Author Topic: Testers report thread  (Read 66981 times)

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Offline Nekojin

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Re: Testers report thread
« Reply #195 on: February 14, 2010, 03:12:31 AM »
Dr.Neo:

Did you find out why Mario Kart 64 and Wave Race 64 Japanese and US but NOT Pal can not keep save games?

After you saved the game, the save game disappears after about one minute when you remove the N64 Myth card from the N64.

Other games like Super Mario 64 Japanese 1.0 for example which uses also 4KBit EEPRom works fine, just finished the game with 120 stars after about 1 week of playing. Goldeneye 64 Japanese also works fine.


Offline Conle

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Re: Testers report thread
« Reply #196 on: February 14, 2010, 03:29:40 AM »
Did you find out why Mario Kart 64 and Wave Race 64 Japanese and US but NOT Pal can not keep save games?

This is why the Menu with SD support is very important.
We can R/W the save dumps of each game on loading/returning from game to menu.

All these issues will be sorted out with the menu & will also provide unlimited amount of saves.
 ~sm-42.gif~

Offline Nekojin

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Re: Testers report thread
« Reply #197 on: February 14, 2010, 04:00:31 AM »
ok, by the way Super Mario 64 J 1.0 ! Save Game Backup did not work correctly. Got no error message but the save game is useless / corrupt because it does not show up my save...

Offline Conle

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Re: Testers report thread
« Reply #198 on: March 21, 2010, 07:21:04 PM »

Just a simple request  ~sm-67.gif~.gif ..

Can someone name 1-2 games per region that contain region lock?   ~sm-77.gif~.gif  ~sm-75.gif~.gif  ~sm-75.gif~.gif  ~sm-75.gif~.gif ~sm-91.gif~.gif

Online Dr.neo

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Re: Testers report thread
« Reply #199 on: January 06, 2012, 03:46:21 PM »
sanni do you try the lst V6+ firmware? i think this guy is gone in V6+  ~sm-63.gif~.gif
In my world,have 0 and 1 only ......Matrix World......