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NEO Coding Competitions => NEO Spring Coding Compo 2008 => NEO Compo 2008 => The past Neo Coding Compos => The reviews collection zone => Topic started by: koollectablz on March 22, 2008, 06:46:36 PM

Title: PSP Games reviews - PSP Apps reviews as well
Post by: koollectablz on March 22, 2008, 06:46:36 PM
Reviews for the PSP Game section. 

I scored each game on grafix, sound and gameplay out of 10 ending up with a preliminary score out of 30.  An original entry is an extra 1.5 points (5%) and support for motion is also worth an extra 1.5 points.  Ending up with a total score out of 33.  Well done to every coder who has entered a game.

‘Motion Pong’ by bumuckl - 17/33

When all said and done this is a port of pong – though with a difference – it supports the motion kit!  Very nice implementation with some cool grafix, I scored it:

Grafix: 7/10
Sound: 0/10 – no sound
Gameplay: 7/10 – heck its Pong
Original/Motion: 3/3

‘Orbid’ by slasher – 24.5/33

I found this kinda like snake, where you move around the screen gobbling smaller orbs whilst avoiding bigger ones that in turn gobble you and kill you.  Different modes like ‘avoid’ make for quite good fun gameplay

Grafix: 8/10 – really very nice!
Sound: 8/10 – goes very well
Gameplay: 7/10 – all in all a nice idea, really well implemented.
Original/Motion: 1.5/3

‘Kopbanpsp’ by kaltorak – 0/33

Couldn’t get this to work.

‘Aap Lander’ by Blackshark – 17.5/33

This is a luna lander type game where you blast off and negotiate obstacles and well, that’s all I can really say.

Grafix: 6/10
Sound: 6/10
Gameplay: 4/10
Original/Motion: 1.5/3

‘Nikwi Deluxe’ by Deniska – 17.5/33

I found this a bit like bubble bobble, why I’ve no idea as its not like it at all.  It’s a platformer type where you collect candy while avoiding being bombed by what look like irate seagulls.  Pretty simple but still good fun.

Grafix: 6/10
Sound: 5/10
Gameplay: 5/10 – does get a bit repetitive.
Original/Motion: 1.5/3

‘Polygunwars’ by ahrimanes – 27.5/33

This is a an awesome asteroids type game, great gameplay with professional looking grafix, in fact its better than some PSP games I’ve paid money for!  It does seem to have a bug whereby it makes my psp hang after a while.

Grafix: 9/10
Sound: 8/10
Gameplay: 9/10
Original/Motion: 1.5/3

‘Bumper Harvest’ by Kagato – 24.5/33

It’s a kind of pinball game where you shoot a ball at other balls to remove them from the field of play.  Sounds a bit rubbish but in fact is quite addictive and really good fun.  Very nice grafix.

Grafix: 8/10
Sound: 7/10
Gameplay: 8/10
Original/Motion: 1.5/3

‘Unofficial Cave Story’ by leviadragon – 12.5/33

Weird doesn't really cut it for this game.  You have to catch some balls that fall from the sky, then jump on a dragon, then run away from a fat cloud.  strangely - I quite liked it.

Grafix: 7/10 - nicely done
Sound: 0/10 - no sound on fat or slim for me
Gameplay: 4/10 - when you work out what you have to do it becomes a little less interesting.
Original/Motion: 1.5/3

‘Scogger’ by scognito – 20.5/33

Dunno if this is too late now but, I've managed to get this running now.  Pretty damn good game as well - gamesplay wise its exactly  like the DS version and I liked that one - a lot!  You're a frog and you have to jump from place to place with each point disappearing as soon as you're jumped it - end result just have the frog left on one stone and move up a level.  Great fun - highly polished!

Grafix: 7/10 - very nice, if ultimately samey from level to level.
Sound: 5/10
Gameplay: 7/10 - good fun
Original/Motion: 1.5/3

‘Agenaworld’ by edepot – 14.5/33

Ermmm, you’re a triangle in space, with a gun, avoiding things until you collide with squares that move you around a bit.

Grafix: 5/10
Sound: 6/10 – though you can play your own wav’s
Gameplay: 2/10
Original/Motion: 1.5/3

‘Bugz’ by insertwittyname – 30.5/33!  This must win!

Holy ****!  This is awesome, great gameplay with saves like a retail game, game sharing, uploadable high scoring!  Game itself is annoyingly simple – you kill bugs by blowing them up with domino effect explosions – yet I’ve just spent hours playing it!

Grafix: 9/10
Sound: 10/10 – the music works extremely well
Gameplay: 10/10
Original/Motion: 1.5/3

‘Convey!’ by saulotmalo – 12.5/33

Simple avoidance game where you control a rolling ball by moving to the left and right down a 10 pin bowling looking track, you have to avoid holes and collect items as you go.  Use all 3 lives and die.

Grafix: 5/10
Sound: 3/10
Gameplay: 3/10 – gets boring very quickly
Original/Motion: 1.5/3

‘Dororo’s Adventure’ by b0rk – 17.5/33

3D!!!! Adventurer where you collect items open locks and generally scoot around places.  Great graphics with a lot of work gone into it.

Grafix: 7/10
Sound: 3/10
Gameplay: 6/10 – I found it quite difficult to control as the camera is pretty temperamental, but still – its 3D homebrew!
Original/Motion: 1.5/3

‘Paper Battle’ by mitchelljm – 11.5/33

This is a kind of battleships, but with stick people, tanks and a helo port.  No AI to play against so is a two player game on one psp – takes a long time to set up, but it does work and ok for what it does.

Grafix: 5/10
Sound: 0/10
Gameplay: 5/10 – just a bit boring
Original/Motion: 1.5/3

‘Kitten Canon’ by sg57 – 24.5/33

Port of the ever popular game where you fire kittens from a canon trying to make them travel the furthest via trampolines, bombs on balloons and high explosives.  This is a really good port, very easy to get into and great way to play a few hours away!

Grafix: 8/10
Sound: 7/10
Gameplay: 8/10 – great game, but is a port.
Original/Motion: 1.5/3

‘Karuko’ by MK2k – 19.5/33

Sudoku type puzzle game, very easy to understand and very well implemented.

Grafix: 8/10
Sound: 5/10
Gameplay: 5/10 – I would like to see the pop up number entering box to be quite a lot larger.
Original/Motion: 1.5/3

‘Asteroid Barrier’ by pipagerardo – 20.5/33

Asteroids on steroids in Spanish – whats not to like?

Grafix: 8/10
Sound: 4/10 – 80s electro pop
Gameplay: 7/10 – as fun as asteroids can get.
Original/Motion: 1.5/3

‘Lets roll!’ by Da MerV – 0/33

Wouldn’t load.

‘Tetrisbetes’ by dragula96 – 26.5/33

This is probably the best port of tetris for the psp that I’ve ever seen – in fact its much better than a lot of tetris’ on many different consoles.  Includes wall kick and t-spin.  This would win hands down if it was an original game – but it is still a port.

Grafix: 6/10
Sound: 10/10 – able to play own mp3
Gameplay: 9/10 – its tetris after all.
Original/Motion: 1.5/3

‘Look Out!’ by Tanos – 10.5/33

Super simple game.  You are a ball that has to reach a wall without getting stabbed by an arrow.

Grafix: 6/10 – pretty good for what it is.
Sound: 0/10
Gameplay: 3/10 – whole game lasts about a minute.
Original/Motion: 1.5/3

‘Blowup!’ by gambiting – 17.5/33

Kind of 3D tank controller.  You shoot tomato type things while collecting coins.  This was quite good fun for a bit – though it continually crashed after a while.

Grafix: 6/10
Sound: 4/10
Gameplay: 6/10
Original/Motion: 1.5/3

‘Sushi rubik’ by teamsushi – 18.5/33

Well this does what is says on the tin – it’s a rubik cube on the psp.  Controls work well and its very nice to have an autocomplete feature.  For me though a rubik cube is a physical thing – you need to be able to toss it against a wall when its pissed you off enough.

Grafix: 7/10 – very good, but it needs to keep the background the same when you make a move, the constant changes start to annoy after the first few.
Sound: 4/10
Gameplay: 6/10 – its rubik cube on the psp!
Original/Motion: 1.5/3

‘Avoid it!’ by cdesseno – 15.5/33

You’re a square and you have to avoid other squares – bit like high school.

Grafix: 4/10
Sound: 3/10 – this gets really annoying
Gameplay: 7/10 – fun for about a minute
Original/Motion: 1.5/3

‘Impact’ by slicer4ever – 14.5/33

Puzzle type game where you control 2 balls via the arrow pad and try to make them bump into each other whilst avoiding walls.

Grafix: 4/10
Sound: 4/10
Gameplay: 5/10 – I liked this idea and can see that with some polish it would make a nice simple little puzzler.
Original/Motion: 1.5/3

‘Heartlight Deluxe’ by MK2k – 13.5/33

Puzzler where you move an elf? Around a maze collecting hearts and avoiding being crushed by large ball bearings.  Good for a bit.

Grafix: 4/10
Sound: 3/10
Gameplay: 5/10
Original/Motion: 1.5/3

‘The chronicle of Mr. Sun’ – 0/33

Can’t find it to download.

My top ten:

1.   Bugz
2.   Polygunwars
3.   Tetriabetes
4.   Orbid
5.   Bumper Harvest
6.   Kitten Canon
7.   Asteroid Barrier
8.   Scogger
9.   Kakuro Nichiyou
10.   Sushi Rubik

Now onto the Apps!

Reviews for the PSP Application section

I scored each app on grafix, usefulness, and most finally does it work? (DIW).  Again each section is out of 10 with each app resulting in a preliminary score out of 30.  An extra 3 points is up for grabs for an original entry and motion support.

‘Coverflow’ by sony psp player – 0/33

Taking a leaf out of apple’s book this app puts coverflow onto the psp.  Now I use an ipod on a daily basis and coverflow on the psp would be pretty cool.  Unfortunately it just didn’t work – I kept getting an error message and it wouldn’t load.  So;

Grafix: 0/10
Useful: 0/10
DIW: 0/10
Original/Motion: 0/3
 
‘Dow! 0.2 - Develop on the go’ by bumuckl – 23.5/33

I’ve never coded in Lua, but if you do then this is a very nice app.  Very professional interface with plenty of options.  Nice filebrowser as well.  Sometimes is quite difficult to know where you are as theres no ‘cursor’, but all in all a really nice app.

Grafix: 8/10 – even the splash screens are nice
Useful: 7/10 – develop anywhere anyhow, though its probably more suited to editing here and there rather than writing a total project.
DIW: 7/10 – Yup, works with plenty room for new features.
Original/Motion: 1.5/3
   
‘Emu Loader’ by TokyoDrift – 18.5/33

I’m on the fence with this one really.  Is it an app?  Or is it just a nicely put together ‘best of emu’.  Taking it at face value its an all in one repository of pretty much every emu put out for the psp.  And yes it is nice to have a one stop shop for emu’s without loads of them filling up the game menu.  But it would be pointless without including other peoples work (the actual emus) so its usefulness must be in question.

Grafix: 7/10 – very nice
Useful: 3/10 – heck, I like stand alone apps
DIW: 7/10 – to be fair it def does what it says it does
Original/Motion: 1.5/3

‘PSP-Maps’ by royale – 24.5/33

I liked this.  It worked straight out the box for me and was quite intuitive with the zoom in and zoom out spot on.  Extra fun showing people in the pub.  The address entry worked but the actual input was a PITA – it needs to make use of the psp’s own text input.  Can save favourites and maps to check offline.  You can also increase the cache to make use of some of your memory card so it could do with some kind of space checker to see what the actual available space is.  Now obviously you could use google maps straight from the browser but give that a try and say goodbye to your psp as you toss it into a canal in frustration.

Grafix: 7/10 – its using google’s own images pretty much all the time though.
Useful: 8/10 – I can see this being very useful – integrate a directions to and from and it’s a winner
DIW: 8/10 – text input needs polishing
Original/Motion: 1.5/3
     
‘LightMP3 Version’2.0.0 BETA 1’ by sakya – 21.5/33

Hasn’t this been out like for ever?  I know I’ve been using it for months.  At the end of the day it’s the mp3 player for people who like to play mp3s for more than 18 minutes on their psps.  Use this instead of sony’s and using the psp as a music player actually makes a bit more sense.  Just a pity it can’t reduce the actual size of the psp as well as reducing the draw on the battery.  A triumph!

Grafix: 5/10
Useful: 10/10
DIW: 5/10- I’m marking this at 5 because its been around for ever, and if this wins then you may as well enter the latest build of irshell and have done with it.
Original/Motion: 1.5/3


‘Multi Tasker’ by sg57 – 20.5/33

This needs the 1.5 addon to run so slim users are out of luck unless you use time machine to boot into 1.50.  Apart from that – this is an extremely impressive bit of work.  The nearest thing I can compare it to is irshell crossed with pspfiler  Opens loads of types of files including models and mp3s.  Though unlike irshell and pspfiler it then needs some options to then ‘do’ things with the files that it opens, but a great piece of brew.  Some juttering whilst playing Kanye West mp3s, but maybe that’s an inbuilt ‘parental control’ feature.  I like it.

Grafix: 6/10
Useful: 7/10
DIW: 6/10 – needs shortcut buttons, and does remind me of windows 95.
Original/Motion: 1.5/3

‘VisMP3 Media Library / Visualizer’ by arpaagent – 19.5/33

Ok, I liked this.  Yes, its another mp3 player, but its showing plenty of promise.  The visualizations are novel – but not as good as Sony’s.  The buildings moving across the screen in the fireworks one are very offputting – good job you can turn them off.  Very customizable.  Nice fonts, savable playlists.  Good job.

Grafix: 5/10
Useful: 6/10
DIW: 7/10
Original/Motion: 1.5/3

‘Academic Aid Scholastic Suite 6 R769 – Education’ by Mr305 – 22.5/33

Well this is too cool for school.  I almost wish I was back in class to use it.  As the name says – its an academic aid for students.  You’ve got Calculus, some physics, trig and a simple calculator.  Interface is very nice with the GUI spot on.  I’ve tested some of the equations and the simple ones I did are right on the money.  I tried it on a slim and you do have to press the brightness button when it starts up, also the splash panels with the apple logo making the 2nd coming are a bit off putting but its hard to look beyond this as a very nice piece of work indeed.  It supports the motion kit, but for why I don’t really see the point.  Got to be in with a shout for top spot.

Grafix: 6/10 – some of the fonts are a bit large
Useful: 7/10 – good for the target audience
DIW: 8/10 – liked to have seen more physics type apps but great nevertheless
Original/Motion: 1.5/3

‘AIO Tuner’ by ai3gtmc – 19.5/33

Nice simple tuner app – you can test the strings of a violin, guitar and bass against your real one at home.  Guitar seemed ok, but there is some sound modulation with the bass and I’m not sure about the violin.  Interface nice and simple – though a clearer font would’ve been nice and some animation of the string moving might’ve been a bit cooler.  Pretty darn good idea though.  Might be nice to have a metronome as a feature as well.

Grafix: 5/10 – needs a better font
Useful: 7/10
DIW: 6/10
Original/Motion: 1.5/3

‘3D GDS’ by saulotmalo – 0/33

Tried it on a slim with time machine 1.50, also a fat with the 1.50 addon – unfortunately I couldn’t get it to work.  Just kicks you out to the xmb.
 
‘CTorrentPSP - Torrent client for PSP’ by danzel – 25.5/33

Yup, it’s a torrent client for the PSP!  This is my kinda app – its simple, clean looking and does exactly what its supposed to.  Open it up, choose a torrent file to start and bobs your father’s brother.  You do need to add whatever torrents to the torrents folder beforehand though.  Download speed is always going to be an issue so its probably best for mp3 or small files.  Now if you use this in conjunction with pspfiler and actually move the resulting downloaded files into the correct folders – you have a brilliant app.  In fact thinking about it you could browse for torrents with the real browser download them and then copy/paste the file into the correct folder with pspfiler as well.  Room for improvement here.  Still a real contender for best in show.

Grafix: 8/10 – real nice and simple
Useful: 7/10 – great but really needs a file manager
DIW: 9/10 – my #1
Original/Motion: 1.5/3

My top 5:

1.   CTorrentPSP
2.   PSP-Maps
3.   DOW
4.   Academic Aid
5.   LightMP3

Now onto the GBA/NDS!

Title: Re: PSP Games reviews
Post by: BlackShark on March 23, 2008, 03:18:13 AM
oh shi-, i made the list :P
Title: Re: PSP Games reviews
Post by: leviadragon on March 23, 2008, 03:48:02 AM
err...i ve just update my hombrews with slim support!!
Title: Re: PSP Games reviews
Post by: sg57 on March 23, 2008, 10:48:10 AM
You seem to have judged based on the game itself instead of the changes made in the updated and already released game.  That's how the actual judges do it i believe?  It' to encourage new homebrew, rather then just adding a splash screen to old ones... (I can name a few games that have done this)

And for the record - Kitten Cannon is a clone ;)

(isn't Bugz's gameplay a clone  (http://www.k2xl.com/games/boomshine/)as well? just different GFX? )

Great reviews none the less.
Title: Re: PSP Games reviews
Post by: InsertWittyName on March 23, 2008, 11:38:53 AM
The chain-reaction gameplay in Bugz is based on the chain-reaction gameplay in Boomshine yes, as I stated (and credited) in my submission post.

'Just different gfx' doesn't really show the difference between bugz and Boomsine now does it?

Trying to bring other games down doesn't raise your own game, SG.
Title: Re: PSP Games reviews
Post by: sg57 on March 23, 2008, 12:15:05 PM
IWN - If you read his reviews - he makes little notes stating why gameplay scores get the scores they do.  He said mine got an 8 - it's a port.  I did port the gameplay over, that's the score it deserves ok cool no problem there. You ported over the Boomshine gameplay yet it gets no such note.

Who says I'm bringing down other's games?  I'm asking in hope to hear that games are getting fair reviews, not a bias opinion.  Sorry if that's wrong  :-\

Passing judgment on people based off assumptions is not like you...

EDIT

It's useless to argue over such a small matter, not like it will do any good and effect the over all outcome so there's no real point to it and the fact that this could turn into a knotted mess between us is something I want to avoid.

Are we cool IWN?  ~sm-40.gif~
Title: Re: PSP Games reviews
Post by: Dr.neo on March 23, 2008, 12:54:47 PM
you can download all entries from here:

http://www.neoflash.com/forum/index.php/topic,5001.0.html



PSP Games (108MB)
http://www.megaupload.com/?d=U3ATMT0F
Title: Re: PSP Games reviews
Post by: BlackShark on March 23, 2008, 01:15:21 PM
IWN - If you read his reviews - he makes little notes stating why gameplay scores get the scores they do.  He said mine got an 8 - it's a port.  The fact I ported the gameplay over is true - I'm totally fine wit that. You ported over the Boomshine gameplay yet it gets no such note.

And who says I'm bringing down other's games?  I'm asking in hope to hear that games are getting fair reviews, not a reviewer's bias opinion.  Sorry if that's wrong  :-\

Passing judgment on people based off assumptions is not like you...
~sm-39.gif~
Title: Re: PSP Games reviews
Post by: dragula96 on March 23, 2008, 10:59:26 PM
IWN - If you read his reviews - he makes little notes stating why gameplay scores get the scores they do.  He said mine got an 8 - it's a port.  I did port the gameplay over, that's the score it deserves ok cool no problem there. You ported over the Boomshine gameplay yet it gets no such note.

Who says I'm bringing down other's games?  I'm asking in hope to hear that games are getting fair reviews, not a bias opinion.  Sorry if that's wrong  :-\

Passing judgment on people based off assumptions is not like you...

EDIT

It's useless to argue over such a small matter, not like it will do any good and effect the over all outcome so there's no real point to it and the fact that this could turn into a knotted mess between us is something I want to avoid.

Are we cool IWN?  ~sm-40.gif~

yep, polygunwars is also a port of geometry wars in a way too i guess.
no note there :p
Title: Re: PSP Games reviews
Post by: koollectablz on March 23, 2008, 11:06:19 PM
As I say in my reviews, the tetris port would win hands down if it was an original game - its not BUT it still scores very highly for gameplay.  All the top games have elements (to a greater or lesser extent) of older classic games.  I just felt that bugz seemed that little bit more 'fun' as it has ongoing levels and an increasing difficulty.

Kitten Canon is, and always has been a genius 'one note wonder'.

To be fair, nearly all the entries are of an extremely high standard and are very accomplished.

My little notes aren't meant to be totally exclusive - after all theres quite a few that are really just asteroids with additions.
Title: Re: PSP Games reviews
Post by: Slasher on March 24, 2008, 01:39:44 AM
You seem to have judged based on the game itself instead of the changes made in the updated and already released game.  That's how the actual judges do it i believe?
Just to clarify, the judges DO NOT base their decisions solely on that. It may play a factor into how they judge the game, but in the end it comes down to game play regardless of if you have updated your game or not from a previous version.

(No offence) Take afkim for example. It had minimal updates, and yet it won the psp application award how many times? 2-3 maybe 4 times?

If a game has been previously released, it doesn't matter. Otherwise, this competition wouldn't allow it.
Title: Re: PSP Games reviews
Post by: dragula96 on March 24, 2008, 01:45:41 AM
As I say in my reviews, the tetris port would win hands down if it was an original game - its not BUT it still scores very highly for gameplay.  All the top games have elements (to a greater or lesser extent) of older classic games.  I just felt that bugz seemed that little bit more 'fun' as it has ongoing levels and an increasing difficulty.

Kitten Canon is, and always has been a genius 'one note wonder'.

To be fair, nearly all the entries are of an extremely high standard and are very accomplished.

My little notes aren't meant to be totally exclusive - after all theres quite a few that are really just asteroids with additions.

yea, to be fair, almost all psp homebrew that I HAVE SEEN, is either based on or  influenced on existing games, thats not a bad thing at all, it just means people enjoy those games so much, that they decide to make their own version of those games.

good luck all!
 :)
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: koollectablz on March 24, 2008, 09:48:28 AM
I've added my PSP apps reviews to the OP, they're a little longer than the games but as they're apps rather than games it seems a bit more of a description would make sense.  I've got a slim and a phat and I tried all apps in all possible configs to get them to work.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: Mr305 on March 24, 2008, 10:03:47 AM
Hey Kollectablez,
I appreciate your review. Have you added +5 for Original enter/motion support?


Regarding Big fonts, can you take a screenshot and tell me
 which ones you thought were big? I can fix it in next version.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: koollectablz on March 24, 2008, 10:23:15 PM
I don't have a motion kit so I'm slightly reticent to mark either the games or apps up on the basis that they say they do support it.  Not that I don't believe it - its just that I feel I can only score on what I've personally experienced - I see some have scored games/apps just on screenshots when they themselves haven't got it to work.

To me if I can't get it to work on my psp - it scores zero.

Also whilst your app does support the motion kit its hard to see that its implementation was in any really useful way - its used just to choose items rather than an integral part of the app - if it could have been used in the physics section showing, I dunno, simple levers in action etc, I think it would have made more sense.

That said your app is extremely well put together and TBH I'm still having a think about my final top 5 - it could be subject to change.

I'll post some screenshots of the fonts later on in the day.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: Mr305 on March 25, 2008, 03:26:30 AM
I don't have a motion kit so I'm slightly reticent to mark either the games or apps up on the basis that they say they do support it.  Not that I don't believe it - its just that I feel I can only score on what I've personally experienced - I see some have scored games/apps just on screenshots when they themselves haven't got it to work.

Also whilst your app does support the motion kit its hard to see that its implementation was in any really useful way - its used just to choose items rather than an integral part of the app - if it could have been used in the physics section showing, I dunno, simple levers in action etc, I think it would have made more sense.

That said your app is extremely well put together and TBH I'm still having a think about my final top 5 - it could be subject to change.

I'll post some screenshots of the fonts later on in the day.


These are words straight from my heart:

What you've just claimed is very harsh to ANY developer.

Item selection IS NOT the only thing that makes my application motion Compatible, Have you even watched this video? [just skip the input entry part... I did it with one hand and camera in another hand]
http://www.youtube.com/watch?v=QQLLQCXyIpI
Now, tell me it's not an integral part of the app.


As you claim " its hard to see that its implementation was in any really useful way - its used just to choose items", Have you even made an estimate of how much thought and effort it takes to implement it? Suppose, Keep the PSP tilted to bottom and  it does NOT just keep going down. It goes by one place and When you bring it back up, it doesNOT change the selection. Tilt it again it goes up or down based on the way you interact with it. Some very serious thought has been put. When I add features, I dedicate my total effort to making it perfect and useful, not just "it's there. that's enough."

Well... reviews are reviews and thanks!  ~sm-31.gif~
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: dragula96 on March 25, 2008, 03:40:41 AM
i think that apps that support motion should get the +5 automaticly, like the rules say, and not weather or not the reviewer likes/uses them.

rules are rules.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: CYBER_Aeon on March 25, 2008, 03:46:03 AM
And I think if you slap two lines of motion reading code into a program to make an icon change colors or some useless **** then they shouldn't get anything.

The reason for the scoring was to encourage people to create programs that utilize the currently widely unsupported motion devices and framework. Not to create useless pieces of ****.

Rules are rules, but they were created for a specific reason. If the game/application doesn't do anything actually useful with the motion support, then why should they get points? Adding it as a last minute thought to an existing project wasn't the intention for the motion support bonus.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: dragula96 on March 25, 2008, 03:52:03 AM
And I think if you slap two lines of motion reading code into a program to make an icon change colors or some useless **** then they shouldn't get anything.

The reason for the scoring was to encourage people to create programs that utilize the currently widely unsupported motion devices and framework. Not to create useless pieces of ****.

Rules are rules, but they were created for a specific reason. If the game/application doesn't do anything actually useful with the motion support, then why should they get points? Adding it as a last minute thought to an existing project wasn't the intention for the motion support bonus.

i belive official rule numero ocho states:
"[8] If your project can support NEO Motion function, then you will get +5 "Motion Score"."


and that's it, no more no less, it is not specific there for even if the app in fact includes only 2 lines of code to change an icons color, it would be 100% complying with rule 8.

notice the words "will get +5 "Motion Score"." and not "might get +5 "Motion Score."
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: koollectablz on March 25, 2008, 04:24:24 AM
Fair enough to all points made.  It wasn't my intention to upset any developer with my comments.  Unfortunately everyone's point scoring is going to be out of different amount for different things.  And as I'm scoring out of a total of 30 adding +5 arbitrarily to the final tally will totally put things out of kilter for me - particularly as I don't have the motion kit to test any claims.

Take the psp games for example - the only one that supports the motion kit is a port of pong, should that win the top spot over bugz or the tetris port?  I personally don't think so.

It may have been beneficial for the whole contest to have had some kind of mutually agreed scoring framework - it doesn't so people go with what they feel.  Thats why its important to finish up with a top 10 or top 5 in order of which you feel is the best game or app.

@ Mr305 - I'm very sorry if you think I'm harsh, it wasn't my intention at all.  I'm just trying to review and score each game/app as fairly as I can.  I think you have produced a brilliant app - its just that as you have included motion support I feel that it could have been used in a more interesting way.  

I have watched the video and from what I can see you're using it as an alternative scrolling device, I'm sure implementation was no walk in the park but realistically would you use the motion kit in that way in preference to just pushing down on the analogue? 

For me this is where development of new tech actually becomes more interesting - its not enough just to use tech because we can, it needs to fulfill a need or make an action easier for the user.

Remember - this is just my opinion and as such will have no influence on the ultimate placings.

Edit: Just checked out the FAQ's and #7 states that as I'm scoring out of 30 then an extra 1.05 should be added for motion support - that seems fair enough.  It won't make a huge difference to my placings but will bump you up over DOW - I'll go through them all and revise later.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: Mr305 on March 25, 2008, 05:19:01 AM
@ Mr305 - I'm very sorry if you think I'm harsh, it wasn't my intention at all.  I'm just trying to review and score each game/app as fairly as I can.  I think you have produced a brilliant app - its just that as you have included motion support I feel that it could have been used in a more interesting way.   

I have watched the video and from what I can see you're using it as an alternative scrolling device, I'm sure implementation was no walk in the park but realistically would you use the motion kit in that way in preference to just pushing down on the analogue? 

For me this is where development of new tech actually becomes more interesting - its not enough just to use tech because we can, it needs to fulfill a need or make an action easier for the user.

You're right too... My main intention behind adding Motion Kode was to enable one hand usage (as you see in the video). I should have added more interesting things (There's always time to add stuff in the future :) ).

You should consider writing reviews for NDS section also. Will make review more complete!  ::sm-15.gif::
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: dragula96 on March 25, 2008, 05:50:37 AM
oh, and i think you need to add the +5 to all original entries.

that would make this review complete, and very much one of the top enteries, since it would include everyting covered in the rules, and is very detailed and easy to read. good job
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: koollectablz on March 25, 2008, 06:01:55 AM
Yeah, I probably will - there wasn't an addition for originality when I first read the guidelines.

Also I don't see how it can be anything but purely subjective on the views of the reviewer whether or not they find an entry 'original'.

I'll have a think.

@ Mr305 - I will be reviewing the nds section as well - its taking quite a while to work my way through the entries - some of the entries are extremely impressive!
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: CYBER_Aeon on March 25, 2008, 06:09:49 AM
Actually, the 'Original' score refers to how many contests the project has been entered in. If you just improved a project from the last contest, then you can't submit it as 'Original'. Otherwise, you get the +5 for entering something that hasn't been in a NEOFlash contest before.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: koollectablz on March 25, 2008, 06:14:57 AM
Aha, in that case it could do with Dr.neo or whoever making a call on what should get the +original score.

I'll sit on the fence for a bit on that one.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: dragula96 on March 25, 2008, 06:16:55 AM
Actually, the 'Original' score refers to how many contests the project has been entered in. If you just improved a project from the last contest, then you can't submit it as 'Original'. Otherwise, you get the +5 for entering something that hasn't been in a NEOFlash contest before.

yea, its kind of important, otherwise old projects would have the same chance as new ones entered in the contest., not that i see any previeusly entered games enyway, but still.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: CYBER_Aeon on March 25, 2008, 06:17:22 AM
Supposedly every entry was trusted to do this themselves (and it's listed in the top of the entry) but I suspect if Dr. Neo finds any problems he'll make it apparent.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: CYBER_Aeon on March 25, 2008, 06:20:17 AM
yea, its kind of important, otherwise old projects would have the same chance as new ones entered in the contest., not that i see any previeusly entered games enyway, but still.

Well, sadly, they still kinda do. Many of the entered projects are clearly projects that have been in the pipelines for months. Just because a project wasn't in the last contest doesn't mean it's new. :-/

I mean, I might as well start working on an entry for the next contest in August, so I stand a good chance, right? Heh.

Oh well. It's better than nothing. I'm just annoyed that I couldn't find more time in my schedule to work on my submission, I guess.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: lobo on March 25, 2008, 07:28:40 AM
Well, sadly, they still kinda do. Many of the entered projects are clearly projects that have been in the pipelines for months. Just because a project wasn't in the last contest doesn't mean it's new. :-/

I mean, I might as well start working on an entry for the next contest in August, so I stand a good chance, right? Heh.

Oh well. It's better than nothing. I'm just annoyed that I couldn't find more time in my schedule to work on my submission, I guess.

Umm, WHAT? Where did you get that from? I mean, can you read that again and in all seriousness tell me that it has any sense whatsoever?
Basically, what you're saying that if the game or app was not scrambled in few days but been patiently worked over a couple of months for the benefit of being better...that, in your 'opinion' IS NOT A NEW GAME?
Regardless of the fact that it is the first time it is on the compo and hasn't been released ever before?

You must be kidding, tell me that you're kidding....
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: CYBER_Aeon on March 25, 2008, 07:36:04 AM
Relax, Lobo. I didn't mean it in the sense that it's not a new game at all. But the purpose of the competition is to stir up new development. That's all I meant.  Besides, if you've been working on something for months, then how IS it new? It's new to the competition, but it's not 'new'.

It's just my opinion that if you're entering a project that you've already been working on for months and have release elsewhere even, it just kinda defeats the point of having a contest for new homebrew.

When you create a contest that gives people five weeks to create homebrew to enter, it's kinda unfair to those who start new projects for the contest to compete against those who are releasing projects they've been working on for months. If I had the last six months to work on my entry, it would have been amazing.

Sorry, I wasn't trying to start a flamewar.
~sm-40.gif~
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: lobo on March 25, 2008, 07:49:53 AM
Yes, of course it is the purpose to get the people work on the new stuff and get awarded for it. However, it is a new app or game, regardless how much time it takes to build it. You can't just finish something in 3-4 weeks, especially having a family, job, life out there that you have to commit to.

Having two, three, hell, fifteen people doesn't grant that you will finish it in a few weeks as everyone has something going on other than making games. Time of developing should not be a factor here as Neo has stated that 'original enter (entry)' is the one that hasn't appeared on compo before thus will get +5 original score thing.

A few compos ago there was the winner in nds game, WolfSlayer that took about a year to be made. After you see the game, you understand why..How long it took for, let's say Ninja Gaiden to be made, noone is gonna say 'Oh, that game is old' once it comes out.

That is all I'm saying, time really, really should not have anything to do with this, people with good concepts might actually make something in a few days and win over those who have worked for months and months. No problem.
It would be unfair to say that they suck only because the game was made in a few days and not in several months.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: BlackShark on March 25, 2008, 07:54:51 AM
Yes, of course it is the purpose to get the people work on the new stuff and get awarded for it. However, it is a new app or game, regardless how much time it takes to build it. You can't just finish something in 3-4 weeks, especially having a family, job, life out there that you have to commit to.

Having two, three, hell, fifteen people doesn't grant that you will finish it in a few weeks as everyone has something going on other than making games. Time of developing should not be a factor here as Neo has stated that 'original enter (entry)' is the one that hasn't appeared on compo before thus will not get +5 original score thing.

A few compos ago there was the winner in nds game, WolfSlayer that took about a year to be made. After you see the game, you understand why..How long it took for, let's say Ninja Gaiden to be made, noone is gonna say 'Oh, that game is old' once it comes out.

That is all I'm saying, time really, really should not have anything to do with this, people with good concepts might actually make something in a few days and win over those who have worked for months and months. No problem.
It would be unfair to say that they suck only because the game was made in a few days and not in several months.

I completely agree, I was working on aap lander for 6 months, before turning it in, and its pretty simplistic, but none the less it took me many months to get it done. time really shouldn't be a facter
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: CYBER_Aeon on March 25, 2008, 08:10:13 AM
I fully agree that a good project will take quite some time to develop. ChessNET came a long way in the two week panic-rush I spent on it, but it clearly needs a lot more work before it'll be solid.

I really wish I had known this competition was coming up, so I could have started earlier. I will for the next one, so I have something more polished to submit.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: lobo on March 25, 2008, 08:22:52 AM
Exactly. For a game you wanna make to feel and play just the way you want, I think none of use should care too much or stress about either time or compos. Not that I hate compos but they usually create this kinda near chaotic situation for everyone lacking time to evaluate the work properly before submitting. Heck, I would say that compos are the best way to show off the weirdest bugs your app or game might have. ::sm-12.gif::

So, all in all, for anyone talented enough to bring something like in those 3 day, 7 day compo things you usually see on PC 'indie scene' , I say more power to you. To the rest, work, work, work and chase bugs until 'Mission Accomplished'.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: dragula96 on March 25, 2008, 10:09:09 AM
HMM, so according to the FAQs #5:

5. Should games get points for motion support if the motion controls suck?  --- YES, support motion function and "original entry" will get points both.

even if they do suck they should get the Points, also you have to give the Original Entry points as well (if its never been entered in a NeoFlash contest in the past).
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: gambiting on March 25, 2008, 05:17:37 PM
BlowUp! Was done from scratch in one month - I started working exactly on 22 February. I've had a lot of problems at school because I was coding,not learning. And almost everything in this game was new for me - I have an experience in 2D game,but it's my first serious 3D game. So,considering all the work done in this one month,it's really a great success it's working(@koollectablz - I know about this little bug that crashes game from time to time,but I can't figure it out - at the time of crash there is no error on psplink,even psp-gdb doesn't help.It behaves like the game was still running normally). And about this original or not issue - I guess that the MAIN thing that you have to consider is if it was ever released before - if it was,then it isn't original for me. But if somebody was developing it for 2 years,and it was never released before,then it's 100% original,and NEW production.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: dragula96 on March 25, 2008, 09:36:31 PM
lol, yea, Tetriabetes started life around Feb 26, I almost lost my job, and wife because of it.

I just couldent stop coding. day and night, that's all that was on my mind.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: koollectablz on March 26, 2008, 04:41:53 AM
BlowUp! Was done from scratch in one month - I started working exactly on 22 February. I've had a lot of problems at school because I was coding,not learning. And almost everything in this game was new for me - I have an experience in 2D game,but it's my first serious 3D game. So,considering all the work done in this one month,it's really a great success it's working(@koollectablz - I know about this little bug that crashes game from time to time,but I can't figure it out - at the time of crash there is no error on psplink,even psp-gdb doesn't help.It behaves like the game was still running normally). And about this original or not issue - I guess that the MAIN thing that you have to consider is if it was ever released before - if it was,then it isn't original for me. But if somebody was developing it for 2 years,and it was never released before,then it's 100% original,and NEW production.

Totally agree with that!

I've now added the extra points for original entry and motion support to all entries.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: sumiguchi on March 26, 2008, 04:43:58 AM
I fully agree that a good project will take quite some time to develop. ChessNET came a long way in the two week panic-rush I spent on it, but it clearly needs a lot more work before it'll be solid.

I really wish I had known this competition was coming up, so I could have started earlier. I will for the next one, so I have something more polished to submit.
Well Neoflash compo is every spring March 20  and every fall Aug 20 for the last few years (at least) so I guess you must be new to homebrewing for ds/psp....   ::sm-14.gif::
I was thinking of entering something this contest but decided to wait till Aug so that it could be complete with all the polish I want....  but yeah...I'll be submitting it as a new entry even though I worked on it (very part time) for about 8 months by then  :)
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: sg57 on March 26, 2008, 07:04:31 AM
dragula - It's a nice version of Tetris but nothing that hasn't been done before and I can't see Neo having a tetris clone winning - it kinda implies the scene and other entries are so dull even a Tetris clone can take the prize  ::sm-03::

And considering you had it released before (and not updated, just a simple splash screen added........) there's no reason for someone to redownload..  Neo loses spreading the word about the competition and it's site... ~sm-31.gif~

Just the way I see it...
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: kaltorak on March 26, 2008, 08:18:36 AM
hello
For that I you do not work the KOPBANPSP?
You have to put it in the folder PSP\Game
KALTORAK.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: koollectablz on March 26, 2008, 08:20:53 AM
I did - it didn't.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: dragula96 on March 26, 2008, 12:22:07 PM
dragula - It's a nice version of Tetris but nothing that hasn't been done before and I can't see Neo having a tetris clone winning - it kinda implies the scene and other entries are so dull even a Tetris clone can take the prize  ::sm-03::
Hey!, i worked hard on my game, even if it is a clone, so what so are 90% of the games entered in this comp, whats the difference if its a tetris clone or a non tetris clone?
my game has polish, is a great game, has great sound, is fun to play, very addictive, and is bug free.

Quote
And considering you had it released before (and not updated, just a simple splash screen added........) there's no reason for someone to redownload..  Neo loses spreading the word about the competition and it's site...  ~sm-31.gif~
Just the way I see it...
it has been relased before? it's less then a month old when entered in the compo., i could have very well just waited for the comp and made its first public aperence at the compo, whould that have been better for you?

enyway it don't matter what you think, it's a perfectly legal entry, even if i dident updated it a 10th time only for this compo, its still an original entry,
as a matter of fact, i have a better version still, with 7bag randomizer, and 2 playable modes, would you have liked me to enter that version instead? and get an even higher rating?
i could very easaely done that, but decided to hold off on it.

oh yea and acording to this
http://forums.qj.net/f-psp-development-forum-11/t-kitty-cannon-playable-demo-35601.html (http://forums.qj.net/f-psp-development-forum-11/t-kitty-cannon-playable-demo-35601.html)

kitty cannon is more then 2 years old, and your complaining about tetriabetes being less then a month old?

Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: sg57 on March 27, 2008, 12:45:31 AM
I would hope everyone who entered worked hard on their entry or else they really shouldn't deserve a reward for it. What makes you so special that you deserve extra points for working hard on it? (when really a tetris clone isn't crazy hard work like others entered into the competition, but that's irrelevant).

There's a big difference between a tetris clone where it's been done many times before on the PSP alone and a clone of a game that hasn't been done before on the PSP, or anything at that.  Your game may have some polish, but as an update it should've atleast been polished more to give someone a reason to redownload and play it.  It's a great game because it's a clone of a classic game that has endless re-playability.  It has great sound because you found a remixed version of the original catchy tetris song.  It's fun to play cause the original classic has the great gameplay, I would hope a clone would carry that over. The fact it's supposively bug free is irrelevant towards the game itself seeing as how bugs are the programmers fault and shouldn't be in there at the release... You as the programmer should have no bugs if your ready to release it and have end users who have no idea what to expect play it.

I never said it wasn't a legal entry and yes it's been released before, simple as that - read the rules buddy. Games entered into the competition on initial releases are truly 'original'. There have been complaints about entries like this - how someone makes a game, finds out about this competition then adds a simple splash screen and re-releases it calling it updated... There's absolutely no reason for me to redownload your game and play it should I already have your one released last month on my PSP.  Why should i? It hasn't been updated, all there is is a splash screen advertising neoflash - as the end user I could careless, but as Neoflash that matters the most.  The fact you DIDN'T wait a month and polish it up and make it the ultimate tetris clone ever is your fault and the fact you DIDN'T add in those extra features and re-release as an update having hte neoflash logo giving people a reason to redownload is your fault again.  If it was so easy then why didn't you?  Your arrogance bothers me.  I could careless what you do with it, I just am sharing my opinion with you.  If what I think doesn't matter then why are you so upset by what I said?

True I did supposively 'start' kitten cannon over 2 years ago, but there's still a huge factor involved that separates what i've done to what you've (not) done. The one entered into the competition is updated 10 fold.  It actually gives the end user a reason to redownload it should it be an update (when it's really an initial release).  The age since it's been already released is irrelevant.  And technically - that's Kitty Cannon.  I released Kitten Cannon - that renders your complaint void.

To put this into perspective for your oblivious self - what if StrmnNrmn entered his Daedalus r13 into the competition?  No update, just a re-release with a splash screen. You have r13 on your PSP already - why bother to redownload just to have a splash screen appear for a few seconds as an update?  Now what if he were to update it to r14 where there's a much better compatibility and frame rates are greater on top of hte splash screen.  That'd give you a reason to redownload because the added features and give you a reason to vote for it.

</rant>

You act like I'm totally dissing the **** out of you and your game.  I'm not - in fact I even said it's one of hte better versions of tetris for hte PSP.
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: dragula96 on March 27, 2008, 01:28:34 AM
ha ha, you so silly.  ~sm-45.gif~
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: scognito on March 30, 2008, 02:08:14 AM
Hi, I developed Scogger, please re-test it, as i pointed out you have to rename the directory scogger:

PSP/
 GAME/
  SCOGGER/
     -EBOOT.PBP
     -RES/

Thanks :)
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: Mr305 on March 30, 2008, 03:00:06 AM
Any word / pics on "Large fonts"?
Title: Re: PSP Games reviews - PSP Apps reviews as well
Post by: koollectablz on April 08, 2008, 01:41:53 AM
Hi, I developed Scogger, please re-test it, as i pointed out you have to rename the directory scogger:

PSP/
 GAME/
  SCOGGER/
     -EBOOT.PBP
     -RES/

Thanks :)

Got this working - nice game!