Author Topic: [Wii & GC GAME] Toy Wars  (Read 9829 times)

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Offline davidgf

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[Wii & GC GAME] Toy Wars
« on: August 21, 2011, 03:57:23 AM »
Hi,
I am a friend of davidgf. He had some problems with the website and now he is away, so he could not post himself and asked me to do it. I hope I do it right! This is the message he wrote for the post:

Hi guys,
Here is my project. Toy Wars for GC and Wii.
It's one submission although there are two different binaries for the game (one for GC and one for Wii) and the data is slightly different. Anyway if I have to choose between one of them to be judged I take the GC version (which can be played on Wii anyway using the backwards compatibility).

Nickname: davidgf
Project Name: Toy Wars 0.7 for GC/Wii
From: Spain
Division: RETRO GAME
Platform: GC/Wii
Original Enter: NO
Support Motion: NO
In last NEO Compo this project have won in the top 10: YES

I don't have time to post videos nor images, so just the download links.

f6e084e582afd34ace41f820547b3b258b825366  toywars.gc.7.0.zip
http://usuaris.tinet.org/davidgf/toywars/neoflash2011/toywars.gc.7.0.zip

80d39c7bbe7a48df47a58afa76c7a7e8ae630732  toywars.wii.7.0.zip
http://usuaris.tinet.org/davidgf/toywars/neoflash2011/toywars.wii.7.0.zip

The GC version must be played using an SD gecko adapter and launching the game using some DOL loader.
For the Wii version you should choose a config file. Classic pad, GC pad or nunchunk. Just rename the config file to "config".

The port has been done using something I've called OpenGX, which is an OpenGL-like implementation using GX. It has some bugs but works nice and it's capable of lighting and mipmapping for example. It's opensource and I'll release it in a few days when I have more time to work on it.

Hope you enjoy it!

Edited, the Wii link is the right one now. Sorry for the inconveniece, but the site was down  ~sm-51.gif~.gif
« Last Edit: August 23, 2011, 08:24:40 PM by davidgf »

Offline Cid2Mizard

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Re: [Wii & GC GAME] Toy Wars
« Reply #1 on: August 21, 2011, 04:17:40 PM »
toywars.gc.dol file on wii archive !
www.nintendomax.com 100% Hack - 0% Warez

Offline davidgf

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Re: [Wii & GC GAME] Toy Wars
« Reply #2 on: August 22, 2011, 05:53:50 PM »
D'oh!!!
I'm sorry, I had a hurry and I uploaded it so fast.
Can I reupload it later (in a few hours, I'm away from home)? The fact is that neoflash has been down for some time and I used a logo from google cache!!!

Thanks for the advice!

Offline davidgf

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Re: [Wii & GC GAME] Toy Wars
« Reply #3 on: September 01, 2011, 09:23:25 AM »
This seems a little dead....

Here some photos and video! The video is form a slightly newer version.




http://www.youtube.com/watch?v=xDGf2NjiQs8

Has anyone tried it??? The Wii version is unstested! Only tested it on dolphin, I do not own a Wii. The GC works, tested on real HW.

Have a nice competition!

Offline Aleomark

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Re: [Wii & GC GAME] Toy Wars
« Reply #4 on: September 07, 2011, 12:49:57 AM »
wich GC loader did you use? I've used sdboot and swiss boot of them send me an error

Offline davidgf

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Re: [Wii & GC GAME] Toy Wars
« Reply #5 on: September 12, 2011, 08:53:54 PM »
Hi!
I've used sdload, I dunno where I downloaded it or which version is. I don't have the GC and all the stuff here right now, but I'll give it a closer look whenever I can.
The loader looks like this:



I can certify that it works. I tested it using and old 128MB sd card, a 12cm DVD burned with the sdload ISO (using dvdtools in linux) and the adapter inserted in slot A. The adapter is a cheap chinese one which I found on ebay.

Hope it helps!

Offline KobyMcWilliams

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Re: [Wii & GC GAME] Toy Wars
« Reply #6 on: May 09, 2019, 03:18:38 PM »
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