Author Topic: SNES Myth menu releases  (Read 128385 times)

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Offline rocco

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Re: SNES Myth menu releases
« Reply #30 on: November 18, 2010, 01:23:36 AM »
Do yourself a favor and buy the card from Krikzz which is half expensive and has SD support out of the box. You do not have to deal with proprietary storage media and get support from vendor.

Offline JD2k3

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Re: SNES Myth menu releases
« Reply #31 on: November 18, 2010, 03:01:03 AM »
Well I'll stick with the Neo SNES, it has a nicer menu, cheat support and I'm certain that mic_ will also add SD support when he has time for it..

Offline rocco

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Re: SNES Myth menu releases
« Reply #32 on: November 18, 2010, 06:47:02 AM »
Yes and while you are waiting for this you are wondering why the vendor cannot give proper software support for his products and leave this job up to the community.
But I would probably say that too if I spent US$200+ for this setup.
« Last Edit: November 18, 2010, 06:52:05 AM by rocco »

Offline stefan_iro

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Re: SNES Myth menu releases
« Reply #33 on: November 18, 2010, 02:19:24 PM »
The choice which device to pick up is left to everyone himself. But this topic is about the SNES Myth menu, which really looks SNESy (think about the pattern effect) and for sure it will not be supported by the EverDrive.
By the way the SNES Neo Myth can handle DSP1 games, whereas the EverDrive can´t...
« Last Edit: November 20, 2010, 08:08:11 PM by stefan_iro »
-----------------------------------
8bit & 16bit
the golden age of videogames

Offline mic_

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Re: SNES Myth menu releases
« Reply #34 on: November 18, 2010, 07:15:17 PM »
Quote
Is the SD version of the SNES Myth menu still being worked on?
Yes.

Quote
And has there recently been any progress?
No.

There hasn't really been any progress on any of my personal projects lately. We've had a lot to do at work because of upcoming dealines, so I haven't felt motivated to code anything in my spare time.
As for the Super Everdrive: that's great that there's another device available for people to buy. But it doesn't affect my work on the Myth menu.

Offline ChillyWilly

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Re: SNES Myth menu releases
« Reply #35 on: November 20, 2010, 06:58:33 AM »
Also one thing to note about krikzz's card - it doesn't support the accelerator chips. You can only play plain SNES games.

While some of the Neo products take a little while to get all the features going, it turns out much better in the end. Look at mic's current menu compared to krikzz's - other than SD support, the Neo menu is far better. The SD support is close, so that won't be a difference much longer. Also, krikzz isn't any faster at making updates than the community here. I've made far more updates to the MD and N64 Myths, and they have far more functionality than krikzz has in his menus. The only advantage to his cards is price.

Offline mic_

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Re: SNES Myth menu releases
« Reply #36 on: December 18, 2010, 10:17:51 PM »
The new SNES Myth Shell v0.50 is now available for download. You can find it at the same place as before: http://code.google.com/p/neo-myth-menu/downloads/list

A short video showing some of the features: http://www.youtube.com/watch?v=aeSirFrv5og

Info taken from the readme (key parts in bold):

Using SD cards
**************

Take an SD card that has been formatted with FAT16 or FAT32.
Create a directory named SNES at the root of your SD card. Inside the SNES
directory, create another directory named ROMS
.
This directory (/SNES/ROMS/) is where you should put all ROMs and music files.

The currently supported file types are:

*.SMC (SNES games)
*.SPC (SNES music)
*.VGM (uncompressed Sega Master System / Game Gear music)

VGM playback has a few restrictions. Only the SN76489 sound chip is supported
(the chip in the Master System / Game Gear). No FM chips like YM2612.
They must be uncompressed (no VGZ), and they can be no larger than 56.5 kB.
Finally, only the VGM 1.50 format is supported.

When the shell boots after powerup it starts in GBA card mode, i.e. it doesn't
mount the SD card automatically. To switch to SD mode, press the R button on
the controller
. You can also switch back to GBA card mode by pressing R again.

If you get a "Mount error" or "Opendir error" it might be because the SD card is
formatted with an unsupported filesystem, or because you haven't created the
/SNES/ROMS/ directory.

Loading games, enabling cheat codes, region patching etc works just the same as
in GBA card mode. Note that SRAM currently is never enabled when loading games
from the SD card. The same goes for DSPs (e.g. Super Mario Kart)
.

There's an additional info screen that shows info about your SD card. To find it,
press X at the main menu screen, move down to "SD info" and press B. The info
on this page will only be valid after you've switched to SD card mode.



New reset modes
***************

Note: This only works if you've updated the firmware on your Myth (2.2 should
probably be enough).

Before loading a game you can change the behavior of the hardware reset button
if you'd like. Press X at the main menu screen, move down to "Reset:" and
press B to select the mode you want.

"To game"
The old / default behavior. Pressing the reset button always resets to the currently
loaded game.

"To menu after 3s"
Pressing the reset button resets to the currently loaded game. Keeping it pressed
for 3 seconds resets to the menu.

"To menu"
Pressing the reset button always resets to the menu.


The SD features have been tested by myself and ChillyWilly with 3 different consoles and 6-7 different SD cards without any apparent problems (serious ones at least; occasionally SPC files won't play properly). If you run into any problems you can post about it here, but I would also suggest that you try a different SD card in the meantime. Because of upcoming holidays it might be a few weeks until any reported bugs are fixed, unless the fix is trivial.


Offline stefan_iro

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Re: SNES Myth menu releases
« Reply #37 on: December 18, 2010, 10:33:28 PM »
downloading now...
-----------------------------------
8bit & 16bit
the golden age of videogames

Offline ChillyWilly

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Re: SNES Myth menu releases
« Reply #38 on: December 19, 2010, 02:57:51 AM »
Note that this is an initial release - it's hardly complete. It's mainly to get people trying the SD code on a wider variety of consoles and SD cards. Other than save ram, I have yet to find a problem with unenhanced games. I've gotten more use out of my SNES Myth in the last several days than all the previous ones put together.  ~sm-82.gif~.gif

@mic - You forgot to commit the latest changes. The current code still has the XOR bug.  ~sm-70.gif~.gif   ~sm-72.gif~.gif

Offline mic_

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Re: SNES Myth menu releases
« Reply #39 on: December 19, 2010, 03:40:51 AM »
Quote
@mic - You forgot to commit the latest changes. The current code still has the XOR bug.

Right. The SVN connection wasn't working last night.  It's not like I expected anyone to build the menu from the sources anyway when there's a binary available (which is up-to-date)  ~sm-57.gif~.gif
But the latest code is also available now.

Offline ChillyWilly

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Re: SNES Myth menu releases
« Reply #40 on: December 19, 2010, 03:51:12 AM »
Yep! Just updated from the repo. Google sometimes bogs down - usually at night (my time). That's the only issue with having a google code page.

Offline Conle

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Re: SNES Myth menu releases
« Reply #41 on: December 19, 2010, 06:10:46 AM »
Excellent  ::sm-18.gif:: - just posted it on the news page  ~sm-65.gif~.gif

Offline Sektor

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Re: SNES Myth menu releases
« Reply #42 on: December 19, 2010, 10:38:35 AM »
I tried it with SNES Myth core v2.3 and I can load files from my Sandisk 512MB, 1GB, 2GB and even my Kingston 16GB SDHC.

Thank you!
« Last Edit: December 20, 2010, 06:07:47 AM by Sektor »

Offline mic_

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Re: SNES Myth menu releases
« Reply #43 on: December 19, 2010, 01:21:35 PM »
Quote
When I selected SD info, it displayed an error (I don't remember what it said).

Hmm.. Are you sure that that's when you got the error? The SD Info screen doesn't attempt any SD operations, it will just print nonsense data if the SD card hasn't been mounted ("File system: ???" and so on).
If there were any problems mounting the card you should've seen the error when trying to mount the card, i.e. when you pressed R.

Offline Sektor

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Re: SNES Myth menu releases
« Reply #44 on: December 19, 2010, 01:28:32 PM »
I didn't push R while I had the original firmware. I updated before reading that I needed to push R.
« Last Edit: December 19, 2010, 03:00:43 PM by Sektor »