Btw, I'd be happy if people who test it could also participate this little UI poll. For the following actions:
- open a .SPR file
- create a simple (one-component) animation
- pick an existing animation for edit
- review the existing animations in a file
- change the location of one of the components (limbs) on a frame
- change the sprite used by one of the components
- preview your modified animation
- change timing (speed up/down the anim)
- create your own character structure
- toggle animation looping
Rate the following accessibility points:
A) you found which widget on screen was involved (5=immediately,..., 1=not at all, 0=you thought it was impossible)
B) you managed to do what you wanted (5=immediately, 1=you stopped trying)
C) after you succeeded to do it, the way the control work seemed (5=good idea, 3=you could learn it, 2=counter-intuitive, 1=didn't figured out how it worked)
D) describe how you'd proceed to do it again
E) describe how you'd rather have it working
There a
google spreadsheet ready, waiting for your feedback.