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NEO Team's Projects for the GBA/NDS/NDS lite => NEO Flash and Magic Key 1/2/3 help, FAQ/guides and discussion => Topic started by: Frank777 on February 17, 2006, 12:05:03 PM

Title: 128Mb games
Post by: Frank777 on February 17, 2006, 12:05:03 PM
Is there a way yet to play 128Mb games like Resedent Evil (NDS 0314) ?
Title: Re: 128Mb games
Post by: bruceg on February 17, 2006, 12:19:18 PM
Not unless you have a 1 Gigabit flashcart.  Even then, I haven't heard confirmation that that particular rom is working.

I heard it works fine on supercard, though

BruceG
Title: Re: 128Mb games
Post by: Frank777 on February 17, 2006, 12:25:34 PM
I do have a 1Gb sd card, wich came with my 8G Neo Max, but i't not working well on the card itself. I should have specified.
The game is starting after a couple of seconds, get into the intro screen, then it fades and stay black. I thought it could work fine with the 512Mb + 128Mb zip, but it seems 512 is in only fact 64MB so I'm disappointed there seems to be no way to buy a Super Neo Max kit yet.
Title: Re: 128Mb games
Post by: bruceg on February 17, 2006, 12:31:56 PM
Yeah, SD card compatibility is low for many roms now.  Hopefully, they will get around to remedying that, after they are done adding all the features to the mk2/mk3 menu.

The neomax flashcart is 512 Megabits / 8 = 64 Megabytes, so you need a 1024 megabit cart for RE.  The only 1024 Mb neo-cart available at this time is Neoflash 1024, and that cart isn't the same as a neomax (the older Neoflash lacks the compression feature I believe)

I don't know if there are any plans for a larger neomax cart.  I think the next product that is going to come out is mk3 2006 1024 Mb internal flash.

BruceG
Title: Re: 128Mb games
Post by: Kushan on February 17, 2006, 01:12:41 PM
The problem is that, as Bruce said, Compatibility with the SD cart is low, as is general game speed.
However, running from the flash cart seems to help a lot, unfortunately you need a 1Gbit (128Mb) flash cart for that Rom and those are rare.

Basically, all you can really do for now is wait until the next menu is released and hope for the best.
Title: Re: 128Mb games
Post by: rogerpoco on February 17, 2006, 09:10:20 PM
Res Evil seems to work as well as any other roms on my 1g flashcart.
Admittedly,i have not tried to go very far into the game,but it played for me for a half hour with no problems.once again,the 1g cart seems to be much cheaper at divineo cn.
Title: Re: 128Mb games
Post by: bruceg on February 18, 2006, 05:24:52 AM
Good to know that it's working on the 1 gig Neoflash... Yeah, Divineo China affiliate has the lowest price I've seen for 1 gig Neoflash carts)

BruceG
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 05:38:17 AM
ok you guys have the roms on the flash cart ???
Title: Re: 128Mb games
Post by: bruceg on February 18, 2006, 07:24:24 AM
I was wondering how the 1 gig titles were working on the neoflash carts using the menu software, since I only have a 512 Mb cart.

Hey Roger, have you tried any other ones like Bleach?

BruceG
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 07:26:16 AM
so they are useing the GBA flash carts for roms ...
Title: Re: 128Mb games
Post by: rogerpoco on February 18, 2006, 08:11:21 AM
trying that and greg hastings paintball.any others?
tony hawk works as well now,but im not sure of its mb size.
give me an hour or so. ;D
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 08:12:24 AM
wait so hang on your using the GBA flash cart???
Title: Re: 128Mb games
Post by: bruceg on February 18, 2006, 09:11:43 AM
Thanks, Roger... I think you have covered the ones people ask about the most.  It's good to hear that they are at least booting properly, if not yet 100% compatible.

Boblen, yeah he is using a Neoflash 1 gig flashcart, as that is the only way to get those large roms to work so far....

BruceG
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 09:13:28 AM
 ;D i want one =P
Title: Re: 128Mb games
Post by: rogerpoco on February 18, 2006, 09:17:08 AM
Flashing to neo cart witk mk3,yes.
Bleach DS-no.after "press a to boot",two white screens for a moment,THEN-a "click".rom does not load.
OMG!!!!!!!!1g kingston sd is screwed up now.will not auto-detect card.after"press A to detect" get "Fatal Error:Initializing FAT Press A to continue"i have tried evert form of re-format.no use.
After i throw up,i am going to bed.hopefully the tech.faries will fix it while i sleep.OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMG

OK-menu 0.5 will detect the kingston card(0.4 detected several sandisk,but not kingston)so theres hope(ive told you i over-react)
im really not saving anything anyway,so i guess ill play with 0.5 for a while.

dont feel too bad for me,most of this has worked out well for me(stella ds yesterday :)-no sound,reeeeally slow.progress,though.yay-E.T.!!!)
i was due for something not to go perfectly(other than save issues)
does anyone have any idea when 0.6 is coming?i am really dying here.
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 09:20:53 AM
ok lol

also space out your posts

Its a good idea  :D
Title: Re: 128Mb games
Post by: bruceg on February 18, 2006, 09:31:57 AM
Roger,

I'm sorry to hear what happened (yeah, maybe you shouldn't test the larger roms anymore).

So the SD card works fine otherwise, but it's not detected by the menu .4 anymore, right ??  You can press 'B' and then 'A' to re-detect (do that several times) to verify

Have you tried defragmenting the card, and re-formatting in windows (using both fat and fat32).  My SD card got messed up before and the menu wouldn't recognize it, but a fat reformat on my pc fixed that...

Maybe you should start again from scratch (delete everything on the sd card, reformat it, re-flash the menu onto the flashcart, etc)

Lemme know how this turns out since I haven't heard of any other problems like this caused by flashing to the cart...

BruceG
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 09:35:22 AM
... i had a SD problam befor but it was the other way round the SD worked in the MK2 but the computer wouldent...

funny because MY mp3 play was a SD slot so thats how i was reading it and it would read it and then when i put my cable into the MP3 it just says Insert Disk ... that sucks i just left it for 5 mins then it worked again :)
Title: Re: 128Mb games
Post by: rogerpoco on February 18, 2006, 09:44:05 AM
yeah,i tried all that(reformatting flash cart,defrag,fat,fat32)
flashing paintball with menu 0.5 now.i would not be surprised if i put 0.4 on later and it worked fine.life kind of hands me a lot of lemons,but neo-tech works extremely well for me(as opposed to some peoples problems i have read about)
No big problems :)
Title: Re: 128Mb games
Post by: bruceg on February 18, 2006, 09:49:32 AM
Lemme know if you have any further problems with the SD card not being recognized.  Yeah, I was going to suggest trying a different menu version as well.

It's odd, though, that it's suddenly not recognized anymore by menu 0.4 (also make sure the contacts and slots are clean)

Unfortunately, I don't know when the next menu is going to be released.  Since it's been awhile now, I would guess that the coders are working on resolving some significant issues/bugs before release. 

Good luck

BruceG

Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 10:10:59 AM
yes alot of people are waiting for 0.6
Title: Re: 128Mb games
Post by: rogerpoco on February 18, 2006, 10:28:25 AM
cleaned the contacts also.
paintball loads,gets to a point where a .sav file seems to be necessary(probably could create one,maybe?)then says to restart.
yeah,this is really wierd.0.5 sux(no offense,i know they are working on it).
0.4 will not detect kingston sd anymore.really strange.
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 10:30:08 AM
yes thats seams really strange ... but theres hope for 0.6
Title: Re: 128Mb games
Post by: Frank777 on February 18, 2006, 10:57:08 AM
Sorry but it still don't work for me. Always the same when I try to play Resident Evil. I use menu 0.4 with SD 1GB. I don't know about the paintball game.
Title: Re: 128Mb games
Post by: Kushan on February 18, 2006, 10:58:44 AM
Resident evil doesn't work via the SD card.
In fact, Resident evil doesn't work at all, even if you have a 1Gbit flash cart apparently there are still saving issues.

The game boots, runs slowly and eventually crashes.
Title: Re: 128Mb games
Post by: Frank777 on February 18, 2006, 10:59:35 AM
All right thank you for your super quick reply.
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 11:06:03 AM
maby i will wait befor i rush out and buy a GBA flash cart then  ::sm-03::
Title: Re: 128Mb games
Post by: Kushan on February 18, 2006, 11:07:42 AM
You might want to get the "Supercard" which, as far as I can tell, is a GBA flash cart that takes SD carts as well.
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 11:10:32 AM
yer but i dont really want to get another thing that is like the GBAMP which is what the super card is a riped GBAMP
Title: Re: 128Mb games
Post by: rogerpoco on February 18, 2006, 11:17:49 AM
i swear,other than saving,RE seemed to run fine(good speed,no crash)but i only played it for a short time.

my issue is really wierd.i have two ds's,two 1g flashcarts.tried every possible combination of everything.the problem has to be in mk3 or kingston sd.sd card is detected in 0.5,but not 0.4.
0.4 and 0.5 still detect smaller sandisk cards.
trying RE in 0.5........
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 11:20:54 AM
... still thats very wired ... do you have 2 MK3?
Title: Re: 128Mb games
Post by: Kushan on February 18, 2006, 11:23:02 AM
It is more than likely a problem with the menu, best waiting until 0.6
Try trimming the rom though, that might help.
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 11:25:46 AM
use corys trimmer

http://www.neoflash.com/forum/index.php?action=dlattach;topic=1362.0;attach=279 (http://www.neoflash.com/forum/index.php?action=dlattach;topic=1362.0;attach=279)

its the best :)
Title: Re: 128Mb games
Post by: rogerpoco on February 18, 2006, 11:48:02 AM
just one mk3.i am waiting for mk3 stand-alone-the first one on divineo us-about 91.00,pre-ordered for about 3 weeks now!!
Maybe you can help me,i was thinking about changing my order to the mk32006 kit,but i was thinking the mk3 was not as good.anyone know?

trimming the rom wont help,it wont even detect the sd card.this is making me feel stupid because it shouldnt be happening.
at this point i really believe the bleach ds rom did something to the kingston sd card to make it not be detected in 0.4.
tried reformating cart,tried two carts,detects in 0.5,but not 0.4.sandisk cards detect on both.

still flashing re in 0.5.ZZZZZZZZZZ
Title: Re: 128Mb games
Post by: Kushan on February 18, 2006, 11:51:31 AM
Ahhh, I get you now.

So let me get this straight -
Menu 0.4 has stopped detecting your SD card
Menu 0.5 DOES detect it, but it doesn't save well and that's why RE:DS doesn't work.


Try formatting the SD card in FAT (not FAT32).
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 12:17:28 PM
yer that should help it out :)
Title: Re: 128Mb games
Post by: rogerpoco on February 18, 2006, 12:43:03 PM
RE seems to work as well in 0.5(Speed,no crashing)for me as 0.4(no saving).its just reallly wierd that my kingston is dead to 0.4.

i really have been too afraid to get too deep into any one game or anything,because of reported saving issues.0.5 seems to have about the same compatability(at least to flash and run roms)as 0.4 for me,so im in the same boat as before,with a newer menu.no problems i guess,for now.

0.6,0.6,0.6,0.6,0.6-i mostly want to make sure it detects the kingston card.i have several sandisk cards,but none larger than 128mb,ie no RE in 0.4-which i didnt try\dont guess i could have saved in anyway,so as i said,no big loss for me.ill use 0.5 and not even hope to save-for now.

zzzsleepingzzz(3rd favorite thing after games and my kids)

Title: Re: 128Mb games
Post by: bruceg on February 18, 2006, 01:15:03 PM
Roger,

I hope .6 menu works with your Kingston SD card.  What you described seems very strange.  You flashed the Bleach ds rom succesfully from the SD card to the neoflash cart, right?  It's when you went into the neo-cart menu and booted the rom from there, that your screen flashed white, and the Kingston SD card wouldn't be detected anymore upon re-boot, correct?

I'm assuming your Kingston SD card is working fine otherwise for non-neo applications, is that right?  Wish I had a 1 gig cart myself to replicate what you did... then I might be able to assist further...

BruceG
Title: Re: 128Mb games
Post by: Kushan on February 18, 2006, 01:17:16 PM
I have 2 kingston cards and one of them works fine in menu 0.4 and one of them....sort of works with menu 0.4, but works well with 0.5.
Title: Re: 128Mb games
Post by: bruceg on February 18, 2006, 01:18:59 PM
Good to know... hope it's just a menu issue then...

BruceG
Title: Re: 128Mb games
Post by: boblen on February 18, 2006, 03:52:48 PM
i have:
SanDisk 256MB works good
Lexar 256MB works good
DickSmith 128MB works good (friends)
Title: Re: 128Mb games
Post by: rogerpoco on February 19, 2006, 01:29:59 PM
Exactly as you described(0.4 though-did not have to exit to mk menu)

Still the same situation,card works fine with 0.5.As well as it did in 0.4,anyway.so is ok for now.thanks.

it seems to me now that maybe i tried that rom(bleach)before,heard the"click"("pop"maybe),and didnt have this trouble.

i know there is nothing we can do to get it here any faster,but im dying to know if the sd card will work with future menus(0.6 :))are we talking weeks or months?
Title: Re: 128Mb games
Post by: Kushan on February 19, 2006, 01:36:19 PM
If your cart works with 0.5, it'll almost certainly work with 0.6
Title: Re: 128Mb games
Post by: rogerpoco on February 19, 2006, 01:46:34 PM
yeah,im hoping.0.5 seems to be working maybe even better than 0.4 for me,so thats a good sign.

still,its really weird though.i think the mk3 itself has some form of data written to it stopping it from reading the sd(kingston).the card works fine otherwise,including in 0.5.,and all other cards work in fine in0.4.oh well.
Title: Re: 128Mb games
Post by: boblen on February 19, 2006, 02:42:31 PM
yer ... BRING ON 0.6!  :P
Title: Re: 128Mb games
Post by: bruceg on February 19, 2006, 04:11:41 PM
Exactly as you described(0.4 though-did not have to exit to mk menu)

Still the same situation,card works fine with 0.5.As well as it did in 0.4,anyway.so is ok for now.thanks.

it seems to me now that maybe i tried that rom(bleach)before,heard the"click"("pop"maybe),and didnt have this trouble.

i know there is nothing we can do to get it here any faster,but im dying to know if the sd card will work with future menus(0.6 :))are we talking weeks or months?

Yeah, once the new menu comes out, let us know how it works for you (hopefully all your equipment is fine, and it's just a software issue). 

As far as the actual release, no, it's not going to drag out for months and months.  I assume they are trying to adhere to some schedule, at least somewhat in line with the past releases.

I think the feature set for the new menu is pretty much complete.  I'm just guessing here that there are some unresolved, nagging issues/bugs holding up the release.  I wish I knew more myself, but I'm just not in the loop in that regard...

BruceG
Title: Re: 128Mb games
Post by: boblen on February 19, 2006, 04:17:28 PM
yes we are all waiting for the new realse of that new menu ... ooo ice-cream back on laterz
Title: Re: 128Mb games
Post by: bruceg on February 19, 2006, 06:07:46 PM
Hey Boblen,

You ever sleep?? You seem to be here all the time  ;)

BruceG
Title: Re: 128Mb games
Post by: worstenbrood on February 19, 2006, 06:12:58 PM
Kingston SD cards are cheap and suck :)
Title: Re: 128Mb games
Post by: Kushan on February 19, 2006, 07:55:46 PM
I have 2 kingston SD cards and I can't say I have any problems with either of them.
Title: Re: 128Mb games
Post by: rogerpoco on February 20, 2006, 01:10:50 AM
  I'm just guessing here that there are some unresolved, nagging issues/bugs holding up the release.


This actually makes me feel better.
It seems to mean that the release could be anytime,and it seems to indicate that it will be pretty good when it gets here.
Title: Re: 128Mb games
Post by: rogerpoco on February 23, 2006, 08:15:41 AM
OK,i recieved the MK3 2006 pack today.


Still think i should have held out for the stand-alone version(maybe the wife will let me get the 1g version when it gets released)

I used the MK3 format option on 0.6(if you dont have this,listen to those that do,itsnogoodyet)this did not fix the Kingston SD problem.so i tried to format the neo-cart(format from menu,not Neo-Max1.4,1.5)still nothing.
used both neo keys,boot cart,everything.

Maybe the released version will be recompatible(is that a real word?),but for now im not too optimistic.the card still essentially"works"just not in 0.4 or 0.6(maybe it ONLY works in 0.5 now.hmmm)

it seem as if 0.5 puts an odd file on the SD card when you run it(part of the bug,im sure)but you cannot delete it from the sd card.you can format the card and it SEEMS to dissapear,but who knows.

BTW-FAT,FAT32-these are my format options.sometimes i use one,sometimes the other.which one is really preferred?
i ask because i saw somewhere that moonshell(not neo version-self build)likes FAT32,but i saw somewhere else that under 4g should use FAT.
As i said,both seem to work,but which is preferred?

thanks much.
Title: Re: 128Mb games
Post by: bruceg on February 23, 2006, 08:56:11 AM
Hi Roger,

The beta menu included with mk 2006 is not reommended for use.  It has a lot of issues, so yeah, you should definitely wait for the official release.

I still can't figure out what could have happened in your case.  You flashed a rom from the sd card to the cart, and that finished successfully.  Then, you ran the contents of the cart, so I don't know how that could have affected the SD card, so it's no longer detected.

As far as your SD card problem, do you have a warranty for the Kingston??  I have a Sandisk myself, and it comes with a 5 year limited warranty in case anything goes wrong.

Yeah, as far as fat16 and fat32, there are really no hard-and-fast rules about which one to use.  You should use the version that's compatible with the applications/devices you are using, so fat32 sounds like it's fine for your particular case.

BruceG

Title: Re: 128Mb games
Post by: rogerpoco on February 23, 2006, 10:15:33 AM
yeah,I had read about the MK format option,and seriously,i have tried everything else(which,believe it or not,amounted to more fun than frustration),so i wanted to try it.im sure now its the card(512 mk3 2006 compatibility is the same as 64 mk3 2005)bummer.
im gonna have to learn to trim to play REds.(or get bigger SD cards-i have several.every one is128MB :(.



HEY-it DOES detect in 0.6.theres hope!!


Also-i had sugery today(ear)and the medicine is making me loopy.sorry about my posts today(anywhere-and-EVERYWHERE) :) :) ;D ;D