Author Topic: question about MK2 with EZFA  (Read 4175 times)

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Offline portable killer

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question about MK2 with EZFA
« on: March 04, 2006, 06:01:52 AM »
i've been searching compability about MK2 and EZFA for a month now.
but still don't have clear idea..

i have MK2, 1G kingston SD card and EZFA (256MB)

i could boot the menu file on my DS.. Yes!! it works!!!

but the games (which r supposed to work fine) r getting freeze everytime.
( freeze at the first save screen in supermario 64, or mario kart etc,)
been playing castle vania for over 30 hours and it resets my .save file.

i tryied menu 1,2,3,4 (couldn't try menu5 because it is .nds)

but still not working good.

can anyone tell me whats wrong??

Offline bruceg

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Re: question about MK2 with EZFA
« Reply #1 on: March 04, 2006, 09:40:01 AM »
Do you mean EZflash 1/2??  It looks like those have been tested and work (EZflash 3 should hopefully be compatible as well)

http://www.neoflash.com/forum/index.php/topic,1564.0.html

If you can at least get some games to work (compatibility from the SD card is pretty low now anyways), your mk2 hardware is probably fine.  Is it basically just Mario 64 and Mario Kart that are having issues?  The save feature has problems in any of the current menus...

Do you have multiple SD cards to test??  Probably won't make any difference, but you can try defragging the SD card, and/or reformatting (trying both fat and fat32)....

I would probably advise testing again when menu 0.6 comes out.

BruceG
« Last Edit: March 05, 2006, 10:18:12 AM by bruceg »

Offline portable killer

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Re: question about MK2 with EZFA
« Reply #2 on: March 05, 2006, 10:19:32 AM »
thanks!!
 not only saving problems.. like while i'm playing other games, it freeze randomley.. i was wondering if i could "flash (don't get the exact meanning of this.. flash games on cartridge rom?? by using 'menu'?  ::sm-02::)" with my EZFAdvance, but i think i can't .. unless i get MK3 or other GBA cartridges from neoflash.com. I'll try these again when we get menu6.
 8)

Offline bruceg

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Re: question about MK2 with EZFA
« Reply #3 on: March 05, 2006, 10:24:56 AM »
Yeah, you can try it, but flashing to the gba cart works primarily with NEO and XG2005 carts only.  Flashing to a compatible gba cart gives you much better compatibility running roms.

Hopefully, a future menu release will significantly improve compatibility by playing from the SD card (so games don't freeze as much).  That's probably the biggest issue with mk2/mk3 currently.

BruceG
« Last Edit: March 07, 2006, 08:31:28 PM by bruceg »

Offline cory1492

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Re: question about MK2 with EZFA
« Reply #4 on: March 07, 2006, 03:38:55 PM »
The menu will not flash the EZFA, not sure at this point if it will ever add compatibility for flashing carts that aren't XG/NeoFlash.

Doesnt EZFA have a flasher program now that does NDS patching? I know that EZ Flash and ExtremeFlash both have client software that supports patching NDS and adding them directly onto the cart using their patchers.
hrrm, which cart are you using exactly? Can you find me a pic of it somewhere?
this one?: http://www.ezfadvance.com/cards/EZF_Advance_Realtime.htm

There is also the EFA (I get these EF carts confused all the time)
ExtremeFlashAdvance http://www.efa.cc/index-e.html

Although you may well have an EZ cart I am unaware of.
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Offline jaffaman

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Re: question about MK2 with EZFA
« Reply #5 on: March 11, 2006, 06:53:52 AM »
I have an EZFA (read yer with real time - all copyright reserved written on the label)

You can burn games to the card directly and use the magic key as a simple pass me.  I have super princess peach working here right now using this way.  You have to patch the roms with the ndspatcher by ]{ain.  The 0.5 menu can be used with it if you rename the file .ds.gba  and remember to uncheck multiboot on the writing software. 

« Last Edit: March 11, 2006, 07:36:36 AM by jaffaman »

Offline samsar

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Re: question about MK2 with EZFA
« Reply #6 on: March 15, 2006, 10:18:22 PM »
Quote
Doesnt EZFA have a flasher program now that does NDS patching?

Hey i have an ezf advance ... yes the realtime one (comes with white linker and re flashcart and is 10% compatible with gba  the same one)
So which is the flashing software your talking about???
 please give me the link.


Cory I think you have an ezfa too>>>> right?

Offline jaffaman

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Re: question about MK2 with EZFA
« Reply #7 on: March 16, 2006, 08:47:26 AM »
flashing software is the normal flash writer that is downloadable from the ezfa website.  Its the same stuff you write gba stuff with.  I dont know what you mean by 10% compatable.  Mine is 100% compatable with GBA. 

The ndspatcher creates .gba files so you just write them as you would a gba game. 

Offline samsar

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Re: question about MK2 with EZFA
« Reply #8 on: March 16, 2006, 01:20:20 PM »
yup , i forgot to add 1 zero. 100% compatible ... fine!
Ezf advance is the best ,
so jaffaman,     Nds patcher does work but  does  loadme work?
Is there another patcher which can work?????

Offline jaffaman

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Re: question about MK2 with EZFA
« Reply #9 on: March 16, 2006, 10:42:46 PM »
to be honest I have never used loadme, ill try it later.  The main problem is that my ezfa is 256mbit so it cant hold anything bigger than 32mb obviously.  I think bewt bet is to wait until they make the next menu and hope that sd card compatability is higher. 

BTW atm I am playing Metroid prime pinball using ndspatcher.  Its suprisingly good.

Offline cory1492

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Re: question about MK2 with EZFA
« Reply #10 on: March 18, 2006, 09:12:10 PM »
Samsar, I have a EZ 1 and EZ 2 Power Star cart here. If your linker plugs into the cart from usb wrather than plugging the cart into a usb linker then we have different carts (and software).
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Offline samsar

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Re: question about MK2 with EZFA
« Reply #11 on: March 18, 2006, 10:40:05 PM »
Quote
to be honest I have never used loadme, ill try it later.  The main problem is that my ezfa is 256mbit so it cant hold anything bigger than 32mb obviously.  I think bewt bet is to wait until they make the next menu and hope that sd card compatability is higher. 

BTW atm I am playing Metroid prime pinball using ndspatcher.  Its suprisingly good.

Yup i have the same one... yup yer right nds patcher works with the metroid pinball.