Author Topic: Some feature requests: HES player, arcade card and USB for interactive interface  (Read 3695 times)

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Offline timofonic

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Hello,

I'm the short-future owner of a TurboDuo system and quite interested on this flash cart.

Here are some feature requests, I know the product is already available but maybe is just a task of upgrading the bios/firmware. If not, you can add them in the TODO for the next revision...


SPC player

I think it could be nice if adding a HES player to the cart, this could make the product even more interesting.

Here are some links for more information:
http://www.zophar.net/hes/

As you can see in the old news of the Charles MacDonald site here, there are a utility called hesfix for playing them like average game roms...

Quote
I've released a utility, hesfix, which modifies existing HES files to work on a real TurboGrafx-16 system. It's partially based on the player included with the original HES packages, so I can't take credit for the player program. Make sure to create backups of your original HES files before you convert them.


Taking advantage of the USB on cart

The cart has the USB connector, so not needs a programmer card. What about using this as an advantage for some interesting features? Like those:

- Sending/receving data without disconnecting the cart: The cart can be always connected to your PC Engine/TurboGrafx 16. You can have the cart connected and the console ON, and then when receiving data a progress menu can be showed.

- Interactive menu with directory explorer: Select on the neoflash cart app the PC Engine/TurboGrafx 16 roms directory, select the "explorer mode". The app will run and you can minimize it. When you connect your PC Engine/TurboGrafx 16 with the neoflash cart plugged, a menu will be shown with a directory list (or the roms' name using databases like GoodPCE), you select the rom and the rom will be received by USB.

(this feature is already requested for Sega Genesis and SNES carts, but it can be interesting for this product too)


Arcade Card Pro

I know others will say you can buy some of these cards at cheap prices, but old hardware is becoming more difficult to find. Adding this feature (enabling/disabling it optionally) can be a nice addition and maybe you could use the flash for emulating the 18bit of RAM and the bios that this card has.

Here is some of non-technical information about those cards taken from wikipedia here. Please ask me if you need the technical information:

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The Super System Card provides 192KB of RAM, supplementing the built in 64K of DRAM found in the CD interface tray. The PC-Engine Duo/R/RX consoles have the Super System Card’s 192KB of RAM plus the 64K of standard RAM and v3.00 BIOS software built in, and can play both CD-ROM² and Super CD-ROM² games without using any additional cards.

The Arcade Card Pro is for the original PC-Engine CD-ROM² and Super CD-ROM² peripherals, adding the 2304KB of RAM required by Arcade CD-ROM² games. It could, of course, also play standard CD-ROM² and Super CD-ROM² games.

The Arcade Card Duo is for the PC-Engine Duo/R/RX consoles, which adds 2048KB RAM. Because the PC-Engine Duo series of systems have 256K of RAM built-in, this does not need to be provided and is why the Arcade Card Duo contained less RAM and was less expensive than the Pro version.


Some other interesting links:

http://cgfm2.emuviews.com/turbo.php
http://www.pcedev.net
http://www.frozenutopia.com
http://home.interlog.com/~daves/
http://www.zeograd.com
http://home.icequake.net/~nemesis/src/xmms-festalon/newfest/festalon/src/pce/

Offline Ex-Cyber

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Quote
maybe you could use the flash for emulating the 18bit of RAM and the bios that this card has.
You would need actual RAM (not to mention extra interface hardware) to emulate the Arcade Card; flash writes too slowly. Ferroelectric RAM would work as a flexible flash+RAM replacement in principle but last time I looked that was expensive and only available in low-density chips. The BIOS part should be no problem for flash, though. I'd like to see on-line USB transfer support at least for SRAM in any devices that have it, not just for PCE. This could be useful as a debugging tool, and could probably also be abused as a (slow) genertic network interface with some careful coding. It would be interesting to see a Contiki port to PC Engine complete with Internet support...