »

Offline MagNet

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Re: [PSP GAME] POLYGUNWARS v0.5
« Reply #1 on: March 21, 2008, 04:55:28 AM »
I don't have a PSP but this looks awesome.
Maybe you could simulate the dual analog by moving with PSP motion.

Offline deniska

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Re: [PSP GAME] POLYGUNWARS v0.5
« Reply #2 on: March 21, 2008, 10:30:45 AM »
Great game!
Good luck in the compo!

Offline gambiting

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Re: [PSP GAME] POLYGUNWARS v0.5
« Reply #3 on: March 21, 2008, 06:33:16 PM »
Totally AWESOME! Even though I'm in this competition myself,I bet will be first place! Well done!

Offline deniska

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Re: [PSP GAME] POLYGUNWARS v0.5
« Reply #4 on: March 22, 2008, 05:35:48 AM »
There seems to be a random bug that hangs my slim psp while in game mode. It happens pretty often (every second/third game I play).. Other than that it is a very addictive and well executed game. I'll give it my vote!

Offline diamond07

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Re: [PSP GAME] POLYGUNWARS v0.5
« Reply #5 on: March 22, 2008, 05:45:35 AM »
this is a nice homebrew it is very colorful
My Psp slim kickazz(Darth Vader)
3.90m33 rulez

Offline sg57

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Re: [PSP GAME] POLYGUNWARS v0.5
« Reply #6 on: March 22, 2008, 06:25:03 AM »
Totally AWESOME! Even though I'm in this competition myself,I bet will be first place! Well done!
Public voting possibly, but judges, i believe, judge based off the changelog...  and i dunno  :-\
...you'll never know what it's like...
...spending your whole life in a dream...

Offline borgqueenx

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Re: [PSP GAME] POLYGUNWARS v0.5
« Reply #7 on: March 23, 2008, 03:47:06 AM »
There seems to be a random bug that hangs my slim psp while in game mode. It happens pretty often (every second/third game I play).. Other than that it is a very addictive and well executed game. I'll give it my vote!
THE deniska?

and can someone mirror this on filefactory please?
rs wont work on my psp and i cant access my pc now...

Offline lyjman1

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Re: [PSP GAME] POLYGUNWARS v0.5
« Reply #8 on: April 04, 2008, 09:14:59 AM »
Some times the for me would randomly crash, I don't know if anyone experiences this bug, just to let you know.