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NEO Coding Competitions => NEO Spring Coding Compo 2008 => NEO Compo 2008 => The past Neo Coding Compos => the PSP game zone - March.2008 => Topic started by: saulotmalo on March 17, 2008, 03:16:58 AM

Title: Convey!
Post by: saulotmalo on March 17, 2008, 03:16:58 AM
Hello, this is my final release (for now) of the game called convey :) I'm sure some people will enjoy this game.



Nickname: Saulotmalo
Project name : Convey!
From : Spain
Division : PSP Game
Original enter : YES
Support Motion :NO=-) (i've been working with motion integration but it is imposible to use it with SDL :S I think it can be because of sdlmain I'll try to change it in the future but.. by now there is no motion sensor)
In last NEO Compo this project have won in the top 10 : NO
Project description:
In this game you're a ball that is running in the screen. You have to get all the blue balls and cross the end line to go to the next level. There are 7 levels but you can make your own easily by using the level editor. I you can send me your levels for the next releases to my mail.

screenshot=
http://beta.pesepe.com/biblioarchivosdrupal/fm_publicos/active/12/ConveyPSPv17ModFutbolCap.PNG
http://beta.pesepe.com/biblioarchivosdrupal/fm_publicos/active/7/CapturaConveyPSP.PNG
http://beta.pesepe.com/biblioarchivosdrupal/fm_publicos/active/7/ResultadoConveyEditor.PNG


download:
I use megaupload because the file is 12 mb ... 3 of 4
http://www.megaupload.com/es/?d=4403FXJO
Title: Re: Convey!
Post by: sg57 on March 17, 2008, 07:54:38 AM
I can't view the screenshots, i just get sent to a banner...

Also is this 3 games in 1? ~sm-37.gif~

The one I played was the normal.zip one.  It's good, nice isometric, kinda clunky motion though.

I don't think it's random either, I found a trick where you move 2 times each time and your past each wave of holes so my highscore is like 20,000  ::sm-25.gif::
Title: Re: Convey!
Post by: saulotmalo on March 17, 2008, 03:20:04 PM
tanks for testing :)

The laps are not by using a random algorith because they are generated with the map generator... I think maybe I have had to develop a random algorithm for creating scenarios too but as I'm a bit bussy on the work I can't.

the other 2 games are only mods thad did loopin from beta.pesepe.com and I wanted to make the people know about them.

It could be interesting a Neo mod :) if someone is interested can contac me for the instructions.

good luck in the competition sg57.
Title: Re: Convey!
Post by: kaltorak on March 17, 2008, 04:21:47 PM
good luck saulotmalo nice job  ::sm-18.gif::
see you in elo
Title: Re: Convey!
Post by: Mr305 on March 20, 2008, 11:27:46 PM
SCREEENSHOTS! please.  ~sm-39.gif~
Title: Re: Convey!
Post by: saulotmalo on March 21, 2008, 02:51:55 AM
Sorry I think the links are ok but the linked page is bad... i have attached 2 screens to the main form.
Title: Re: Convey!
Post by: SANiK on March 21, 2008, 02:57:58 AM
Screenshots work, steps:
1) Make a blank new window
2) Copy & Paste the url to the address bar
3) Hit enter

Title: Re: Convey!
Post by: saulotmalo on March 21, 2008, 05:11:49 AM
Thanks Sanik :) but it is very weird because I've seen the code I put on the url and is the same :S.

well remember that now you can download them because I have attached it to the first message.