Author Topic: SNES memory bus mapping  (Read 17128 times)

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Offline spinal

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Re: SNES memory bus mapping
« Reply #30 on: March 05, 2010, 04:50:22 AM »
I've tested it now and it worked just fine (btw, I'm guessing that you actually meant Wario Blast. That's the game I tested anyway).

Probably what I meant, yeah, the bomber-man type thing.

Worked fine... I guess my card is damaged or something, weird how it worked ok without the myth though.

A slightly off topic question for anyone who can answer it...
I have downloaded a handful of super gameboy dumps + a super gameboy loader by Anthrox. Is there anyway to get these to work on the myth? Yes I understand that they they are supposed to be read directly from the sgb and they actually do require the sgb hardware plust the Anthrox loader is designed to run from one of the older backup loaders etc. But might it be possible?