Author Topic: [PSP GAME] a shooter  (Read 8116 times)

0 Members and 2 Guests are viewing this topic.

Offline sigutis

  • Newbie
  • *
  • Posts: 2
[PSP GAME] a shooter
« on: August 18, 2009, 07:38:29 PM »
Nickname: Sigutis
Projet name: a shooter
From: Lithuania
Division: PSP GAME
Original enter: YES
Support Motion: NO

A classical shooter em up game in an early stage. (Only 1 enemy at the current version no sound support). Collect items, upgrade your weapons.

The game is in 2D but the sprites are renders of 3dsmax models. There is a map editor and some other tools built as well . Game is coded in C and the tools are in C++. If anyone is interested in source code let me know okay?

P.S Sorry I can't put any screen-shots because I don't own a psp anymore.(Opengl pc version is on its way)

Here is a download link

Offline Conle

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 2203
Re: [PSP GAME] a shooter
« Reply #1 on: August 18, 2009, 09:08:46 PM »
You haven't tested this on real psp hardware ???? ~sm-34.gif~ ~sm-34.gif~ ~sm-34.gif~

Offline sigutis

  • Newbie
  • *
  • Posts: 2
Re: [PSP GAME] a shooter
« Reply #2 on: August 18, 2009, 09:58:14 PM »
Its tested except the so-called map you get and the neoflash picture on the  background. It should work fine though.

Offline Sektor

  • Sr. Member
  • ****
  • Posts: 394
Re: [PSP GAME] a shooter
« Reply #3 on: September 12, 2009, 02:10:02 AM »
I kind of liked the scrolling Neo splash in the background.  It was more unique than just displaying it at the start and fading out.  It did scroll very slow though and enemies just stopped appearing.