Author Topic: theN64 Myth I/O list V1.1 and the Upgrade Core  (Read 10437 times)

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Offline radorn

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Re: theN64 Myth I/O list V1.1 and the Upgrade Core
« Reply #30 on: January 06, 2010, 02:41:40 PM »
late to report, but here I am.

1.1 works fine for me so far.
I also tried to boot again some homebrew that didn't work before, like the NUTS suite and also some beta ROMs like Tommy Thunder which didn't boot before either now boots and runs fine as far as I can tell.
My report posts: N64
My new blog about N64 and the MYTH cart (just starting)

Offline Millionaire2K

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Re: theN64 Myth I/O list V1.1 and the Upgrade Core
« Reply #31 on: January 06, 2010, 03:06:00 PM »
Just wondering where someone could buy the programer to do the updates in case they wanted to?  Maybe a Link?

Thanks,

Offline Sektor

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Re: theN64 Myth I/O list V1.1 and the Upgrade Core
« Reply #32 on: January 06, 2010, 03:07:33 PM »
« Last Edit: January 07, 2010, 01:00:38 PM by Sektor »

Offline Dr.neo

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Re: theN64 Myth I/O list V1.1 and the Upgrade Core
« Reply #33 on: January 06, 2010, 11:01:08 PM »
The old core uses different addresses for the hardware (among other differences). Given the menu doesn't even exist yet and I updated my cart, I can't guarantee the old core will work with the menu at all. If it becomes a problem in the future, I'm sure NeoFlash will set up some kind of system to update old carts. It's just a matter of shipping the cart to someone with a programmer who updates the cart and then ships it back. Even if NeoFlash didn't, users could set up their own way to update carts through volunteers.

Don't get too worked up about core updates right now. It's quite likely we'll see several updates before things are done. We could see 1.2 tomorrow for all we know right now. Early adopters always have to be a bit more patient, so let's just chill out a bit.
 ::sm-03::  :D


user can keep all of our core what we had released, then they can change the hardware core in any time if they have NDP.
In my world,have 0 and 1 only ......Matrix World......

Offline Brainstorm

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Re: theN64 Myth I/O list V1.1 and the Upgrade Core
« Reply #34 on: January 06, 2010, 11:22:54 PM »
if it a problem in the future, i can update the carts in germany. that's no problem.
would be perfect for me, thank you  ;D

and just wondering, would it not be possible to code some n64 homebrew that would write the new core data?
« Last Edit: January 06, 2010, 11:24:42 PM by Brainstorm »

Offline the|Gamer

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Re: theN64 Myth I/O list V1.1 and the Upgrade Core
« Reply #35 on: January 06, 2010, 11:29:35 PM »
Hi,
well I can do it also for free in Germany Rheinland Pfalz near Heidelberg!
BTW Nice Core
Every Game I tried worked!

Offline Millionaire2K

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Re: theN64 Myth I/O list V1.1 and the Upgrade Core
« Reply #36 on: January 07, 2010, 12:28:41 PM »
Nero Dual Programmer.

Also a link to the SDcard reader that works with the MDMyth and future N64Cart?

Thanks again

Offline Sektor

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Re: theN64 Myth I/O list V1.1 and the Upgrade Core
« Reply #37 on: January 07, 2010, 01:05:07 PM »
NEO2-SD Flash Cart + SL4

There's also the microSD version that doesn't stick out so much but you can use microSD in the SD version with an adapter. You don't really need the Slim Loader but they don't seem to sell it without one.

NEO2 TWIN 2in1 Flash Cart seems to be $10 cheaper if only buying one but $2 per item more expensive if buying in bulk.
« Last Edit: January 07, 2010, 01:17:18 PM by Sektor »

Offline Conle

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Re: theN64 Myth I/O list V1.1 and the Upgrade Core
« Reply #38 on: January 07, 2010, 06:13:51 PM »
NEO2 Twin comes with Slimloader4 included so i would suggest it.