Author Topic: [NDS GAME] Everyman  (Read 10048 times)

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Offline algraphics

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[NDS GAME] Everyman
« on: August 21, 2011, 12:54:15 PM »
Nickname: ALGraphics
Project name: Everyman
From: Canada
Division: Retro GAME
Platform: Nintendo DS
Original entry: YES
Support Motion: NO
In last NEO Compo this project have won in the top 10: NO


Description
Set in the 26th century, "Everyman" explores the dystopian society that has employed technology as a means to repress and control its people.
Play as the eponymous character, Everyman, as he follows on his quest to escape the constraints of routine and reunite him with his loving family.

The game was created entirely from scratch, all art drawn by algraphics and programmed by x711Li.


How to Play
1. Download a copy of the ROM here.
2. Put the ROM onto your flash card via an SD card or external drive.
3. Load the ROM off the firmware.


Controls
Left/Right - Move in either direction
A - Jump

Credits
Game Design
Angela "algraphics" Leung

Programmer
Daniel "x711Li" Li

Art Direction
Angela "algraphics" Leung

Storywright
Daniel "x711Li" Li

Thanks to:
Neoflash
devkitPro
PALib
« Last Edit: August 21, 2011, 04:51:04 PM by algraphics »

Offline algraphics

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Re: [NDS GAME] Everyman
« Reply #1 on: August 21, 2011, 01:03:31 PM »
Posting the download link here as I'll be editing the description (not the entry) in the future:

http://www.4shared.com/file/Sjg0OTep/Everyman.html
« Last Edit: August 21, 2011, 01:06:20 PM by algraphics »

Offline smealum

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Re: [NDS GAME] Everyman
« Reply #2 on: August 21, 2011, 07:14:49 PM »
I really like those graphics, good job ! :D
It's just too bad the world is so static, I think it could be awesome if it were more animated. :) But making nice animated environments is hard so I understand.

Good luck in the competition !

Offline algraphics

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Re: [NDS GAME] Everyman
« Reply #3 on: August 22, 2011, 11:17:38 AM »
I really like those graphics, good job ! :D
It's just too bad the world is so static, I think it could be awesome if it were more animated. :) But making nice animated environments is hard so I understand.

Good luck in the competition !

We were originally deciding to have animated sprites on the bottom/top backgrounds that would scroll with the backgrounds. However, it got a little complex (especially with time restraints), so we decided to omit them. Thanks for the feedback though, your projects look very polished as well :p