Author Topic: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement  (Read 32256 times)

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Offline Dr.neo

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NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
*** close time: March.20th 2008 ***

* NDS(GBA) and PSP Game division
There are 10 winners for NDS(GBA) game and 10 winners for PSP game, total 10+10 winners.

* NDS(GBA) and PSP APP division
There are 10 winners for NDS(GBA) App and 5 winners for PSP App, total 10+5 winners.

In this neo coding contest, the main concept is for R6 Gold / MK6 Motion cart / PSP Motion kit applications, it's mean you will have more chance to win with an Apps using the full motion function.


The rules of NEO Spring coding contest 2008:

[1] All original entries will get +5 "original score " , but the second entry (same project from last contest but improved, and just enter one more time again ) will don't get any "original score" in this contest.

[2] From this contest we try to use a new judge way --- everyone can become the judger! You just need test all contest entering and submit your very detailed test report to us , if can come with your top 10 winner judgement will be best, here have one nice judgment sample come from anjanj26 --- http://www.neoflash.com/forum/index.php/topic,4601.msg31451.html#msg31451 .
    We will set a new award --- "NEO Professional Reviewer Award" from this contest, we will check all review reports and choose top 3 from NDS division and top 3 from PSP division too, so will have 6 top "NEO Professional Reviewer" will get our prize.

[3] The result of public contest projects poll just use for judger refer, but it'll not affect the project score again.

[4] The No.1 winner from last Neo contest can't use their same project (even it has updated a lot) to enter this contest again.

[5] You can enter the PSP/NDS/GBA's GAME contest and APP contest at the same time, without any limit.

[6] You must put the splash screen of "NEO Spring coding contest 2008" to your production.

[7] If your production have enter other contest before, you can enter this NEO contest still.

[8] If your project can support NEO Motion function, then you will get +5 "Motion Score".

[9] You don't need public your source code, but if you can PM to us for refer will be welcome.



the NEO SPRING COMPO 2008 splash for PSP :



the NEO SPRING COMPO 2008 splash for NDS, you can  choose the bottom screen OR both:
top screen:

bottom screen:



the NEO SPRING COMPO 2008 splash for GBA :


please add these splash to your project and sumbit it before March.20th 2008.


The top 10 prize list for NDS(GBA) and PSP contest,4 divisions are same:

The No.1  : US$300 cash , OR choose anyone item from the final NEO product prize list.

The No.2  : US$200 cash , OR choose anyone item from the final NEO product prize list.

The No.3  : US$100 cash , OR choose anyone item from the final NEO product prize list.

The No.4 ~ No.10 : can choose anyone item from the final NEO product prize list.

The top 6 NEO Professional Reviewers (3 from NDS/GBA division and 3 from PSP division) can choose anyone item from the final NEO product prize list.

Total winners : 41




NEO Spring Coding contest 2008 close time : March.20th 2008
Winner prize send out time : April.20th 2008

Note: We will keep the right for use the neo contest production in the NEO products,like use for demo.

« Last Edit: March 11, 2008, 01:55:55 AM by Dr.neo »
In my world,have 0 and 1 only ......Matrix World......

Offline wraggster

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #1 on: February 17, 2008, 08:02:36 AM »
awesome news

posted it on my DS PSP and DCEmu Main Site :)


Webmaster of DCEmu

The Worlds Only Homebrew and Gaming Network Covering All Consoles.

Offline Dr.neo

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #2 on: February 17, 2008, 11:50:38 AM »
thanks wraggster  ~sm-36.gif~
In my world,have 0 and 1 only ......Matrix World......

Offline smealum

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #3 on: February 17, 2008, 04:42:56 PM »
Can't wait, even though my game probably won't support motion.   :)
« Last Edit: February 17, 2008, 04:49:06 PM by smealum »

Offline maikelsteneker

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #4 on: February 17, 2008, 06:43:14 PM »
Great! Because of this, many people will create new homebrew ^-^ Maybe I'll create a logo or review or something, but this is great anyway! I posted it on NDSS.NL too.

Offline tiancai

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #5 on: February 17, 2008, 09:56:29 PM »
uh oh...I duno what's an R6... -_-"

lol...is it anothe version of R4? or something...?

Offline Freshmilk

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #6 on: February 17, 2008, 11:31:41 PM »
Thanks for the heads up, Dr.Neo. I've had a project in the making for some time now for this contest, although it doesn't support motion as I code in LUA. I assume LUA is still allowed, perhaps you should make a note of that in the post?

Anyways, thanks.

Offline theli

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #7 on: February 18, 2008, 08:47:26 PM »
Quote
Original enter : YES ( or NO )
this means whether i entered neo compo with my entry before?
or did i misunderstood?

Offline Dr.neo

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #8 on: February 19, 2008, 02:36:49 AM »

this means whether i entered neo compo with my entry before? --- yes
In my world,have 0 and 1 only ......Matrix World......

Offline edddy

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #9 on: February 19, 2008, 11:16:29 PM »
do you want all the source code or just a part is anought?

Offline Öhr

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #10 on: February 20, 2008, 01:27:08 AM »
do you want all the source code or just a part is anought?
isn't it completely your very own decision releasing it/sending it to dr.neo or not? except for ports right?

Offline spinal

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #11 on: February 20, 2008, 03:31:12 AM »
You do not need to enter the source code, all you NEED is the splash screen. Although you will loose points if you have entered the same app/game before.

Offline edddy

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #12 on: February 20, 2008, 11:28:30 PM »
what I want to know it's if source is ask to use it(need to be entire) or to proof it was our own work(just need a part of it)?

Offline spinal

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #13 on: February 23, 2008, 09:25:06 PM »
I have never submitted any source in previous competitions, people will trust it is your own work.

Offline Dr.neo

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Re: NEO Spring coding contest 2008 for NDS(GBA) and PSP first announcement
« Reply #14 on: February 27, 2008, 10:22:01 PM »
what's mean "PRX"?
In my world,have 0 and 1 only ......Matrix World......