Author Topic: contest: NDS APP - MD2 Loader - By: Ethos  (Read 4859 times)

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Offline Ethos

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contest: NDS APP - MD2 Loader - By: Ethos
« on: August 11, 2005, 09:14:56 AM »
Description: The coding to load any frame instananeously of a Quake 2 model file.  All you have to do is set your tris.md2 in the data directory and put your model texture into a 128x128 converted (to 8-bit values) into the data directory as well.  See example.