Author Topic: PSP Tower Defense  (Read 11984 times)

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Offline tacticalpenguin

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PSP Tower Defense
« on: August 20, 2007, 04:42:02 AM »
Nickname: TacticalPenguin
Project name : PSP Tower Defense
Division: PSP Game
Original enter : YES
In last NEO Compo this project won in the top 10 : NO
Project description:
PSP Tower Defense is a tower defense game for the PSP. It also has a complete on-PSP GUI level maker that can change almost every aspect of the game, like what turret types there are, what creep types there are, what waves come, the specifics of each, and quite a bit more. The post on my blog, here has more info about that.
Some features on the gameplay specific side include the following:
-creeps walk along the path trying to get to the other side
-they have a bar above them showing how much health they have left
-turrets can be built, sold (for half back), and upgraded to do more damage per shot
-info about the current wave is displayed at the bottom of the screen
-information about the turret the cursor is over and the turret type to build is displayed at the side of the screen
-the range of turrets is displayed by a circle around them
-money is used to buy turrets and upgrades for them
-when a creep gets through a life is lost; when all lives are lost the game is over
-everything can be customized to one's likings


A shuriken gun shooting at a creep:

A sniper turret finishing off a boss:

The levelmaker (with a path drawn):

If you can't see the screenshots, go to the post on my blog; for some reason they work there but sometimes not here.

If you enjoy the game, please vote for PSP Tower Defense!

Update v0.1b: A few small bug fixes, and a new level; 0.1b is the version for the compo.
« Last Edit: August 21, 2007, 02:05:10 AM by tacticalpenguin »

Offline tv8

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Re: PSP Tower Defense
« Reply #1 on: August 21, 2007, 08:03:19 PM »
 ::sm-10.gif:: From the view of gameplay(Upgrades,Wave Counter, Sell Tower) your TD is much nicer, than danzels game, but his have better graphics.... its a pity. <_<

Offline Sektor

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Re: PSP Tower Defense
« Reply #2 on: August 21, 2007, 08:24:36 PM »
You should attach one of the screenshots to the board and host them on or something like that.

tacticalpenguin's blog: (never would have guessed)
« Last Edit: August 21, 2007, 08:29:44 PM by Sektor »

Offline Holosoth

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Re: PSP Tower Defense
« Reply #3 on: August 22, 2007, 12:32:00 AM »
I see a ton of potential out of this game. What you should focus on working out now is trying to make your graphics look like they weren't made in MS Paint. A simple gradient for a floor tile or an actual graphic for a turret would be nice. If you wanted, I'll even make temporary graphics until you can get time.

Good luck man. I'll be rooting for you.

Offline johnjohnfroboy

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Re: PSP Tower Defense
« Reply #4 on: August 22, 2007, 11:15:47 PM »
Greta job.Kept me entertained for hours.Your TD doesnt have as many bugs as zanzels dose.I still cant create my own level yet.

Offline Holosoth

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Re: PSP Tower Defense
« Reply #5 on: August 23, 2007, 01:16:40 AM »
I made new creeps to mimic the ones from the flash based DTD. I also included new floor tiles, however, they are kinda dark. Of course, the creeps are in all different colors.
« Last Edit: August 23, 2007, 01:21:30 AM by Holosoth »