Author Topic: Testers report thread  (Read 67004 times)

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Offline Sektor

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Re: Testers report thread
« Reply #75 on: January 09, 2010, 12:21:48 AM »
I received my cart today, but no games work at all.
i have a pal n64 with expansion ram, and it boots my own cartridges without a problem

Sometimes it's just a case of cleaning the contacts on both the boot cart and on the Myth but you can get a black screen for selecting the wrong save type or trying to run a U game on a E system or just for a bad ROM. I'm curious how to work around those region problems, my CD64 seems to do it for some games.
« Last Edit: January 09, 2010, 12:25:04 AM by Sektor »

Offline Conle

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Re: Testers report thread
« Reply #76 on: January 09, 2010, 12:25:02 AM »
Are you sure you clicked on "N64 Myth" list in the format tab? Because it defaults to MD MYTH.

Offline Brainstorm

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Re: Testers report thread
« Reply #77 on: January 09, 2010, 12:26:51 AM »
Are you sure you clicked on "N64 Myth" list in the format tab? Because it defaults to MD MYTH.
of course i did! contacts seem to be clean :/

Offline Sektor

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Re: Testers report thread
« Reply #78 on: January 09, 2010, 12:30:24 AM »
Did you try using the same region games as your system?

Offline Brainstorm

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Re: Testers report thread
« Reply #79 on: January 09, 2010, 12:31:19 AM »
Did you try using the same region games as your system?
yes, i tried both (U) and (E) versions

Offline Link83

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Re: Testers report thread
« Reply #80 on: January 09, 2010, 12:32:39 AM »
yes, i tried both (U) and (E) versions
Did you try setting the correct save type for the games using the drop down box before burning the game?
Zelda OoT uses SRAM 256Kb
Conker uses EEPROM 16Kb
GoldenEye uses EEPROM 4Kb
« Last Edit: January 09, 2010, 12:35:03 AM by Link83 »

Offline Brainstorm

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Re: Testers report thread
« Reply #81 on: January 09, 2010, 12:34:32 AM »
Did you try setting the correct save type for the games using the drop down box before burning?
Zelda uses SRAM 256K
Conker uses EEPROM 16K
GoldenEye uses EEPROM 4K
i left it on "card" for oot, but i plugged my original oot in the back

Offline Link83

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Re: Testers report thread
« Reply #82 on: January 09, 2010, 12:38:08 AM »
i left it on "card" for oot, but i plugged my original oot in the back
I would try using the correct game save setting as well just to rule that out as a possibility.

Also maybe try doing another Neo2 format but this time selecting 'Standard Format' for Menu format, and 'Low level Format' for ROM format - this will take quite a while to complete though!

Offline Aleomark

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Re: Testers report thread
« Reply #83 on: January 09, 2010, 12:38:17 AM »
try change it and tell us

Offline Conle

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Re: Testers report thread
« Reply #84 on: January 09, 2010, 12:42:33 AM »
The RUN Command is "RUN game" before you burn the game?

Offline Brainstorm

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Re: Testers report thread
« Reply #85 on: January 09, 2010, 12:55:30 AM »
The RUN Command is "RUN game" before you burn the game?
sure

just burned conker with the correct savetype and tried to boot it with donkey kong 64 and banjo tooie, but it still doesn't work
 ~sm-31.gif~

i also did not change anything else like CIC type

i'll do a low level format now and check if any games work
« Last Edit: January 09, 2010, 12:58:43 AM by Brainstorm »

Offline Conle

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Re: Testers report thread
« Reply #86 on: January 09, 2010, 01:00:28 AM »
With the cart did you got the yellow usb cable or the black?
For some reason the yellow cable for my case didn't worked well(im not yet 100% sure if it was my broken n64 myth usb port).

I suggest to use a high quality usb cable(if you got the black you're okay) plugged on the MB's usb port. Its very important.

I either use the black USB cable(the one that came with MD myth) or one that i use with my PSP.

Also if you happen to have a slimloader4 or md myth , try to burn there just to make sure that the gba cart is okay.
« Last Edit: January 09, 2010, 01:02:11 AM by Conle »

Offline Sektor

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Re: Testers report thread
« Reply #87 on: January 09, 2010, 01:24:36 AM »
If it says verify is OK after writing then I think the USB cable is working fine.

When you power on the N64 with the Myth connect (USB cable unplugged), does the Myth light turn green? Just checking it is getting power.

Maybe try a small demo. Much quicker to write it for testing.

Offline Brainstorm

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Re: Testers report thread
« Reply #88 on: January 09, 2010, 01:28:27 AM »
still didn't work!

and yes, the power led changes to green when i turn the n64 on
and it said verify ok after every burn i tried
« Last Edit: January 09, 2010, 01:32:17 AM by Brainstorm »

Offline Brainstorm

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Re: Testers report thread
« Reply #89 on: January 09, 2010, 01:38:24 AM »
If it says verify is OK after writing then I think the USB cable is working fine.

When you power on the N64 with the Myth connect (USB cable unplugged), does the Myth light turn green? Just checking it is getting power.

Maybe try a small demo. Much quicker to write it for testing.
the demo works fine, wtf?
plugged dk64 in the back and worked right away
but i still don't see what i'm doing wrong with the normal games :/
maybe because they're in *.n64 format?
« Last Edit: January 09, 2010, 01:40:37 AM by Brainstorm »