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NEO Coding Competitions => NEO Spring Coding Compo 2008 => NEO Compo 2008 => The past Neo Coding Compos => the GBA/NDS game zone - March.2008 => Topic started by: space1 on March 21, 2008, 03:22:37 AM

Title: Star Wars Battles
Post by: space1 on March 21, 2008, 03:22:37 AM
Nickname: space1
Projet name : Star Wars Battles
From : France
Division : NDS Game
Original enter : YES
Support Motion : NO

In last NEO Compo this project have won in the top 10 : NO

Project description: 

Battleship in the universe of Star Wars.

(http://lusspace.free.fr/ds/starwars_1.png) (http://lusspace.free.fr/ds/starwars.png)

to download version with .nds, .ds.gba and .sc.nds => http://lusspace.free.fr/ds/StarWarsBattlesFull.zip (http://lusspace.free.fr/ds/StarWarsBattlesFull.zip)
Title: Re: Star Wars Battles
Post by: thebawp on March 22, 2008, 07:37:52 AM
Sorry, but I encountered a weird problem whilst playing this - halfway through playing my first match, the AI began to shoot the same square over and over.  After a while,  it then began attacking one ship over and over but the ship was never destroyed, despite me losing 4 consecutive space battles on purpose (the ship was only covering 4 panels). 

It's a really nice idea and well implemented, but this kind of spoilt it for me.  =/
Title: Re: Star Wars Battles
Post by: space1 on March 22, 2008, 05:17:27 PM
many thanks, I have uploaded a new version.
Title: Re: Star Wars Battles
Post by: thebawp on March 22, 2008, 05:37:56 PM
Thanks, redownloaded.  =)
Title: Re: Star Wars Battles
Post by: MagNet on March 22, 2008, 11:45:08 PM
many thanks, I have uploaded a new version.

I hope you haven't uploaded it over this entry as it is already WAAAAY over the deadline.