Thank you very much

There's another update:
MasterBoy 2.02 with the following additions:
- EBOOT now has icon, wallpaper and sound (thanks to Ass-Itch from playeradvance for his nice BG/ICON)
- Corrected the bug of SRAM not saving properly for some people
- Added the last save date next to the save state slot number
- Enhanced SGB emulation (runs nearly as fast as monochrome GB now)
- Corrected the garbage showing in the border of the render
- Reworked the default palettes to be closer to the GBC ones
Note: The bug that some people has, save states not working after saving/loading a few, is still not fixed (I could contact nobody who has this problem for debugging). In between, if you have this problem, use the RAM state and save manually before exiting (or save less often

).
But the new thing is a
modification of VisualBoyAdvance to support colorization like MasterBoy

It's mainly destined to people who want to colorize games. You just need to put the
your_rom_name.pal.ini file in the same folder as the game you want to colorize and follow the guide just like on PSP.
Something useful is that if you disable
Emulator > Pause when inactive window, it will show the new palette on the screen instantly after you save your .pal.ini file. Very useful for testing, you can just keep open VBA and open the text file next to it. Then a single Ctrl+S and you see the effect on the screen

You can download everything here, as always:
http://brunni.dev-fr.org/index.php?page=pspsoft_masterboyThanks for your support!
