Author Topic: The 10th. NEO Project for ???  (Read 13837 times)

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Offline Dr.neo

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The 10th. NEO Project for ???
« on: April 15, 2006, 02:33:15 PM »
The 10th. NEO Project for ???
hehe,what you want for it?  ::sm-11.gif::
In my world,have 0 and 1 only ......Matrix World......

Offline boblen

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Re: The 10th. NEO Project for ???
« Reply #1 on: April 15, 2006, 04:29:16 PM »
N64 N64,

 >:D i really want a N64 one, hehe

Offline alekmaul

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Re: The 10th. NEO Project for ???
« Reply #2 on: April 15, 2006, 04:40:52 PM »
Oh yes, N64 was a sooo great console  ;D

[EDIT] Or ... yes .... perhaps ... something for the GameCube  ::sm-29.gif:: ::sm-29.gif:: ::sm-29.gif::
« Last Edit: April 16, 2006, 12:54:21 AM by alekmaul »

Offline d-loader

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Re: The 10th. NEO Project for ???
« Reply #3 on: April 16, 2006, 01:02:08 AM »
Yeah, something for the cube would be very nice  ::sm-18.gif:: .. harddisk or something?  ::sm-29.gif:: ::sm-29.gif::

(( I wonder, Dr. Neo.. have the neoteam any plans about modchips? ))


Offline boblen

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Re: The 10th. NEO Project for ???
« Reply #4 on: April 16, 2006, 08:10:57 AM »
I dont really want to mod chip my cube.
But if neo-flash can make something that can go in the controla slot with like a boot disc or something. Then it might also work with the revolution!

Offline RobM

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Re: The 10th. NEO Project for ???
« Reply #5 on: April 17, 2006, 08:42:49 AM »
Another project?!  ::sm-04::

Offline smealum

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Re: The 10th. NEO Project for ???
« Reply #6 on: April 18, 2006, 02:10:22 AM »
Oh yes, N64 was a sooo great console  ;D

[EDIT] Or ... yes .... perhaps ... something for the GameCube  ::sm-29.gif:: ::sm-29.gif:: ::sm-29.gif::
N64 would be GREAT !
But for the GC, i already have PSO+BBA and it works fine ^^

Offline xajo2

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Re: The 10th. NEO Project for ???
« Reply #7 on: April 19, 2006, 08:33:28 PM »
+1 for a neo N64  ::sm-21.gif::

Offline Maat

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Re: The 10th. NEO Project for ???
« Reply #8 on: April 21, 2006, 10:35:19 AM »
What about stop making projects and start doing something like a better menu for mk2/mk3 and a better list of compability?
Your list of compability it isn't so well for a good team like yours,i really prefer menu upgrades more quickly than another project!
Besides looking for more problems what about solving the ones that you got?

Offline boblen

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Re: The 10th. NEO Project for ???
« Reply #9 on: April 21, 2006, 01:23:16 PM »
the menu is still in beta stages the neo-team is working as fast as possible to get it working ASAP.
It takes time to get all of the roms to work.
Tetris DS should now work on the MK3.

Offline mrforever

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Re: The 10th. NEO Project for ???
« Reply #10 on: April 21, 2006, 04:46:44 PM »
Hello Boys,
N64 come well for me too but i tell to all that some console doesn't have flash cartridge, so i prefer that neo team develop for those systems:

1-N64 with 64DD Support!! (Never see and 64DD roms are undumped!)
2-NES 8 Bit -->it's most important for me
3-Wonderswan (exist a old copier called wondermagic but out of stock)
4-Atari Jaguar Cartridge (i never see copier for this)
5-Virtual Boy (same as atari jaguar)
6-Mattel Intellivision (very very old but pretty fun)
7-Atari 5200 to 70xx
8-Atari Lynx (same as atari jaguar)
9-NeoGeo Pocket
10-NeoGeo AES and MVS
11-Sega Game Gear with Master system compatibility
12-MB vectrex (same as atari jaguar)

and all that i forgot! Have Fun!

byez
Mr.Forever
« Last Edit: April 21, 2006, 07:23:00 PM by mrforever »

Offline Dr.neo

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Re: The 10th. NEO Project for ???
« Reply #11 on: April 21, 2006, 09:26:20 PM »
i think in your list some consoles are not worthy to develop  :-\
In my world,have 0 and 1 only ......Matrix World......

Offline boblen

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Re: The 10th. NEO Project for ???
« Reply #12 on: April 21, 2006, 09:28:55 PM »
What about a N64 one?  ::sm-11.gif::

Offline mrforever

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Re: The 10th. NEO Project for ???
« Reply #13 on: April 21, 2006, 10:12:40 PM »
which consoles are not worthy to develop ???

Offline d-loader

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Re: The 10th. NEO Project for ???
« Reply #14 on: April 21, 2006, 11:37:53 PM »
which consoles are not worthy to develop ???



::sm-05::