NEO Team's Projects for the PSP > NEO PSP motion kit

[RELEASE] motion kit driver and SDK - public beta

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Raphael:
I'm here to announce the release of the first public beta of my motion kit driver for the Neoflash motion kit.

It currently only works for custom firmwares < 3.71, though a simple NID fix should make it work on 3.71 too. I didn't release that version yet because I couldn't test it, but it will be available with the final 1.0 release.

The motion kit driver allows you to make use of the motion kit in the VSH or games even though they weren't written for the motion kit. A configuration file allows you to setup the driver per homebrew/UMD game, so you don't have to use the same configuration everywhere.

Also, the driver fixes the missing sound issue with the motion kit plugged in and allows you to switch between motion kit and headphones any time without problem.


The SDK provides the source for compiling libmotion_driver that allows you to interact with the driver and poll motion kit data, as well as source for a small sample application that shows usage.

More information in can be found here:
http://forums.qj.net/f-psp-development-forum-11/t-announcement-motion-kit-driversdk-for-devs-129910.html

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sven:
wow, this is the best news this product has had.

congratulations on your findings?

Dr.neo:
thanks mate,nice to see your great job!  ~sm-41.gif~

sturmen:

--- Quote from: Dr.neo on January 03, 2008, 10:51:41 PM ---thanks mate,nice to see your great job!  ~sm-41.gif~

--- End quote ---
Hehe, he's Australian. But on a serious note, does this work on 3.90 M33 (rev 2, if it matters)?

cheses100:
This is really awsome I can't wait until I get my motion kit so that I can put this in. But just to be sure this works on all games right?

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