Neo TeAm Forum

NEO Team's Projects for the GBA/NDS/NDS lite => NEO Flash and Magic Key 1/2/3 help, FAQ/guides and discussion => Topic started by: WeaponXxX on February 08, 2006, 07:52:22 AM

Title: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: WeaponXxX on February 08, 2006, 07:52:22 AM
Like the subject says why did I get NEO_MK2_3_Menu_V0.6-A2.nds with my MK32006 and its not on the web site? Nice driver disk though, very updated!
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: Normmatt on February 08, 2006, 08:06:17 AM
its a beta version of the 0.6 menu its by no means the latest beta.

i have no idea why neoflash released a version of this beta menu with the MK2006 kit seems stupid to me  :D
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: boblen on February 08, 2006, 12:36:08 PM
maby it works really good with the Neo-Key ...
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: WeaponXxX on February 08, 2006, 01:53:35 PM
I'd love to know but the NeoKey doesnt work yet, they sent me a box with a NeoKey and I come to get drivers and I see a sign that says
"NeoKey supported with 2.2"  ::sm-02::

Edit
Just to clarify the key came BLANK
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: boblen on February 08, 2006, 01:56:42 PM
ok so you cant get the menu on the NEO-Key
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: bruceg on February 08, 2006, 03:25:52 PM
I'd love to know but the NeoKey doesnt work yet, they sent me a box with a NeoKey and I come to get drivers and I see a sign that says
"NeoKey supported with 2.2"  ::sm-02::

Edit
Just to clarify the key came BLANK

It should come preloaded with menu 0.4.  At least that's what other people are reporting....

BruceG
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: boblen on February 08, 2006, 03:28:07 PM
yes thats what i mean ... all you should have to do is format the SD/mmc card and put a NDS Rom on ther and it should work ...

Maby yo have a newer DS which cant have a Magic Key ... Then your Neo-Key is usless.
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: WeaponXxX on February 08, 2006, 10:40:09 PM
I have so many DSes and carts that I often get miss the obvious,
First I put the MK3/Passkey in my silver flashmed DS (the one I use the most) and nothing happened on the boot up, no white screens, just the DS menu.
Then my silver stock, then my blue stock, nothing happened but at the DS menu it said "Option Pak inserted". What threw me off was Each rig has it's own set up (including their own passkeys) so I forgot to put an original DS game in the MK3 (DOH) is my face red. After seeing that the Powerkit 2.1 didn't support the NeoKey I went back to the Neoflash cart but thanks guys for the quick reply, I properly reset up my MK3 and my neokey did have .4 making me feel better that other users who don't have flash carts can still play  their MK32006 out of the box.

Time to put my NeoKey away and continue using .6-A2 on my Neoflash =)
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: bruceg on February 09, 2006, 03:45:12 PM
I have so many DSes and carts that I often get miss the obvious,
First I put the MK3/Passkey in my silver flashmed DS (the one I use the most) and nothing happened on the boot up, no white screens, just the DS menu.

no worries... glad you resolved the problem..

That "option pak" notice pops up often enough I threw that into the troubleshooting section of the mk2/mk3 guide..

BruceG
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: jamout on February 25, 2006, 01:21:56 PM
could anybody send me this version


pleeeeeaasssseeeee ::sm-03::
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: boblen on February 25, 2006, 01:25:11 PM
wot of a BETA menu ... No way (we cant)
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: angelfly on February 25, 2006, 02:46:35 PM
wot of a BETA menu ... No way (we cant)

What I don't get is why the neooflash team just doesn't allow public beta testing of the menu. It would get alot of bug testing done very quickly. Not releasing 0.6 for public consumption because of the bugs but packaging it with a new product doesn't make much sense.
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: boblen on February 25, 2006, 02:49:53 PM
... I dont have a problam :P

any way you would have to talk to Dr.Neo about this one.
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: Kushan on February 25, 2006, 07:29:49 PM
There's no point in publicly releasing a beta menu, it would just clog up the forum with people posting about how it doesn't work.
Having a smaller, dedicated testing team who are better trained to test the stuff is a better alternative that to releasing it onto mass numbers that are, for the most part, unlikely to give back decent, quality feedback.
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: bruceg on February 26, 2006, 04:14:10 PM
Yeah,

The reason is basically what Kushan has alluded to.  Functions frequently get broken in the beta releases (when new features are added).  People aren't going to be too happy about that.

With the mk3 2006, menu 0.4 actually comes pre-flashed on the neo-key.  A beta version, marked as such, is provided separately.  Now I don't know the exact reason why it was included, as the mk3 patching routine is completely broken (maybe the purpose was to give a preview of what's going to be available in the offical release?)

The testers actually do their jobs quickly, by reporting any significant issues (we want to see a better product also since we're users ourselves)

Anyways, I hope .6 turns out well since everybody has been waiting a while...
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: boblen on February 26, 2006, 04:20:57 PM
Yer that would have to be the reason that the 0.6A2 beta menu comes with it, Maby its so if they like they could post or reply to Dr.Neo if they really wanted to.
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: cory1492 on March 01, 2006, 11:03:10 PM
It was meant as a preview/bonus for those that got the key early, and was the current test build that was available. I would have argued to make it publicly available but it does not work right. Personally I am proud of the testers for keeping the testing on topic and to the point ;-)
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: Lechuck on March 03, 2006, 12:47:58 AM
Like the subject says why did I get NEO_MK2_3_Menu_V0.6-A2.nds with my MK32006 and its not on the web site? Nice driver disk though, very updated!

But if some customers want test this bete  :'(  (only for personnal use ... no review) can u share this file ?
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: Kushan on March 03, 2006, 01:07:25 AM
Believe me when I say you don't want to test it. It's buggy and unusable.
The good news is that the 0.6 menu is starting to come along nicely, so stay put.
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: rogerpoco on March 03, 2006, 02:32:24 AM
thats not really fair to say.i dont know if anyone has noticed,but my postings have fallen off for a few days-im actually getting to play!!!!
0.6a2 works great for me.of course,the mk3 is essentially useless,except to get the whole thing running(cant flash roms to it-well,you can,but it runs the first rom from the neo-cart!?!?!)
Ironically,the only way to use this menu is with a flashcart(which does not come with MK32006)
the reason for my response is not to make anyone feel left out,but to state that 0.6 IS coming along,this is the first time i have felt safe about not loosing my savestates.

BTW-i tried to flash a rom to mk3 with 0.4,then use in 0.6a2,but it made me format the mk3.oh well.
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: boblen on March 03, 2006, 01:29:41 PM
0.6A2 is buggy and you should be useing 0.4A.

Soon the 0.6 will be avalbile.
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: Kushan on March 03, 2006, 04:42:14 PM
0.6 is coming along nicely, I'd imagine it'll be released fairly soon
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: rogerpoco on March 05, 2006, 03:25:25 AM
if by buggy you mean that the MK3 cannot be flashed to,then yeah.its(the mk3)useless except as a passme(?)

However,using it(0.6a2)to run directly from sd and to flash(multiple roms)to the neo-cart,i cannot get it to screw up.my son and i are using completely independent set ups,him with1g sandisk,me with 1g kingston(its in my head that using multiple sd cards may cause this to go"poof"-i use a 128mb sandisk for moonshell,but i try to just use the one sd card)and for a week now,we have had no problems.

Surely,this kind of feedback is why the menu version was included with the mk3 2006.NEO had to realize that some people would be experimenting with it.im not recommending it(as i said,you cannot flash to mk3-Bruceg said something about patching routines-latin to me)just explaining my experiences with it.with the amount of NEO-stuff ive got now,i have a lot of options to mix things around,and im just trying to optimize it all.
Title: Re: Why do I have NEO_MK2_3_Menu_V0.6-A2.nds file?
Post by: boblen on March 05, 2006, 06:34:30 AM
Its best to stick to the 0.4A menu 0.6A2 is not been worked on its too old for the testers now and most bugs have been fixed.

The testers are still working on the 0.6 menu and it should be out soon.