NEO Spring Compo 2008  (75 entries total)

 

The PSP APP division of NEO SPRING COMPO 2008 (11 entries total)

The PSP GAME division of NEO SPRING COMPO 2008 (26 entries total) 

The NDS/GBA APP division of NEO SPRING COMPO 2008 (13 entries total) 

The NDS/GBA GAME division of NEO SPRING COMPO 2008 (25 entries total) 


Position Project Title & Forum Link Author Click the photo to download it

No. 1
[NDS GAME] LoneWolfDS - Flight From The Dark 

Nickname: Michoko
Projet name : LoneWolfDS - Flight From The Dark
From : France
Division : NDS Game
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO
Project description:  This homebrew is adapted from a famous Gamebooks series called "Lone Wolf" and written by Joe Dever.

This version is based on the original US edition (the only one, with the Spanish version, which is currently freely available on the net) and allows to play the full first book without bothering with tedious elements like combats handling, random rolls, inventory management... All this is directly integrated into the gameplay, as my primary goal was to make a video game and not just an interactive ebook.
Michoko


No. 2
[NDS GAME] Super Wings [GBA] 

Nickname: eKid
Projet name : Super Wings
From : India
Division : GBA/NDS GAME
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO
Project description:  You are the only hope left for earth. Seek and destroy the universal threat!!
eKid

No. 3
[NDS GAME] Legion 

Nickname: Smealum and Lobo (and ZeBlackos for the music)
Projet name : Legion
From : France and USA
Division : NDS Game
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO
Project description:  { Legion is an isometric 3D Action/Shooting game set in a Fallout-like post apocalyptic world. You play as Brutus, a mutant who is accompanied by a quite unnerving machine...CHAP. }


 

Controls :

In Game :
Stylus : aim, change Brutus' direction
Up or X : Run forward
Down or B : Run backwards
Left/Right or Y/A : Run side ways
R or L : Shoot
R + L : Open MOD menu
Start : Pause
Select : Swap screens
The DS is supposed to be held this way :


In Dialog :
Stylus tap : make the dialog continue
Start : skip the whole dialog
smealum

 


No. 4
[NDS GAME] Game Melody Oratorio 

Nickname: Multiple:Option
Project name : Game Melody Oratorio

From : Australia
Division : NDS Game
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO

Project description: Game Melody Oratorio teaches simple game melodies via a virtual piano. Featured melodies are Super Mario Bros (Nintendo), Sonic the Hedgehog (Sega), Tetris (Nintendo), Bubble Bobble (Taito) and The Legend of Zelda (Nintendo).
DesertDog


No. 5
[NDS GAME] Piztog Tower Defense

Nickname: Shoog
Project name : PiztogTD
From : USA
Division : NDS Game
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO
 
Project description:
PiztogTD is a fast paced tower defense style game.  Defeat the mobs before they reach the end of the maze in order to win.

Features:
* 5 tower types
* 80+ tower upgrades
* 30 effect types
* 3 armor types
* Original artwork

DLDI patch is required!
Shoog


No. 6


 
[NDS GAME] MarbleMan: The Arena 

Nickname: MagNet
Project name: MarbleMan: The Arena
From: Czech Republic
Division: NDS Game
Original enter: YES
Support Motion: YES!
In last NEO Compo this project have won in the top 10: NO
Project description: MarbleMan: The Arena is built grounds-up for the DSMotion, it takes the popular top-down ball game approach and gives it an original new twist. Test your reflexes with this simple yet addictive red zone following and concrete block breaking game.
Stores 10 highscores and can be played with the Stylus aswell.

Also gotta say that competitions like this are incredible, really great motivation. I had this one in WIP stage for ages and this made me finish it. Love you neoflash.
MagNet

No. 7


 
[NDS GAME] 13. AREA TEN 

Nickname: Kukulcan
Projet name : 13. AREA TEN
From : France
Division : NDS Game
Original enter : YES
Support Motion : YES
In last NEO Compo this project have won in the top 10 : NO
Project description:  The goal is simple, it is necessary that each color or balls in the good area to finish the level.
Blue balls in the bottom of the screen and the red balls in the top of the screen.
The transition zone between the 2 areas is the black area.
The game Area and the number of balls with increasing levels.


- OPTIONS -
5 levels of speed for moving balls
size of the ball (8x8, 10x10, 12x12, 14x14 or 16x16)

- Objectives -
Make each ball stay in its own area-Blue Or Red.

- Movement -
Left/Right PAD or DS Motion

- Others Keys -
Quit : Start
Music On/Off : R
kukulcan


No. 8


 
[NDS GAME] Escape From Island 

Nickname: Campanile (Ben2303)
Projet name : Escape From Island
From : France
Division : NDS Game
Original enter : YES
Support Motion : YES
In last NEO Compo this project have won in the top 10 : NO
Project description: In this adventure game your plane crashed on a small Island. Explore it and try to find a way to escape !

Features :
   * 2 languages : english/french
   * DS Motion support, explore the island by tilting your console (activate in inventory)
   * 23 rooms to explore, 20 different objects (some can be combined to make new ones)
   * In game advices
Ben2303


No. 8


 
[NDS GAME] Scogger 0.2 

Nickname: Scognito
Projet name : Scogger
From : Italy
Division : NDS Game
Original enter : YES
Support Motion : YES
In last NEO Compo this project have won in the top 10 : NO
Project description:  Scogger is a simple puzzle game.

The goal of the game is to make the frog jump over all the tree trunks.

The only avaiable direction the frog can move are forward, left and right (no diagonals), with no jump distance limit!

Remember that the frog cannot jump backward, and pressing SELECT restart the level!

Clean the stage for going to the next level (they are 10) or press START to go to the next one.

This trick is only avaiable if you make the so called “konami trick” (you know what is that, didn’t you?) at the titlescreen Wink

Thanks Kenney for the graphics!

Other features:

    * 10 level of 100 different avaiable
    * Trial input (touchscreen, d-pad, nds motion)
    * L - trigger toggle music
    * R - trigger toggle ndsmotion support!

The game is attached.
scognito


No. 9


 
[NDS GAME] Electro 

Nickname: chris28
Projet name : Electro
From : France
Division : NDS Game
Original enter : YES
Support Motion : YES
In last NEO Compo this project have won in the top 10 : NO
Project description: Puzzle game - move cubes to connect up left to right side


In classic game you should move falling cube with stylet or motion to connect right side to left. You can downgrade once a selected cube with down or B key (blue triangle become green circle, red square become blue triangle ...). Make combo (multiplicate points) with followed lines.

In puzzle game move cubes vertically with stylet (no motion supported). You can downgrade once a selected cube with down or B key (blue triangle become green circle, red square become blue triangle ...) and add a new line with L or R key.

The ten best scores are saved for each game and each level/time.

You can paused the game with closing lid.

chris28


No. 10
[GBA Game] Super Mario : The Last GBA Quest 

Nickname: YodaJr, Omg
Projet name :   SUPER MARIO : The Last GBA Quest
From : France
Division : GBA/NDS Game
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO
Project description:  A platform game starring Mario.                                      

What is "SUPER MARIO : The Last GBA Quest"?

"SUPER MARIO : The Last GBA Quest" is a platform game starring Mario on Gameboy Advance System.
There are 7 levels, each one contain one hidden PA coin.
You need to find all of these PA coins to go to the 8th level and rescue Peach.


Story :
 
A month after Mario Galaxy Adventures, Princess Peach had been captured by a mysterious bad guy. Go Mario! Save Peach again!


How to play :
 
Into world Map :
Left and Right to select level.
A/START to begin the selected level.

Into a level :
Left & Right to Move
Down to enter in a Warp Pipe
B to run or shoot a fireball (only when you are Fire Mario)
A to jump

Secret :
If you are Super Mario you can jump higher if you press down+A
omg






No. 10
[NDS GAME] ChessNET - Online Chess Game (Release 1) 

Nickname: CYBER_Aeon
Project name : ChessNET
From : United States
Division : NDS Game
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO
Project description:

The first homebrew chess game for the DS to feature online play! (And, surprisingly enough, more than one player. >.>) 

CHESSNET REQUIRES FAT SUPPORT TO PLAY ONLINE OR SAVE LOCAL GAMES.

MAKE SURE TO CONFIGURE WFC DATA TO GET ONLINE PLAY WORKING.


Due to an extreme shortage of development time - (40 hours of work and college finals) - Release 1 was forced to cut a lot of corners. Some of the less important menus are missing (About, Options) and the Online menus look pretty terrible. HOWEVER, Everything should be working!

ChessNET writes all of it's game data to _ChessNET.sav on your cards root. On it's first connection to the server (if you decide to play online) it will request and store a unique ID for your DS. If you delete _ChessNET.sav, you will essentially lose your account. Make sure to keep a copy if you plan on trashing the file.

ChessNET is designed in play-by-mail style. So instead of real-time online games, there's a long time for players to make their moves. Days, even. This allows for players to make well formulated and studied moves. In addition, you don't have to wait on the one game. ChessNET supports up to 128 online games at once. (Since none of the data is recorded to the DS, but instead to an online server)

For local play, two players may share a DS to play a hotseat game of chess. Multiple game slots allow for up to 10 games to be saved at once, and the DS will automatically save after every move - In case of power loss or other trouble. 

You may play using the D-pad and buttons or by using the stylus. I've found from play testing that if your opponent has his or her own stylus handy, it's a nice way to play - You just have to slide the DS back and forth.

Future features will include an interactive move history (Using the R/L shoulder buttons or stylus buttons to easily navigate the replay), online messaging and buddy lists, account handles (instead of the hidious account codes) and much more. Please let me know what features you would like to see in future versions too. If this project retains enough attention, I'll continue to work on it and create a full-fledged online chess game for the Nintendo DS.

I'm already logged in, and every user that fires it up on their card and signs online will increase the player base. So come join me for a game of chess. 
Cool

Be patient when playing online. Once you request a game with another user, a game will be created automatically. For now, the game requester is always the second player. So once you request a game, wait a while and check back, to see if moves have been made. Games awaiting moves will be displayed in green text on the game screen. In the future there will likely be support for email alerts from the server. (Which could easily be setup as cellphone text alerts too)
CYBER_Aeon

  [NDS GAME] 15a. ULTIMATE SLIDING PUZZLE - Pack Ecchi 

Nickname: Kukulcan
Projet name : 15a. ULTIMATE SLIDING PUZZLE - Pack Ecchi
From : France
Division : NDS Game
Original enter : YES
Support Motion : YES
In last NEO Compo this project have won in the top 10 : NO
Project description:  The first Sliding Puzzle using full DOUBLE SCREEN on NDS is an Homebrew.


- THE GAME -
Only 3 pictures available at the beginning, but you can force a play, enjoy the 50 pictures and see the final beautiful picture.

PAD or DS MOTION : Move block
Hold Y : View complete picture
X : Music On / off
L : Show/Hide Grid
R : Show/Hide info
START : Quit game

 
- GALLERY -
View all unlock pictures with random display effect (46 differents effects)
PAD Left / Right or touch icons : change picture
X : Music On / off
L : Show/Hide Grid
R : Show/Hide info
START : Quit gallery
kukulcan

  [NDS GAME] Puzl 

Nickname: SiW
Project name : Puzl
From : United States
Division : NDS Game
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO
Project description:

A jigsaw puzzle game, with the ability to use any image you wish, as well as variable numbers and styles of pieces


Talk about leaving it to the last minute, 12 minutes to go here and I'm still packing the archive..

The original submitted version is attached, and may also be downloaded here.

SiW

  [NDS GAME] Star Wars Battles 

Nickname: space1
Projet name : Star Wars Battles
From : France
Division : NDS Game
Original enter : YES
Support Motion : NO

In last NEO Compo this project have won in the top 10 : NO

Project description: 

Battleship in the universe of Star Wars.

space1

  [NDS GAME] PongClassicDS (0.5)

Nickname: Minishlink
Projet name : PongClassicDS
From : FRANCE
Division : NDS Game
Original enter : YES
Support Motion : YES
In last NEO Compo this project have won in the top 10 : NO
Project description:  PongClassicDS is firstly a remake of Pong (the first game made), secondly a Pong-like game with Solo and Multi Mode (with AIs !), and last but not least, there's a psychadelic Mode which is a mode where you'll discover controls !


Features and explains :
In Solo Mode :
When you're in the solo mode menu, click on any button to go where you want, with the mode you want (Classic or Psychadelic).
Classic
Here you can play the classic pong game, there are differents IAs and under-mode (like Adventure mode  or Arcade mode), to choose IA/mode held L/R buttons ;-)
You can change controls too with A + L/R, also you'll can play with the pad, pad inversed, stylus, stylus inversed and ds motion (and ds motion inversed).
Psychadelic
There you play with differents little effects (more in the next release I think) and differents controls (same as classic) which are always auto-changing !
Take care of the unattended "*!* CHANGED *!*" ;-p
minishlink

  [GBA GAME] Chocobo World Deluxe

Nickname: Davgav
Projet name : Chocobo World Deluxe
From : Spain
Division : GBA Game
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO

Project description:
ABOUT
Let's go to save our friend Mog from Demon King.
CONTROLS
D-pad: Move in map and in menus.
B: Cancel
A: Confirm
Press Left and Right in battles to attack.
TODO
Moomba event.
Cactuar event.
Story events.
Final Boss.
VERSIONS
1.01
Corrected a lot of bugs.
Added map to the main screen.
Added ending screen after map 5.
1.00
First public version, Neoflash Spring Compo 2008.
Davgav

  [NDS GAME] jaPongG 

Nickname: Leinad
Projet name : JustAnotherPongGame
From : Germany
Division : NDS Game
Original enter : NO
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO
Project description:  It's simply a pong game... The main puporse of that game was to make a multiplayer game on one DS. Supported modes:
1vs1 on 1 screen
1vs1 on 2 Screens (1 or 2 balls)
1vs1vs1 on 1 screen
1vs1vs1 on 2 screens


Every player can be replayed by an CPU by pressing select on the menu.
(But there must be min. 1 human player x)  )

It was my first project, just found now on an old folder of my USB stick, now corrected some calculating issues and added Splash~


What needs to be said: In 3-Player mode player 1 plays on X&B button, since its not possible to play on B&Y if there is a third player who has the Start&Select button.
leinad

  [NDS GAME] NoobMiniGames 

Nickname: tiancai aka cpy
Projet name : NoobMiniGames
From : Singapore
Division : NDS Games
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO
Project description: 
This my first NDS game...
A straiht forward Spot the Differences game...
All graphics and photos used are done by me...(in case of copyrihts issue).
tiancai

  [NDS GAME] DualShooter 

Nickname: eadmaster
Project name: DualShooter
From : Italy
Division : NDS Game
Original enter : YES
Support Motion : YES (untested - see note above)
In last NEO Compo this project have won in the top 10 : NO
Project description: Vertical shot'em up, see included "readme.txt" for further details.


Note about motion support:
I could not test it because I don't have the hardware.
It should work by letting you divert shots tilting the DS laterally.
If you find it does not work and you know how to fix it i can share with you the piece of code i've used.
eadmaster

  [NDS GAME] ASCIIWAR 0.9999 

Nickname: Samel
Projet name : ASCIIWAR 0.9999
From : Italy
Division : NDS Game
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO
Project description:

ASCIIWAR VERSION 0.9999

INSTALL

Remember to DLDI patch it !! Create a dir named ASCIIWAR [here it will save all character and score]. Put the game where you like in the card. Enjoy the game Cool

HISTORY
You ar the RAM controller. The
RAM values are gone crazy. KILL
THEM ALL before the CPU crashes!

Your objective is to kill @ the
fake RAM controller doing so all
ascii will follow your rules
and the peace will come back.

Remember to collect chips and
that the ram change very often.

samel
  [NDS GAME] DiceSoldiers

Nickname: t4ils
Projet name : DiceSoldiers
From : France
Division : NDS Game
Original enter : YES
Support Motion : NO
In last NEO Compo this project have won in the top 10 : NO
Project description:  DiceSoldiers is a simple Risk-like game where you have to conquer the world against 1 to 4 computers and/or human players (hot seat). Each soldier is represented by a simple dice you throw to make war (more soldiers = more dices = more chances to win territories). The zip file contains a readme to learn the mechanics of the game.

t4ils


  [NDS GAME] Snake Dual Screen 


Nickname: edddy
Projet name : Snake Dual Screen
From : France
Division : NDS Game
Original enter : YES
Support Motion : YES
In last NEO Compo this project have won in the top 10 : NO
Project description:  this is a snake game where you have to eat all eggs on the level before end of time.To make it harder I have put some chicken on some levels...


Featuring :


-multiple way to move Snake :
  • With Pad,
  • with Stylus
  • or with ds motion

-Eat eggs, grow and watchout for chicken

-More than 20 levels, with normal and hard mode.

-saving progess , hiscore and options

-compatible with "No$gba"(no save but it works)

-needs dldi patch to save but works with out (no save)
edddy

  [NDS GAME] 15c. ULTIMATE SLIDING PUZZLE - Pack Arcade

Nickname: Kukulcan
Projet name : 15c. ULTIMATE SLIDING PUZZLE - Pack Arcade
From : France
Division : NDS Game
Original enter : YES
Support Motion : YES
In last NEO Compo this project have won in the top 10 : NO
Project description:  The first Sliding Puzzle using full DOUBLE SCREEN on NDS is an Homebrew.
PACK C : ARCADE with the participation of Alexis B. http://www.arcade-history.com/



- THE GAME -
Only 3 pictures available at the beginning, but you can force a play, enjoy the 50 pictures and see the final beautiful picture.

PAD or DS MOTION : Move block
Hold Y : View complete picture
X : Music On / off
L : Show/Hide Grid
R : Show/Hide info
START : Quit game
kukulcan

  [NDS GAME] 15b. ULTIMATE SLIDING PUZZLE - Pack Sci-Fi

Nickname: Kukulcan
Projet name : 15b. ULTIMATE SLIDING PUZZLE - Pack Sci-Fi
From : France
Division : NDS Game
Original enter : YES
Support Motion : YES
In last NEO Compo this project have won in the top 10 : NO
Project description:  The first Sliding Puzzle using full DOUBLE SCREEN on NDS is an Homebrew.
PACK B : SCI-FI with the participation of LOBO


- THE GAME -
Only 3 pictures available at the beginning, but you can force a play, enjoy the 50 pictures and see the final beautiful picture.

PAD or DS MOTION : Move block
Hold Y : View complete picture
X : Music On / off
L : Show/Hide Grid
R : Show/Hide info
START : Quit game

- GALLERY -
View all unlock pictures with random display effect (46 differents effects)
PAD Left / Right or touch icons : change picture
X : Music On / off
L : Show/Hide Grid
R : Show/Hide info
START : Quit gallery
kukulcan

 

the NEO Reviewer report zone
GBA/NDS Game Reviews (Final as of Apr 1.) --- By sumiguchi

The NDS/GBA GAME division of NEO SPRING COMPO 2008 (25 entries total)

I tested with DSMotion for all games supporting motion and considered that in the score.  The games are sorted by score with the first being the best. 

Position    Project Title        Author/Poster   Score

     [NDS GAME] Super Wings [GBA]      eKid       9.5/10
A really cool retro shooter!  It offered up a tough challenge but really fun gameplay.  The story had lots of funny lines like "The more good luck of the next time" and "Somebody set us up the bomb!" adding to the overall retro appeal.  The weapon power ups are awesome and the bombs blew up big.  Very fun game but I really wish I could power down my gba and start it up again on any level that I already beat once.

     [NDS GAME] LoneWolfDS - Flight From The Dark       Michoko       9/10
The DS is well suited for this type of game - which is a choose your own path novel type of experience.  The games is very well done with profesional graphics and solid interface!  Keeping track of all your attributes manually is a thing of the past since this version takes care of it for you - which makes the experience a little more casual and enjoyable (at least now...I can't be bothered with that kind of tedium - but it was fun as a kid).   

The game could use a few more animations, maybe some content specific stuff(?) and I like to see the page # reference go away but this is nitpicking - this is a great idea and I hope more adventures will come!

     [NDS GAME] Legion      smealum        8.5/10
This is a very original 3d shooter with a lot of style and humor.  It has some great graphics and cutscene images, the music sets the mood well and the sfx all sound good. The dialogue was good - which is important because there is a lot of it.  I wish that touching the screen or pressing a button would advance to the next page immediately instead of waiting a couple seconds. 

The inventory system is there but doesn't really seem to be functional or necessary yet.  The controls were intuitive and the shooting was great!   This would have been more fun if there were more bad dudes as the action seemed to end too quickly.   The zoom level would work better if there was a good cover system in place  as implied in the dialogue.   I really enjoyed playing through this game and will be checking for updates.

     [NDS GAME] Game Melody Oratorio      DesertDog        8.5/10

This is a great concept that teaches you how to play some great classic video game music on piano.  I have a piano that I can't play...well couldn't play I guess - now I can play super mario and bubble bobble!   The graphics are very clean and the menus work very well - though I wish I could replay a practice stage.  There are three practice stages to help you learn the song - but I found I had to play through a few times to memorize all the notes before I could get through the recital.

I'd like to have the songs start playing when you select them in the main menu and I think a level editor would be a great addition or just more more more songs!

     [NDS GAME] Scogger 0.2      scognito        8/10

This is a simple concept puzzle game where you need to sink all the pads by jumping on them.  The game features nice looking graphics and good sound effects.  Each game consists of 10 levels that start out easy and get hard as you progress.  The beauty of this game is that everytime you play, you'll play a different combination of levels out of a total of 100 - so there is a lot of gameplay here if you like this type of puzzle.  I do.

I wish the game had some highscores - maybe just the amount of time it takes to complete the 10 levels with some penalty for restarts (or something like that) so that you could compete with yourself.  As it stands though this is a great game to pick up and play if you have 10 minutes to spare though I have to wonder if it wouldn't be better if all 100 levels were avialable by progressing through the game (like how Casses DS does it) .

     [NDS GAME] Piztog Tower Defense     Shoog       7.5/10
This is a really nice tower of defence game that has a nice look and very good purchase/place mechanism and no need to keep switching screens.  The top screen has all the information about the options, a birds eye view of the map and a tip box. The bottom screen is the area zoomed in and sports some slick popup menus that are complimented by the information panel on the top screen.  Very nicely done. 

The game does suffer a little in that it takes a really long time to play and I haven't quite figured out how to stop some of the monsters...those damn fish make it through every time.   This  game seems to be mocking me - I last a little longer,  a little longer ...and die!(repeat)  I think my best is to get 28/30...but I'm not sure what happens if I get 30/30 so I'll have to keep trying. 

     [NDS GAME] Escape From Island      Ben2303       7.5/10
This a remake of an online point and click game.  If you haven't played the online version, which I hadn't, then all the better because the fun part is to figure out what you need to do to escape the island.  I checked out the online version and the ds version has the same graphics but is missing some of the animations. 

It does add some fitting music and the inventory control worked well.  It took me several tries to get through this game and beating it is a very rewarding!  You get ###### ## ## ######. (censored by spoiler alert!)  This is a great experience but by its nature lacks replayability.

     [GBA Game] Super Mario : The Last GBA Quest       omg      7.5/10
This has really good retro gameplay - it is a very well done and very mario-ish as subtly implied by the title.   Every detail has been considered from sound effects and animations.  I have to say that I hate spawn points where you immediately fall into a hole if you are impatient like me and are holding down the d-pad as you respawn.  Dead. Dead Ok I remember don't hold the dpad...whoops Dead. Dead....   

I had to supercard patch this game to get it to work with my supercard sd - which is really unusual - most homebrews don't need patching.   I found the game a little frustrating but I think fans of this genre will really enjoy this.


     [NDS GAME] DiceSoldiers     t4ils       7/10
This has familiar gameplay to risk which overall works very well.  The game is very functional and could use some animations and better sound effects.  The game does move at a  fast pace and does support a range of local multiplayer options.   This would be a good game to get online or to further develop the local game play modes - maybe some gameplay to sway the outcome of the battle.

     [NDS GAME] Puzl      SiW 7/10

Hey! -  a really good puzzle game and puzzle maker!  Adding my own jpeg images worked effortlessly and the mechanism that locked your peice into place worked really well.  The main menu seems to have a few options, but only one option was available - which basically allows you to browse folders and select an image to use.   

Overall this worked well and was easy to use so I think any puzzle fan will be very pleased with this offering.  I'm not the only one that added a boobs folder to the puzl directory am I?
 
     [NDS GAME] 15a. ULTIMATE SLIDING PUZZLE - Pack Ecchi       kukulcan    7/10
     [NDS GAME] 15c. ULTIMATE SLIDING PUZZLE - Pack Arcade      kukulcan   7/10
     [NDS GAME] 15b. ULTIMATE SLIDING PUZZLE - Pack Sci-Fi      kukulcan     7/10

The three Ultimate Sliding Puzzle Pack games offer the same gameplay with a variety of different themed images.  This takes a little time to get your head around how to move peices around but by the time you solve the first puzzle it all makes sense.  There are 50 puzzles to unlock in each game which gives a lot of selection!  The menu's, transitions etc are all well polished but I think I prefered the music in Virus DS.  Something a little more mellow would have been nice.

     [NDS GAME] ChessNET - Online Chess Game (Release 1)      CYBER_Aeon       7/10

This is a really clean looking chess game that supports 2 player local or asyncronise online.  The iterface is slick, the animations and icons are good.  The interface for the main menu's and the gameplay is really good and so far the online has worked flawlessly - though these menus were mostly text based and used some crazy long number as an id instead of, say the name on your ds.   The game is unfinished and there is no music or sound effects but its a terrific & very functional start.  A live-mode online version would be a nice addition as I tend to forget that I'm in a game if it was more than 5 minutes ago!

     [NDS GAME] Electro      chris28       6.5/10

This is an interesting game that has two modes - one is a falling blocks game and the other is more like  tetris attack.  The difference is that to clear blocks you need to make a connection from one side of the screen to the other with the same type blocks.  So think Tetris and Tetris Attack mixed with Polarium.

I found the gameplay to be challenging and unique but I think it could be much more fun. I hope the author plays around with some different ideas to jazz up the gameplay.  The graphics looked ok but there really wasn't much animation or sound effects and that small font was hard to read!  I think this game has a lot of potential but this version falls a little short.


     [NDS GAME] MarbleMan: The Arena      MagNet        6.5/10

Stay alive as long as you can by moving your marble into the red zone to add time to the clock.  The game plays pretty well especially with motion - but after getting used to it, the stylus controls worked well too.   I'd like to see some more variation in the gameplay - maybe multiple balls on the screen or maybe different zones or power ups -  like one to add speed, one to add power (to blast through obstructions).   It is a well done game but there wasn't enough gameplay to keep my attention for too long.  The game does keep track of scores, so I'll probably go back in and see if I can't beat my record!

     [NDS GAME] 13. AREA TEN      kukulcan        6.5/10

This a very polished game based on a simple concept. The menu's, transitions, and all the graphics look professional (apart from the clapping sound :p).  The music in the game really adds to the atmosphere and overall I love the style.  I did find the gameplay to get frustrating as you level up because it gets really really hard - though I left my ds running while I type this up and
I just got another round of applause so I did something right!

     [NDS GAME] DualShooter      eadmaster    6/10

Dual shooter is a top down shoot'em up with really fast moving bullets making this game quite challenging.  I found the stylus control to be only option to stay alive through a level.  The graphics were ok but not great and they weren't animated.  There was an overall lack of polish on the game -f or example the bomb kills everything on the screen but there wasn't any sign of the bomb (except that everything died!). 

The HUD was impossible to read and I had no idea when my energy was gone until I died.  Trying to read that tiny hud would basically insure my demise negating the need for me to have looked at it in the first place. 

     [NDS GAME] Star Wars Battles      space1       6/10

This is a single player battleship type game set in the star wars universe.  The game does add a twist - where you have to battle 1 vs 1 across a meteor belt when you hit the enemy ship or when it hits you.  So just because you got hit does not mean all is lost - you have a chance to defend yourself.  While this is a great twist - it gets monotonous and I found it to be too easy to exploit the AI in this shooting match which heavily swayed the odds of winning in my favour. 
   

     [NDS GAME] ASCIIWAR 0.9999      samel   6/10
I have mixed emotions - an interesting adventure game that suffers from ridiculous controls and ascii graphics.  I guess the ascii-ness gives it some retro-appeal especially when you consider the story but I found it to be just too destracting and the controls were too bizarre.  I think just changing the controls would make this game a whole lot more playable and I may be able to get past the ascii.

  [NDS GAME] Snake Dual Screen      edddy       5.5/10 (Updated April 1)

This is a classic snake game that is so classic it moves the snake in blocks.  I found that this made the control a little harder because if I just tapped the direction - it didn't seem to register if I didn't time it right.   
I can see that the author put a lot of polish in this in terms of menus options and the static graphics (well level gfx are ok too).  Once I got used to the controls I got better but still gave it a low score because it is a snake game, but the game was put together very well.

     [NDS GAME] NoobMiniGames      tiancai        4.5/10
 
This is a spot the differences game that tracks your highscores by seeing how many differences you can spot in a set amount of time. Since there is only one type of game it got pretty old pretty fast. Needs more minigames!

     [NDS GAME] PongClassicDS (0.5)     minishlink       4.5/10

This is a pretty good pong game with a lot of attention to detail.  I like the fast pace but it would have been nice to see classic mode run a little slower.  The psychodelic mode wasn't what I was expecting but it does add a nice brain twist to the game. 

Overall I wish the length of the game was shorter - say 5 points instead of 25, and a I found the menu to be cluttered/confusing.

     [NDS GAME] jaPongG      leinad        4/10

This pong game seems a little more true to the original but does offer a new 3 player mode which is interesting.  The menus could have been improved a  little but overall this plays as well as a pong game should!
       
     [GBA GAME] Chocobo World Deluxe    Davgav       2/10
Well this is a start of a game but is buggy and not done enough to be fun.  There are some interesting ideas in it but.... well - what can I say?         

NDS Division reviews by thebawp --- By: thebawp  [ * No.1 NEO Reviewer * ]


Neoflash 2008 Competition NDS/GBA Game Reviews


My Top 10 Games (in order)

1. LoneWolfDS ~ Play the popular gamebook on your DS, with automated battles, game saves and more!

2. ASCIIWAR 0.9999 ~ This is a faithful homage to the classic game Rogue, but with a technological twist.  Addictive and fiendish fun. 

3. Super Wings ~ A frantic but retro flying shooter with awesome power ups and fast action.

4. Escape From Island   ~  Adventure fans everywhere should give this a whirl, this game showcases what an excellent platform the DS is for the genre.

5. Game Melody Oratorio  ~  Learn to play classic video game tunes with this polished piece of kit.

6. Legion ~  Quirky dialogue, 3D graphics and some fun shooting action - and this project's only in its early stages!  Definately one to watch the development of.

7. Electro ~  A puzzle game that's just a bit different, but still plenty of fun and with great visuals and acoustics.

8. AREA TEN ~  Another interesting puzzle game, it starts off simple, but soon gets frantic!

9. Piztog Tower Defence ~  A very well laid out, polished piece of homebrew, that sees you constructing defence towers (No, really!) to attack any passing invaders. 

10. Dice Soldiers ~  Play with up to 5 other opponents (CPU or humans) to CONQUER THE WORLD.  With dice.  Although actually, there are no dice in the game. 



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Snake Dual Screen      edddy       
Impressions:  Being a fan of the original snake, I was intrigued by the idea of playing the game on the DS.  The idea of making the game play over both screens is a nice idea, but I'm not sure if it's entirely successful, as I often found myself clearing one screen then the next, rather than scrolling back and forth over the two.

Presentation:  Cheap and cheerful, with a very homemade look about it, although I'd like to stress this is no bad thing.  The music is fairly pleasant and upbeat, and suits the graphical style well.

Gripes:  First few levels are almost painfully slow.  The sound effect of your snake dying is a bit random (sounds like a duck!)

Closing Comments:  It's a nice effort which is quite well realised.  I'm not sure if it's a classic, in a way, there's almost too much added to this game which detracts from the essentially classic gameplay.

Score: 7/10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Game Melody Oratorio      DesertDog   

Impressions:  This is a simple idea, with the aim of helping players to learn classic video game themes on the piano.  The keyboard is perfectly responsive, and the 'recital' stage is nicely executed.

Presentation :  It's simple without anything overly fancy, but it serves its purpose well enough.  It's presented in a clean and pleasant manner.

Gripes:  None, this is a smart, well executed idea.  A few more songs might be nice but as it stands, this is a very nice piece of homebrew.

Closing Comments:  Very impressive.  This type of homebrew is what really makes me think the DS homebrew scene is great to be a part of.

Score: 8/10 
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

ChessNET - Online Chess Game (Release 1)      CYBER_Aeon       

Impressions: Everything is responsive, and well implemented.  I liked that you could easily resume local games.

Presentation:  The presentation is simple but slick. 

Gripes:  It would have been nice for a single player option, but I know it's meant to be multiplayer.  Also, I could not connect to server for online gaming, which is a great shame.

Closing comments:  Development is still ongoing, but I think this seems to be a well supported project that's definately worth keeping an eye on.   

Score: 7.5/10
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Legion      smealum     

First Impressions:  Everything about this game is very impressive from the start.  It has a very professional air about it, with lots of dialogue (with some fun ideas), interesting characters, and a very 'fallout' feel to it. 

Presentation: Very slick, very stylish.  Music is well suited to game and is as slick as the graphics.  However, some areas seem a little lifeless though and because your own character takes up a large part of the screen, sometimes you don't see enemies until you're face to face with them which makes shooting them a bit tricky and wild at times.

Gripes:  In the dialogue sections, when trying to go to the next page, you have to tap 'next' more than once which can get a little tedious.  There are still some bugs present (you're able to enter areas you shouldn't).

Closing comments: Overall, I think this is extremely promising and is probably the most ambitious of all the entries, but this is not a finished product which makes it hard to rate it above more polished entries.

Score: 8/10
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Star Wars Battles      space1       
Impressions:  I'm a big battleships fan, and a Star Wars fan to boot, so I was interested in this immediately. 

Presentation: Nice use of sound effects and music (I paused the game whilst writing down my thoughts and was treated to the Star Wars bar music!) and appropriate graphics, the controls are also fairly responsive.

Gripes:  The mini game, although a nice idea, can get a little tedious especially when you've hit a ship one turn, and your opponent hits your ship the turn after. Also, the AI is definately flawed. Additionally, there is no indication of your own ships damage, or when you've actually destroyed one of your opponents ships.  No 2 player option?

Closing Comments:  Overall, this is a nice effort, with an interesting twist on a classic game.  However, there are too many niggling flaws in this to make it a mainstay on my homebrew cart.

Score: 6.5/10
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PongClassicDS (0.5)     minishlink   
Impressions:  I really wasn't keen on the music at all (to the point that I had to turn it down completely.)  There's plenty of levels of difficulty to choose from, and the psychedelic mode makes things a little more interesting.

Presentation:  Very basic, I expected 'psychedelic' mode might bring in a touch of colour, but everything remained a resolute black and white.

Gripes:  The music (as already mentioned) and that I just didn't find it very fun to play. 

Closing comment:  Not a bad effort, but it's not something I'll be playing in the foreseeable future.   

Score: 6.5/10
   
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Escape From Island      Ben2303     

Impressions:  This is a smart and fairly fun adventure game, with some nice little nods to old school Lucasarts point n clicks like Zak McKracken, Indiana Jones and Day of the Tentacle.  The puzzles aren't terribly taxing, and the game only took about 20 minutes to complete, but it was fun nonetheless.

Presentation: Very nice presentation, with nicely drawn graphics and nice music.  The game works well on the NDS, with good use of the touch screen/dual screen.  It's easy to travel from screen to screen using the stylus or the cross pad, and it's equally easy to flip to your inventory screen via touching the back pack icon with your stylus or just clicking L or R.  Again, it's easy to combine items via drag and drop.

Gripes: None really.  There are one or two leaps in logic and a red herring or two, but those are things commonly present in most adventure games!

Closing Comments: A fun diversion that has been ported well to the DS.  The interface is pretty much without fault, and it's hard to think of a more perfect candidate for conversion to the DS.

Score: 8/10
 
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ASCIIWAR 0.9999      samel 

Impressions: Wow, just wow.  I have always been a massive fan of roguelikes, so to see asciiwars and play it on my DS is amazing.  The command list at first is a little daunting (a lot to remember), and I didn't take it all in to begin with.  The game itself is extremely smooth and well implemented. The keyboard works very well and is very responsive, and the controls are well thought out.  Being able to map a command to the A, X, and Y button is a definite plus.

Presentation: Sure the graphics are only asci characters, but to me they're beautiful.

Additional thoughts:  The intro is a nice touch, with missing characters and broken English which perfectly illustrate the idea that things have gotten corrupted in a nasty way.  The first few plays saw me die very quickly but I got to see that the scoreboard seemed to work perfectly.  I soon learned that resting is essential to survival, as was the help menu (easily found by touching L and hitting h on the keyboard).  Also, the spell system is essential, and a very nice feature which I don't really recall using so much in a rogue-like game before.     

Gripes:  Some 'monsters' can be hard to see (dark grey c's on a black/light grey background) and of course you can't attack diagonally (though that is a fault of the DS rather than the game). 

Closing comments: I sense there's a lot of depth to this game despite the deceptively simple appearance of it. This is definitely a game I will be keeping on my supercard.

Score: 8.5/10
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Scogger 0.2      scognito   

Impressions:  The opening screens of this game are pretty polished for homebrew.  From the title, I expected a fogger esque game, and I wasn't misled.

Presentation:  Quite polished.  I wouldn't quite say it's commercial quality (although it definately beats some of the shovelware commercial releases!) with clear, colourful graphics, and soundtrack that was quite reminiscent of Banjo-Kazooie.

Gameplay:  This is a fun little puzzle game that I actually found quite challenging.

Gripes:  The 'herald' music at the start of each level is fine, but as it repeats every time you restart a failed level (which can happen very quickly), it soon gets a bit irritating, but I could mute it. 

Closing comments:  This is an entertaining and well thought out diversion.  It's not the most flashy game in the contest, but it's well realised. 

Score: 7.5/10
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DiceSoldiers     t4ils       
Impressions:  I've never played Risk, so I wasn't sure what to expect.  After a few turns (and after watching the cpus duke it out) I soon got the idea, though I've got a lot more to learn. 

Presentation:  I thought the music was suitable for the game, and the graphics weren't bad, although having everything cramped onto the bottom screen wasn't ideal.

Additional thoughts:  As a new comer to this type of game, I'll admit to being a bit overwhelmed at first.  I found it very difficult to begin with, but I can see myself learning to enjoy this.   

Gripes:  A tutorial mode might have been a good addition for those new to the game, and not everything is labelled clearly (that button you can put a red X through when beginning a game - what is that for?).

Closing comments:  This is a good game which is enhanced by the fact you can have multiple players.  It's well executed, with responsive controls.   

Score: 7.5/10
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DualShooter      eadmaster     

Impressions:  There's little to form first impressions on, but this is a scrolling flight/shooter which utilised the dual screen function and the touch controls.

Presentation:  The graphics and sound are both nothing too advanced, but they do the job.  They do seem a little 'flat' though. The start screen is also disappointingly basic.

Additional thoughts:  I thought this game made good use of both the dual screens and the touch controls, although you could use the D pad if preferred.  I was also impressed by how fast the game was, with no slowdown despite all the action. 

Gripes:  I wasn't that keen personally on the music.   

Closing comments:  This is frantic, fast, fun shooter, but it's a touch on the basic side. 

Score: 7/10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Electro      chris28       

Presentation:  The presentation of this game is excellent, and I'd say it could easily be mistaken for a piece of commercial software.  The graphics, whilst not anything amazing, are polished and look good.  There's a nice selection of tunes to listen to while you play aswell. 

Additional thoughts:  This is an original game that is quite fun to play, although, as with a lot of puzzle games, it can also be frustrating.

Gripes:  Sometimes, the screen doesn't register your stylus taps which can be frustrating.  Also, I'm still not sure if I'm sold on the left to right concept.

Closing comments:  I think this is certainly a piece of homebrew I could see myself recommending to others.

Score: 8/10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
JaPongG      leinad       

Impressions:  Not a lot.  This is a faithful recreation of Pong. 

Presentation:  Everything about this game is extremely basic.  There's no sound, and the graphics are what you'd expect from a Pong game.  I did like that all the instructions were on the top half of the screen at the start.

Gripes: The basic presentation will not appeal to a lot of people. 

Closing comments: If you want to play Pong on your DS, this is the game I'd recommend. Yes, it's simple, but it's fun.  You can play vs. the cpu or a friend, and I liked that there was an option to play across the 2 screens too.

Score: 7/10   
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15c. ULTIMATE SLIDING PUZZLE - Pack Arcade      kukulcan       
15b. ULTIMATE SLIDING PUZZLE - Pack Sci-Fi      kukulcan 
15a. ULTIMATE SLIDING PUZZLE - Pack Ecchi       kukulcan       

Impressions:  There's a lot of detail, here, so if you like sliding puzzles, this would be heaven. 

Presentation:  Everything is clean and clear, and well presented and the music is fairly interesting to listen to.

Additional thoughts:  I found it disappointing that you couldn't use the stylus when playing the puzzles although I suppose it makes more sense to use the dpad.  There are a lot of different puzzles in each pack, almost to an exhaustive extent!

Gripes:  No touch screen control in the puzzles. 

Closing comments:  For sliding puzzle fans, I wouldn't recommend anything else!

Score: 7.5/10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


AREA TEN      kukulcan       

Impressions:  I had to read the info screen to find out what to do (it's good that it was provided), but I was initially very impressed by this game.  Further investigation proved it to fulfil my early expectations.

Presentation:  The presentation for this game has clearly had a lot of work put into it.  The menus look good, the controls are responsive, and generally, the graphics are pretty good.  The music is pretty cool, but after a while, I had to turn it down, as it's quite brash.   

Additional thoughts:  This is quite a fun puzzler that can soon get quite challenging.  I did like that the speed and size of the balls could be altered to your own preference. 

Gripes:  I got the blue and red areas confused because I was looking at the sides of the screens rather than the colours of the actual play area. 
Closing comments:  An interesting concept that's well executed and fun to play. 

Score: 8/10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Super Wings [GBA]      eKid       


Impressions:  The introduction sequence and title screen is pretty basic, but none of that really matters once you begin to play.

Presentation:  Although you could argue the graphics look dated, I think they look great.  There are some nice vehicle animations and varied back drops which reflect any explosions by leaving dark patches behind. The music is well suited to the action.

Additional thoughts:  I love the dialogue in this game, particularly the text you get when you die.  It made me chuckle!  Also, the power ups you can pick up are very cool!

Gripes:  I could have done with more lives and when I first began to play, the game did stutter very slightly. 

Closing comments:  This is fast paced and frantic, and actually very fun.  It's also quite challenging, but not annoyingly so, it just makes it more satisfactory to play as you get better.  Really, this is an excellent game and one I would happily recommend to shooter fans.

Score: 8/10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

LoneWolfDS - Flight From The Dark       Michoko     

Impressions:  I must admit that I am a huge fan of the Lonewolf game books, so when I saw this had been made for the DS, I was very excited by the prospect.  Just to replay the books would have been enough to make me very happy, but what Michoko has delivered was above and beyond even my wildest expectations.

Presentation:  The presentation of this homebrew is stunning.  I think I could easily convince any of my friends that this was a commercial piece of software.  The music is very suitable for playing along too, it's quite dark and atmospheric, and the composition quality is very good.  The page turning sound effect is a very sweet touch. 

Additional thoughts:  The execution of this homebrew is note perfect.  The layout is superb, and there has not been a feature implemented that does not work incredibly well.  The touch screen controls are responsive, the battles and stats all work well and of course, it's based on a great story.  You can also save your progress at any time, and it's so much fun, you'll want to play each and every path you can.     

Gripes:  This is only the first game book, so I hope the entire series is converted to this format. 

Closing comments:  I've been a Lone Wolf fan for years, but it's projects like this that should win the series a whole new set of fans. LoneWolfDS is certainly my favourite entry of the Neoflash contest, but also the most impressive piece of homebrew I've played.  It actually makes the gamebooks more fun to play, because it takes away all of the tedious elements (rolling the dice for battles/keeping track of inventory) and does it all for you.   

Score:9.5/10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

MarbleMan: The Arena     MagNet       


Impressions: The howto screen is quite helpful, and the whole style of the game feels quite retro to me. 

Presentation:  The graphics are fairly simple, but are effective.  The music is okay, but I had to turn it down after a while.

Additional thoughts: This is a game of survival against the clock, and the action can get quite frantic, with lots of obstacles thrown in the way.  It's fun and fast, and although the concept is fairly simple it is well executed. 

Gripes:  I found it tricky to get to grips with the stylus controls. 

Closing comments:  It's a shame I couldn't try out the DSMotion controls, as I really think Marbleman would be a lot more fun using them. 

Score: 7.5/10

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Chocobo World Deluxe    Davgav       

I'm afraid I had some problems running this.  After patching it for my Supercard, it did run, but I got error screens.  I restarted, got into the game properly but it froze. 

Score: Unable to score.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

NoobMiniGames      tiancai 


Impressions:  I thought this was going to actually be a collection of mini games, but it's actually spot the difference, with a few different pictures.

Presentation:  Everything is well laid out and the touch screen is pretty responsive.  The graphics are quite nice and fairly polished. 

Additional thoughts:  I think there has been some nice work done here, the interface really is very good, and you can even save your scores, but it lacks any depth to be anything more than a 5 minute play.   

Gripes:  Basically you just have to touch the differences, rather than circle them, but this can be a touch frustrating on some as you might not touch the right spot.  Also, the same pictures seemed to cycle through quite quickly.  It would have been nice if you could choose which picture you wanted to play. 

Closing comments: This isn't a bad piece of homebrew and it's mildly diverting, but it really lacks the depth to make it stand out at all.

Score: 5/10 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Piztog Tower Defence     Shoog   


Impressions:  I was quite interested in this game as I've never played a Tower Defence game before.  Playing it was certainly a different experience. 

Presentation:  The graphics and music is fairly slick, with options to change the song in the level.  Although there's quite a bit to take in, the actual layout of the game is very good, with some nice info screens and on screen instructions to give you an idea of how to do things.   

Additional thoughts:  There looks like there has been quite a lot of effort put into this game.  Everything seems well thought out, there are plenty of options, and I think fans of this type of game would love it.

Gripes:  This really could have done with some kind of tutorial, or more detailed info for the unitiated.  Also, as this is only a beta, there are parts that don't work yet (like the save).

Closing comments:  This is one of the more polished entries (though it's not complete), but offers a simple and easy way to play a tower game on your DS. 

Score: 8/10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Puzl      SiW       


Impressions:  This is not far from seeming a professional piece of software, with everything fairly straight forward and well laid out. 

Presentation:  The presentation is fairly slick and effective, with some fairly peppy music to accompany while you play. 

Additional thoughts:  This seems to be a work in progress, as I could only select one of the options (quick play).  The touch screen controls are responsive enough.   

Gripes:  The area for all the jigsaw pieces (bottom screen) is just too small to make this easy to play.  Also, I could find no way to quit a game and get back to the main screen, or to mute the music (which after a while did grate). 

Closing comments:  I'm not a jigsaw fan at all, and Puzl did little to change that.  I can, however, see it's merits as a game, and am sure jigsaw puzzle fans would enjoy it. 

Score: 7.5/10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Super Mario : The Last GBA Quest       omg       

Impressions:  Being a big fan of Mario games, I was quite intrigued by this game.  Early signs are promising.

Presentation:  This could easily be an genuine Mario game in terms of the graphics and sound.  Very polished and colourful.

Additional thoughts:  For fans of Mario, this is a nice wander down memory lane.  I thought the bomb koopas were an inventive touch (not seen them in any other Mario platformer). 

Gripes:  The controls weren't quite as smooth as I would have liked, and Mario seemed very slow if you didn't hold down B (but I find that with most Mario games!).

Closing comments:  Although this looks and almost plays exactly like a Mario game, I found the level of difficulty early on a bit frustrating.  It could just be me getting old, but it drained my enjoyment considerably. 

Score: 6.5/10

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

As with the applications, I am pretty much blown away by how creative and hardworking the coders in this community are.  Almost every game I tried made me look at the DS in a slightly different way, and although it was quite a long process to play each game and also review it, I never found it to be a chore. 

Again, I bow down to the coders behind these games.   ~sm-43.gif~


My reviews of the NDS-games --- By The Compiler

My reviews of the NDS-games

First of all, my English isn't that good, because I'm Swiss, so sorry for all mistakes I make.
But let's start with the reviews:


Game Melody Oratorio by DesertDog

A game that teaches you how to play game melodies from several games (Super Mario Bros, Sonic the Hedgehog, Tetris, Bubble Bobble and The Legend of Zelda) on a keyboard/piano.
pros and cons
+ Nice and polished UI
+ Good samples
- Only 5 Songs
3.5/5

graphics
Very nice UI, everything looks very polished.
4.5/5

sound
Good samples, all the sounds it needs.
4.5/5

ideas, innovation
It´s a completely new idea to teach piano on a ds!
5/5

usability
Everything good, too!
3.5/5

motion support
No (but it won't make any sense)
0/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
Yes, I´ve got a keyboard some time ago, but I can´t play anything on it, so I´m going to let me teach the Zelda music Smiley
What I would improve/add
  • More songs

overall ranking
22.5/30






ChessNET by CYBER_Aeon

This is a online or local chess game for two players (online via "play-by-mail")
pros and cons
+ Nice and polished UI
+ Online gaming in a new form
- No En Passant/Castling implemented
3/5

graphics
Very nice UI, everything looks quite polished
4/5

sound
There isn't any.
2.5/5

ideas, innovation
Chess on the ds isn't new, but it's a great idea how to play it online.
3.5/5

usability
The icons in the GUI should have a label, but bedide of that it's good.
3.5/5

motion support
No (but it won't make any sense)
0/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
No, because I can't play chess (I really should learn it!)
What I would improve/add
  • Probably a CPU-mode to play against the DS (maybe you could take the one from DSChess)

overall ranking
18/30






Chocobo World Deluxe by DavGav
I couldn't really rate this, because I haven't got a way to play .gba-homebrews. So it's non-competitive.



Super Mario : The Last GBA Quest by omg[/url]
Same here.





Puzl by SiW


A puzzle-game where you can puzzle with your own images.
pros and cons
+ Cool GUI
+ You can puzzle with your own images
+ Love that penguin Cheesy
- Image-previews load slowly
- All the pieces are visible on the screen, so that's a little bit a mess
3.5/5

graphics
Quite nice gui, puzzle-pieces also look good.
4/5

sound
Many music-tracks, nothing that's annoying, so simply excellent.
5/5

ideas, innovation
Well, a puzzle is nothing new, but you can puzzle with your own images on your ds!
3.5/5

usability
It's a little bit messy when you're puzzeling with many pieces, all other things are good
3.5/5

motion support
No (but it won't make any sense)
0/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
No, I don't like puzzle games!
What I would improve/add
  • It would be cool if you add the grayish features in the menu Smiley

overall ranking
21/30






DiceSoldiers by t4ils


A "risk"-like game.
pros and cons
+ Nice graphics
- Messy GUI
2.5/5

graphics
I like them, good graphics for a "minigame" like this
3.5/5

sound
First not bad, but it's getting annoying after some minutes.
3/5

ideas, innovation
The idea is not new, but it's something like a "port" to the ds.
3/5

usability
The GUI is quite messy, and you need to read the readme before you really can enjoy playing.
2/5

motion support
No (but it won't make any sense)
0/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
Yes, I like playing this.
What I would improve/add
  • A clearer GUI

overall ranking
15.5/30






LoneWolfDS - Flight from the dark by Michoko


A port of a gamebook to the DS

pros and cons
+ Very very nice graphics and sounds
+ Great port to the DS
+ 3 save slots
5/5

graphics
Wow! Simply WOW! (Nah, I don't mean World of Warcraft, and even not the Windows Vista-Ad). Looks like a commercial game does!
5/5

sound
Fits to the book, and also smooth, so it doesn't interfere with the reading.
4.5/5

ideas, innovation
Well, the first port of a gamebook to the ds. The story isn't new, but anything other is Smiley
4/5

usability
Couldn't be simpler and more intuitive! 5/5

motion support
No (but it won't make any sense)
0/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
No, but only because I already play throught this Sad
What I would improve/add
  • I can't wait for LoneWolf 2....

overall ranking
25.5/30





Legion by smealum and Lobo


It's a mix beetween an RPG, an action game, and a shooting game in a isometric perspective

pros and cons
+ 3D
+ Polished GUI
+ Nice jokes at the topscreen while playing
- I can only see a yellow ground at the beginning.
3.5/5

graphics
Looks good in the menu, but in the game it could be better. But hey, it's 3D!
4/5

sound
Not bad, but also not that good.
3.5/5

ideas, innovation
Some new ideas in it, but all others are not new.
3/5

usability
Well, you can't do more than walk and shoot, so it's usable Smiley
3/5

motion support
No
0/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
No, because it hasn't got a story or something. If a want a shooter, I rather play doom or so.
What I would improve/add
  • Better graphics

overall ranking
18.5/30





ASCIIWAR by Samel


A completely sick mix beetween adventure and shooter, but in ASCII

pros and cons
+ Sick idea
+ ASCII is cool Cheesy
- Not very usable
3.5/5

graphics
Uhhmmm, graphics? What's this? I only know what ASCII is! And I like ASCII.
3/5

sound
There isn't any, would be cool if there would be some beeps or so
2.5/5

ideas, innovation
A very different story, and very sick and new ideas.
5/5

usability
You have to use the keyboard and type a command if you want to do something. Cool for nerds, but confusing to non-nerds.
2/5

motion support
No.
0/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
Yes, of course!
What I would improve/add
  • A simple GUI (or TUI - text based interface) for selecting the spells, etc.

overall ranking
17.5/30





Star Wars battles by space1


A battleship-game with a starwars look-and-feel.

pros and cons
+ Nice idea to mix battleship with starwars
- Very buggy
2/5

graphics
Nice graphics and ideas, but the need some more polishing.
4/5

sound
Yay, Star Wars sounds! Smiley
4/5

ideas, innovation
Everyone knows battleship, but you mixed it with starwars, included a mini-game, and so on.
4/5

usability
You easly can do everything you have to do.
4/5

motion support
No, but it won't make any sense
0/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
Probably. It would, if it would include some more features.
What I would improve/add
  • A 2-player-mode
  • Probably more mini-games to determinate who has won the battle

overall ranking
19.5/30





Snake Dual Screen by edddy


A dual-screened snake-game

pros and cons
+ Very good graphics for a snake
+ Dual screen
+ Chicken!
- Horrible sounds
4/5

graphics
Very very nice for a snake!
4/5

sound
Just put your hand to the volume control and move it to the left. Or for non-ds-owners: Mute it.
1/5

ideas, innovation
Snake is nothing new, but this one is dualscreen (and it has got CHICKEN!)
4/5

usability
Well, you need to start the game and collect the eggs...
3/5

motion support
Yes
1.5/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
Yes, this is the best homebrew snake for the ds.
What I would improve/add
  • A mode without the clock
  • Better sounds...

overall ranking
19/30





Piztog Tower Defense by Shoog


Yet another tower-defense for the ds.

pros and cons
+ No need to switch the screens as in Warcraft Tower Defense for the DS
3/5

graphics
Quite good!
4/5

sound
Errr... Quite good!
4/5

ideas, innovation
Some new things are here, but the idea was there before.
3/5

usability
You should know the subject of the game before playing it, then it's... ... quite good!
4/5

motion support
No
0/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
Yes, because it's better than Warcraft tower defense in my opinion.
What I would improve/add
  • Nothing!

overall ranking
19.5/30





Ultimate Sliding Puzzle Pack Ecchi/Arcade/SciFi by kuklcan


The first dual-screen sliding-puzzle for the ds

pros and cons
+ Dual-Screen
+ Many images (50 per pack)
4.5/5

graphics
Good.
4/5

sound
It rocks Smiley
4.5/5

ideas, innovation
It's the first dual-screened sliding-puzzle ever!
4.5/5

usability
You haven't got anything more to do as move the pieces.
3/5

motion support
Yes
1.5/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
I don't know. I want to see the Ecchi pics, but I can't solve these puzzles...
What I would improve/add
  • Nothing!

overall ranking
23.5/30





PongClassicsDS by Minishlink


Another Pong for the DS.

pros and cons
+ Much features
+ Wifi
- Uncomfortable GUI
3.5/5

graphics
The old boring pong-graphics.
3/5

sound
It's too psychadelic!
2.5/5

ideas, innovation
It has got many modes never seen before.
4/5

usability
The menu isn't very usable.
3/5

motion support
Yes
1.5/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
Yes!
What I would improve/add
  • A clearlier menu

overall ranking
19/30





MarbleMan: The Arena by MagNet


A game where you have to touch the red squares with a marble, but brickable walls are blocking the way, and the sqare is getting smaller.

pros and cons
+ New idea
+ Nice physics
3.5/5

graphics
All it needs.
3.5/5

sound
It's boring after a couple of minutes.
2.5/5

ideas, innovation
It seems to be a new idea from scratch!
5/5

usability
It's good, and very simple
4/5

motion support
Yes (I think it makes way more fun with Motion)
1.5/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
Yes, I'm going to order a Motion Pak Smiley

What I would improve/add
  • Nothing!

overall ranking
21.5/30





Electro by chris28

This is a puzzle game with a new concept.

pros and cons
+ New idea
- The font on the topscreen is to small to read it
- The rom is overloaded with music
2.5/5

graphics
It looks very good and polished.
4/5

sound
I don't like classical music, but it has got many different songs, so the rom is quite big.
3.5/5

ideas, innovation
It seems to be a new idea from scratch!
5/5

usability
It's good to use.
4/5

motion support
Yes.
1.5/1.5

original enter
Yes.
1.5/1.5

Will this stay on my flashcard?
No, as I already said, I don't like puzzle games

What I would improve/add
  • Nothing!

overall ranking
22/30





jaPongG by leinad

A pong-game with a 2 or even a 3 player mode on one ds

pros and cons
+ 3-Player-mode
+ All modes vs. CPU
- Strange way to select the settings in the menu
- Weird behavior in the menu, sometimes it says "Baelle" ("Balls" in German), and sometimes it says "Balls".
3/5

graphics
Again the old boring pong-graphics...
2.5/5

sound
There isn't any.
2.5/5

ideas, innovation
Some ideas like the 3-player-mode are new, all others aren't
3/5

usability
Quite bad, you have to read the instructions at the upper screen until you know how to select the modes.
2/5

motion support
No
0/1.5

original enter
No
0/1.5

Will this stay on my flashcard?
Yes!

What I would improve/add
  • A better menu

overall ranking
13/30





Noob Mini Games by tiancai

A "Spot the Differences" game

pros and cons
+ All pictures are selfmade and free!
+ Polished look for a such small game

4/5

graphics
Good, there are some comic-style pics, and some photos.
4/5

sound
Cool sounds, but no music while playing
3.5/5

ideas, innovation
Dunno how old "Spot the differences" is, but now it's on the DS!
3/5

usability
Good.
4/5

motion support
No
0/1.5

original enter
Yes
1.5/1.5

Will this stay on my flashcard?
No, I don't like to search differences beetween images.

What I would improve/add
  • Music while playing

overall ranking
21/30





Escape from Island by Ben2303

A point&click adventure for the DS

pros and cons
+ Good additions to the flash-version
- Very short

2/5

graphics
All the graphics are from the flash game, but they are good Smiley
3/5

sound
Good sounds and nice music.
3.5/5

ideas, innovation
It's only a port of the flashgame, the only new thing is the music.
2/5

usability
You can control everything with the stylus and most of the things per drag&drop
4/5

motion support
Yes!!
1.5/1.5

original enter
Yes
1.5/1.5

Will this stay on my flashcard?
Not anymore, because I'm done with it.

What I would improve/add
  • A map of the island
  • Probably code a second part Smiley

overall ranking
17.5/30






Area ten by kukulcan

A puzzle-like game for the ds, you have to sort marbles.

pros and cons
+ Very polished look
+ Settings for DSMotion

4/5

graphics
Everything good Smiley
4/5

sound
Smiley Tongue
4/5

ideas, innovation
Seems to by a entirely new idea
5/5

usability
You only control some kind of a panel, and the menu is usable.
4/5

motion support
Yes.
1.5/1.5

original enter
Yes
1.5/1.5

Will this stay on my flashcard?
Yes, this is very cool!

What I would improve/add
  • Stylus-control

overall ranking
24/30

Super Wings by eKid
One more GBA-Game. Sadly, non-competitive.





DualShooter by eadmaster

Yet another shoot 'em up for the DS

pros and cons
+ More than one weapon
- Unpolished graphics

2.5/5

graphics
A little bit unpolished in my opinion, but the backgrounds are very good!
3/5

sound
Not bad!
3/5

ideas, innovation
Nearly nothing is new.
2.5/5

usability
You have to remember which button is for which action, but you have to do that in nearly every game.
3/5

motion support
Yes.
1.5/1.5

original enter
Yes
1.5/1.5

Will this stay on my flashcard?
Yes, probably I'll play this from time to time

What I would improve/add
  • Better graphics

overall ranking
17/30





Scogger by scognito

A puzzle-like game, smiliar to SensitiveDS, but more puzzle and less action

pros and cons
+ Nice graphics
- Elevator music, everywhere?

3/5

graphics
Polished and...  just good Smiley
3/5

sound
Move your volume-controller to the left one more time
2/5

ideas, innovation
Some new ideas, some old ideas.
3/5

usability
Just start the game and let the frog jump! But you should know the rules before.
3/5

motion support
Yes.
1.5/1.5

original enter
Yes
1.5/1.5

Will this stay on my flashcard?
No, I rather play SensitiveDS, with more action and less puzzle.

What I would improve/add
  • Nothing!

overall ranking
17/30






Ranking list

Place Name Author Points
1st LoneWolfDS - Flight from the dark Michoko 25.5
2nd Area ten kukulcan 24
3rd Ultimate Sliding Puzzle kuklcan 23.5
4th Game Melody Oratorio DesertDog 22.5
5th Electro chris28 22
6th MarbleMan: The Arena MagNet 21.5
7th Noob Mini Games tiancai 21
7th Puzl SiW 21
8th Piztog Tower Defense Shoog 19.5
8th Star Wars battles space1 19.5
9th Snake Dual Screen edddy 19
9th PongClassicsDS Minishlink 19
10th Legion smealum and Lobo 18.5
11st ChessNET CYBER_Aeon 18
12nd Escape from Island ben2303 17.5
13rd DualShooter eadmaster 17
13rd Scogger scognito 17
14th ASCIIWAR Samel 15.5
14th DiceSoldiers t4ils 15.5
16th jaPongG leinad 13
---- Super Wings eKid --
---- Chocobo World Deluxe DavGav --
---- Super Mario : The Last GBA Quest omg --

Wow, done with all the reviews! Spend around 10 hours in it... Hope it was worth the time sm-03
Let me know if anything is uncorrect, I was very tired and had headache when I finished this  ~sm-39.gif~

Florian


GBA/NDS games review --- By Ben2303
 Super Wings - GBA
8
Presentation
Classic shoot'em up with all needed ingredients : different ennemies waves, power-ups, homing missile, special bombs, and of course huge bosses with bullet patterns !
6
Graphics
Main ship is a little bland, ennemies are much better, bosses are nice, and did I said they were huge ?. Landscapes are not always good looking, but they do their job.
7.5
Sound
Great background musics, nice sound effects.
8.5
Gameplay
Awesome ! Plays like old time shooters ! Difficulty is well balanced thanks to well designed ennemy waves and clever power-ups upgrade. Boss battles are very enjoyable !
8.5
Lasting appeal
Everything is just well thinked. A great game for shmup fans !! Not many levels yet, but a really enjoyable experience.
9
Overall (not an average)
Super Wings is the kind of game I expect in a compo... Silent but surprisingly good !
Side note : This test proudly made no reference to games such as 1943 or Area 88 just to keep eKid away from too much self confidence.

Super Mario Last Quest
7
Presentation
Good old Super Mario, mushrooms, coins, stars, goompas, ... ! Now in new adventures !I think there are several levels, but I couldn't progress much...
8
Graphics
Colourfull, just plain Mario.
8
Sound
Music is good, Mario actions are making all the sounds you expect !
4
Gameplay
Controls are awkwards. Mario is not responding accuratly, and that cripples the experience. That's a shame cos everything is great.
6
Lasting appeal
Great sound, great graphics, but awkward gameplay prevents for exploring all the available levels.
5.5
Overall (not an average)
What a shame controls don't work... Fix that and you've got one great game !

Chocobo World Deluxe
5
Presentation
Chocobo world. Mog is missing. Chocobo must find Mog. From now, it should look like a RPG, but I'm not chocobosure...
6
Graphics
Colorfull Chocobo graphics. Chocobo zooms are chocobo-pixelated.
6
Sound
Good chocobo music, but no chocobo sound.
3
Gameplay
No chocobo possibility.
5
Lasting appeal
No more Chocobo please.
4.5
Overall (not an average)
This chocobo is still in its egg, I hope it won't get mad at me when going out for my not that funny comments...
I'm sure the game will be ok in a few versions.

LoneWolfDS - Flight From The Dark
7
Presentation
Role Playing Book adaptation. Who never play those books ? If you never played, go to §235, if you already played, go to §124, else you can draw your weapon and attack some guy looking at you with animosity in §94.
This game is one big adventure, and is commercial quality. Only one book in english though.
7.5
Graphics
Interface is nice, text clear and sharp, illustrations have style and popup quite often, everything looks good
8
Sound
Music is perfect for that kind of game, page sounds are crisp and some light fighting sounds. More would have been too much.
9
Gameplay
I played those kind of books when I was a child, and this DS version IS the way they were meant to be played ! Every command is intuitive, and soon you'll be reading and living an adventure forgetting you have a DS in your hands. The only reason it does not have a 10 is that I'm a bad person.
8.5
Lasting appeal
It will take you some hours to go through the book. Once you did you can play again taking new paths, trying new disciplines, ...
By the way, kids who used to cheat (like "An ennemy, throw a dice !"... "-Whatever, I'm stronger, it's dead"), will be disapointed, here you can't...
8.5
Overall (not an average)
Great work, but only in english (for now). I hope many other books will show up, and if possible other than lonewolf, they're far from my favourites in fact...


Game Melody Oratorio
8
Presentation
This one's pretty original, it's a Virtual Piano Teacher. Select a tune, watch it played on the piano and follow the notes !
Looks great and very pro. Very good music selection imho.
6
Graphics
Well, obviously that's a piano, interface is slick.
9
Sound
You wouldn't expect less for a piano sim ! Music are great, notes are great, it all sounds good.
7
Gameplay
Must be far easier for english people, we don't have your weird notes here in France... Piano is a bit small to fit all the notes too. Except that the learning with colors then with notes name is great, it let's you progress smoothly.
8
Lasting appeal
Only 5 songs and a free mode, but great songs you'll want to master ! Once you've done that, go to your local mall for a real session at the piano store !
8.5
Overall (not an average)
Now that's original ! And pretty well made, what more do you want ? More songs maybe... But, there's Bubble Bobble for God sake, who needs another song ??

Puzl
8
Presentation
Jigsaw game with a lot of images, and you can choose the number of pieces, from 12 (super easy) to 128 (super hard). All pics are categorized and I suspect you can add your own pics in the fat part.
8
Graphics
Interface is neat and fun, images are mostly excellent, good looking and fitting the jigsaw game.
7
Sound
Some good background musics here.
8
Gameplay
Excellent jigsaw ! Pieces stick to where they're supposed to go, you can shuffle the unplaced ones to see better, I really appreciate that...
No piece rotation though, but I'm not complaining, that would have been too hard for me...
8
Lasting appeal
Many puzzles, great gameplay, you'll spend a lot of time on this one !
8.5
Overall (not an average)
Great work, great game. You can even play with the puzl folder to add/remove images !. Near commercial quality for this one.
You'll never unfinish a jigsaw cos you lost some pieces under the couch again !

Scogger 0.2  
7
Presentation
Puzzle game involving a leaping frog. No, that's not Frogger, here you must leap on every single leaf in 10 different levels among 100 availlable (missed that the first time). This is more tricky than it sounds cos the leaves disapear once you leap off them. But your frog is pretty strong, it can make big jumps as easily as small ones. Yeah it's strong but can't jump backward (see gallery).
6.5
Graphics
Simple but working good, I like the colors and the ice water effects. Animations are a bit jerky though
6
Sound
Repetitive childish music. Damn it, I can't take it out of my head...
7
Gameplay
Simple and addictive, everything is working the way it should.
7
Lasting appeal
Cool addictive puzzle game, 100 levels are a bit too many when if I'm stuck on level 5 (see gallery for more infos).
7.5
Overall (not an average)
Good puzzles, good style, good overall realisation. Nice version, and believe me or not, it HAS many levels, thanx to the people who correct my shamed 10-levels-is-not-enough-comment...
+0.5 for DS Motion support.

Chess Net  
7
Presentation
A multiplayer Chess game that can be played over WIFI.
7
Graphics
Interface looks really great ! Board is a litlle more tedious though.
-
Sound
Sounds can deconcetrate you. Sounds are not your friend when you play Chess.
8
Gameplay
Chess game with move hints, hotseat and WIFI. That's cool.
7
Lasting appeal
Couldn't try it online, and didn't find anyone to play against, but I'm sure ther must be lots of chess lovers around. Aren't all geeks or are movies lying to us ?
7
Overall (not an average)
Nice design, nice functionnality, even if I'm not a real chess player, I liked it.
Marble Man  
7
Presentation
Original dextirity game. You must roll the ball over the red squares, which are getting smaller and smaller, to gain playtime. Obstacles will show up, you can smash them if you hit them hard enough.
A good DS Motion advertising !
5
Graphics
Graphics are simple, the ball is round, walls are squares, and grid is... griddy. A little dull overall.
6
Sound
Amiga demo scene like music. Quite dynamic and fitting the game.
7
Gameplay
Simple and addictive. Forget about the stylus and play it the way it's meant to be : DS Motion, it works great !
6.5
Lasting appeal
Score challenge only, beating your friends can be cool but quite repetitive. Some mazes would have been nice too.
7
Overall (not an average)
Nice game to promote DS Motion which is handled nicely. But a little repetitive.
+0.5 forDS Motion support.
Piztog Tower Defense
6
Presentation
Tower Defense looks quite popular game these days. You must protect your place by setting up and upgrading towers that will shoot ennemies while they follow the path to your home.
Of course these towers have different effects, and work best with different ennemies.
5
Graphics
Backgrounds are empty and not good looking, so are the towers. Monsters are better.
5
Sound
Background music is trying to take your attention away from the so-so graphics. But it fails. I didn't hear any other sounds
6
Gameplay
Classic tower defense, but crippled with a small visible area and a messy interface.
6
Lasting appeal
This game is hurt by another one on my flashcard : Noda's TD.. At this point there's no challenge.
Coming on Noda's territory is brave. Piztog TD does not have the maturity of TD, only one map and an odd style.
6
Overall (not an average)
TD mechanisms are well implemented, but the game failed to entertain me.


Pong Classic DS 0.5  
6
Presentation
Well pong is pong... Some nice additions though, like Mental Pong controls can change any seconds, switching from stylus to pad, .... DS Motion works good.
5
Graphics
Angles are squares, what more do you want ? I would have liked particles effect or stuffs like that in fact...
5
Sound
Only music, no "pong" sound. Music is a little aggressive for me.
7.5
Gameplay
several difficulty levels, psychedelic additions, it's all pretty good. (Really) Minor collision issues (you can send back the ball with the back of your raquet).
DS Motion support is not as fun as it should be. Dunno why...
6
Lasting appeal
Additions won't make this pong last on my card. Maybe the music helps too. That's a shame, cos the IA is nice.
6
Overall (not an average)
Good work for a pong, but still that's Pong... Give me Arkanoid now !!
+0.5 for DS Motion.

Snake Dual Screen  
7
Presentation
You're a snake that grows when eating eggs. You must eat all eggs without eating your own tail (yeah, snakes are not that smart, they can die by touching their own tail.)
Kid cartoon design is really nice and fits snake's world perfectly. DS Motion is great for young kids on this one.
6
Graphics
Kids will love graphics, adults will be more so-so... At least everything is clear.
6
Sound
Music is rather repetitive, but fits the child-audience touch.
7.5
Gameplay
Agiain I'll seperate young kids and older people. Youngs will love it, older will find it too slow... Inputs are very accurate, and that's something very important in a snake game.
7
Lasting appeal
The game is simple but addictive, so you'll probably play a game once in a while. Don't show it to your younger sister or brother...
6.5
Overall (not an average)
A very good game for young kids, controls are neat and DS Motion well implemented (even if console initial position is not the one prefer).
Sadly I'm not young enough to rate this one higer, but once again, great game for kids.
+0.5 for DS Motion.
Legion
8
Presentation
Oh my God !. This game has a scenario !! And dialogs !!! Great design and artworks. You're some kind of brute with a huge gun, and you must shoot bad guys and collect pieces of a talking device. Between Diablo and Fallout one can say.
8
Graphics
Artworks are nice, as the main character in game. Levels are not that good looking. Main character runs very smoothly, a real eye pleasure.
7
Sound
Nice background music, nice rifles, but ennemies screaming are... awkward... (anyone played Rank Xerox in the old days ?)
4.5
Gameplay
Control scheme is good, but the camera is way too close, making impossible to adopt any strategy. Just run in an ennemy to notice it exists... Levels are huge, but feels empty, there's not much to do.
6
Lasting appeal
Quite frustrating, great artwork, good work on scenario and dialogs, all that opens your appetite, but the game is not rewarding.
6.5
Overall (not an average)
Technically impressive, but gameplay is not that good.


Noob Mini Game
6
Presentation
Quickspot clone with several images. You must quickly identify differences between 2 pics.
6
Graphics
Some images are good, other not so good. Interface is nice. But what is that purple halo around sprites ? Check your magentas.
6
Sound
Nice intro music, no music during gameplay but some cool Homer quotes.
6
Gameplay
A little ticky sometimes, you have to touch the EXACT spot, otherwise works good.
6
Lasting appeal
Game is a little difficult, couldn't find too many pics either.
6
Overall (not an average)
Good fist throw ! Correct the minor visual bugs, add a BGM, more approrpiate pics and it will be a great game.

Electro  
7
Presentation
Complex puzzle game. You must connect both sides of the screens using the given tiles in puzzle mode, and falling one in classic mode.
The game is nicely polished.
7
Graphics
Colorfull pieces, sober interface, evrything is ok.
8
Sound
Very good musics... Would you be mad if I use your game only as a jukebox ?
5
Gameplay
Forget about DS Motion controls, not accurate enough, stick with the stylus, it works great. Game IS complex though.
6
Lasting appeal
Game is particulary complex. Puzzles are not as rewarding as you could think.
6
Overall (not an average)
Nice polished game, but nor the puzzle nor the classic mode is actually fun. Maybe that's just me, so I'm not giving up, I'll try again another time.
+0.5 for DS Motion support.
Star Wars Battles
7
Presentation
Naval battle revisited in Star Wars world. Place your ships, fire blindly at opponents map, and be ready for some dogfights if you hit !
6
Graphics
Ships are simples, interface reduced to the minimum. Dogfights have cool lasers and explosions.
8
Sound
Great music, great laser sounds, great explosions. Who would have think a naval battle could be so noisy ? Well except perhaps people who had the talking one made by MB... Brrr, It stills creep me out...
6
Gameplay
Ships placement sometimes doesn't work properly, dogfights are simples, targetting ennemy on map is with dpad (come on, there's a touch pad down here !!). Anyway the game's core is solid.
6
Lasting appeal
Good for single kids, cos no multiplayer here...
6
Overall (not an average)
Good overall realisation, too bad there's no multiplayer (probably in next version) and that you can't target on touch screen.

Ultimate Sliding Familly  
7
Presentation
Puzzle game with pics cut in tiles, you must put them in the good order using only one free spot to move. You can slide a tile using stylus, pad or DS  Motion.
 
8
Graphics
Puzzles are beautifull, but interface is too bright and colorfull for my old eyes. But the main thing is here, puzzles pics are great.
6
Sound
Not much here. Music does not fits the game style.
5
Gameplay
I don't really like the way it plays, even with DS Motion... I think I'm too attached to the old plastic game...
6
Lasting appeal
Many, many puzzles, 3 packs with different flavour, polished game. Nice work, nice slideshow, but the game is not meant to be played this way...
6.5
Overall (not an average)
Polished game, but definitly not the good media for me. A rom and a selectable resssource file instead of 3 versions would be nice too.

JaPong
6
Presentation
Clever multiplayer Pong clone, up to 3 players and multiball ! CPU players are here too if you don't have enough friends...
5
Graphics
Pong pads and pong ball just like the old times.
-
Sound
Sadly no "ping" sound...
8
Gameplay
The 3 players game is actually fun. Good pads movement, good collisions.
You can play with more than one ball, add CPU players, ... Watch out, CPU players are unbeatable.
6.5
Lasting appeal
2 players mode won't catch you as long as the new 3 players one.
6
Overall (not an average)
Good Pong variation. The second of this compo. I actually prefer this one, but by DS Motion supprt lacking, they both come to the same note...

Area Ten  
6
Presentation
Agility game, you must keep the blue balls and the red balls on their respective sides, sides separated by a moving opening. This opening can be move with DS Motion for a little more fun.
6
Graphics
Once again too colorfull for me although the menu looks good, little planets are not very good looking
4
Sound
Reminds me some old Magnetic Fields game. I used to like those musics, but this one is just aggressive. I prefer it turned off.
5
Gameplay
DS Motion works great and make the game funnier than pad. Sadly not fun enough to catch me. Some collisions weirdness occurs here and here.
5
Lasting appeal
I don't think I'll play it again, game is well made but not fun.
5.5
Overall (not an average)
Menus and interface is appealing, game is less. It's very repetitive, not very challenging, not as polished as other Kukulcan's production.
ASCIIWAR 0.9999
7
Presentation
Kind of adventure game, you must fight some odds memory things to prevent CPU from burning. Game is quite deep once you've passed the ascii repulsing look.
4
Graphics
Not an easy one to judge, yes it's ASCII, so there is no real graphics... Menu and interface could have been cheered up a little to balance the ASCII part.
-
Sound
Sound is not compatible with ASCII, that's why people invented ANSI.
6
Gameplay
Many things to do, but bringing a whole keyboard just for a few letters is frustrating, I always need to consult help before doing anything. Ok, maybe I'm not the smartest guy around...
5
Lasting appeal
Good ideas, but ASCII graphics are rude, and interface not very intuitive.
5.5
Overall (not an average)
Put the same game in some other universe and with another interface, and I'll buy it !

DiceSoldiers
5
Presentation
Looks like a Risk clone. Armies from different countries are fighting each other to gain world domination.
6
Graphics
Graphics are ok.
7.5
Sound
Nice musics.
6.5
Gameplay
Once you have human players the game is nice. 2 players mode is not challenging enough, and you will need to have multiple CPUs against you to find difficulty. Army movments are not really "visual", adding small numbers for example would help understanding and remembering what you're doing.
7
Lasting appeal
Now that's what I call a Risk clone ! Some will love it, and some will just hate the dice unfairness ! Strategy is quite basic with CPU, but I guess against another human it must be really nice.
As I said before, interface could be better and make the experience frankly more enjoyable.
6.5
Overall (not an average)
Read the readme for this one or you'll end up watching the world's future in your DS hands. And believe me, the DS is not smart enough to handle that. Neither are humans, but cats are already busy chasing mice, so they're all we've got... Seriously, try this one if you like 50% strategy 50% random.

Dual Shooter  
6
Presentation
A shmup that can be played with pad, stylus or DS Motion (didn't work on my slot 2 DS Motion).
6
Graphics
Nice colors, backgrounds are really good looking. Ships are a little bland, and bullets very old fashionned. All moces smoothly, although backgrounds transitions are rough.
6
Sound
Discreet nice music. Explosions are a little weak in front of shootings.
5
Gameplay
It's hard to play that one after Super Wings. Main plane movements are too fast and not really accurate (forget stylus, keep it with dpad), level design and ennemies patterns needs work too.
6
Lasting appeal
You will find yourself playing that game just to discover the next background. Once you've seen them, you're done.
6
Overall (not an average)
Nice graphics, good work, but in a very early stage. Keep up the work on this one, include some super wings experience and that will make a great game.
+0.5 for DS Motion.







GBA/NDS Game reviews --- MagNet  [ * No.2 NEO Reviewer * ]


I've tested each game that has been submitted and tried to compile a list with descriptions, pros, cons and scores and some neutral notes of sorts. Hope you like it. However I have yet to finish Escape From Island so some of the details for that particular game may change.

NDS
Sliding puzzle Ecchi, Arcade, Sci-Fi 6.5/10
A sliding puzzle collection

If you always wanted a lot of sliding action this might be just the homebrew for you, but otherwise pass this one.

+Lots of pictures (150 spread over 3 theme packs)
+Uses both screens
+Can diplay grid and preview
+Neat transition effects

-No sliding animation
-Lacks touch control
-Same music for every pack

Alright motion support and graphics

ASCII War 7.5/10
ASCII roguelike

This entry clearly shows that graphics aren't the most important part of the gameplay, using ASCII graphics this game manages to offer simple to pickup gameplay and will have you trying again and again to defeat the damned @, the fake RAM controller.

+simple yet fun story that fits the setting
+good viewing implementation
+simple to understand (albhabetically sorted enemies)
+crazy RAM REFRESH concept

-complete rom restart after death along with FAT init
-stat screen isn't shown right after getting back to game from the help screen
-touchable commands would be neat

simple in graphics
would expect less than 400kB

ChessNET 7/10
A Chess game with „play-by-mail“ online mode

This one definitely has a lot of potential and already a lot is done. Online mode is intact and even though there's still a few things missing it's really close to being the definite Chess game on the system.

+Online mode
+Simple yet really polished look
+Board rotates for each player

-It's hard to see in the menu which button is selected
-Lacks castling and En Passant
-No local CPU opponent
-There are bugs to be found
-Game just kinda ends on the checkmate

Dice Soldiers 6.5/10
Risklike

Quite simple in presentation this game allows you to play a game of Risk with as many as 5 players at once. Not really any real problems with the game except for maybe no control over the dice as it is fully random.

+CPU opponents
+Many players possible
+10 countries to choose from, each has its own tune
+Randomly generated map and level editor
+Well implemented stylus controls.

-No control over thrown dice
-Readme lies about the end turn button

Electro 6/10
Original puzzle game

Electro... don't really know what to expect from such name, eh? Well basically it's something between Tetris, Panel de Pon (Planet Puzzle League) and maybe Bejeweled. You're trying to connect the left and right side of the very wide gamefield with blocks of the same color. One block falls at a time in classic mode and in puzzle mode there are blocks already stationed and a new row is added to the bottom time to time. From my testing it's very complicated to connect the left side to the right even when you can change the color of the falling block once. With some fine tuning this could turn out to be a nice little puzzle game.

+Ok graphics
+Nice idea

-Motion controls are oversensitive
-No pause (except for closing the lid)
-Touch and drag controls are annoying
-Blocks can spawn even above full columns
-No highscores
-In both modes it's very hard to connect left to right
-Music doesn't fit
-9 megabytes? How did that happen? Mindblowing collection of classical music.

Escape from Island 7.5/10
Point and click adventure game

Your plane crashed on a deserted island and you're trying to get home. Search for items that may aid you in your quest and then find the right use for them. You can even connect two items to form new items (hook and wire for instance). Definitely one of the better ones in this competition, has a nice graphical style to it and simple gameplay that will test out your adventurous wits.

+Nice graphical style
+Polished look and gameplay

-Some minor description bugs (tank filled with water says „Tank, it's empty)
-No way to save

Ok motion support
Also I'm stuck

Lone Wolf: Flight from the Dark 8/10
Gamebook on your DS

Hyena, the audiogame player from Collecting Smiles wasn't bad but this one is the obvious winner. This game uses the portrait view (Brain Training) and displays the text on the right side while on the left side is your action chart. Dice is simulated by a looping number which you can stop with the tap of the stylus. Save and load is of course supported. In a nutshell it's like playing a gamebook without having to do all that annoying pageshifting and writing into the action chart yourself.

+Great looks
+Fitting music
+Ability to influence the dice
+Lovely, lovely portrait mode
+If you like gamebooks this one's for you

-No lefthand support
-The font isn't AA'd

Not possible to play from pocket like in Hyena since the text isn't read

Game Melody Oratorio 9/10
Melody learning game

From developer Multiple: Option comes this very interesting package. It sports a virtual piano that you can either freeplay or learn various game themes, including: Mario, Sonic, Bubble Bobble, Tetris and Zelda. Why not learn a melody or two and then amaze your friends on a real piano Cheesy

+Original idea
+Polished look
+Nice sound

-Could use a bit more melodies

Hard for people like me Cheesy

jaPongG 6/10
Pong

Here's another pong. This time it allows for 3 players at once in a quite unusual way when one player defends the top while others defend the sides. It's very simple in aesthetics and doesn't add much to the well known pong mechanics. Also using Start and Select for controlling the 3rd player wasn't the wisest decision.

+Allows for a 3 player game
+CPU opponents

-Player 3 mapped to Start and Select, how about the touchscreen?
-In 3 player mode pause is achieved by pressing L and R simultaneously
-Awkward mode selection

Very classic pong like

Legion 8.5/10
Isometric shoot-em-up

If there would ever be a Tech Award in the NEOFlash competition Legion would be the one getting it. What you'll see when you launch up the game is a full 3D world with big environments and full story. Yes some of the textures might be a bit muddy, stretched, it's really close tho. Also you'll be meeting CHAP, the never mouth shutting machine that will both help and annoy you in your quest.

+Great tech
+Good apocalyptic atmosphere
+Fast loads
+Diverse environments
+CHAP has some interesting things to say

-Camera desperately needs zooming out
-Controls take a little time to get used to
-Can't shoot while strafing
-There aren't many ways to avoid the enemy fire
-Angled floor is sometimes hard to see
-Sometimes it's hard to tell where the objective arrow is pointing
-CHAP isn't dubbed

NoobMiniGames 6/10
Spot the difference

Once you get over the slow loadtimes in the menu you'll get to play a pretty much flawless spot the difference game. Question is though if that's what you really want to play.

+Good use of the two screens
+Selecting the differences works well
+Homer Simpson sounds

-Menu navigation and overall loading is very slow
-No names for highscores
-There's just one game even though the name indicates otherwise

Pong Classic 7.5/10
Pong

Not really innovative in any way but it manages to keep the solid pong gameplay mechanics intact. If you're bored, have nothing else to do and have a friend next to you this along with Explosive Gas, Tunneler DS and some others is the perfect way to kill some time.

+Menus can be navigated with both stylus and buttons
+Many CPU difficulties to choose from, including adventure mode (increasing difficulty)
+2 players on one DS
+Brilliant music Smiley

-Stylus and motion controls just mimick pad controls

Might be too fast for some

Puzl 7/10
Jigsaw puzzle

Do you like jigsaw puzzles? Yes? Get this one. Already a nice selection of pictures after download and you're free to add as much as you want. On top of that you can choose between 12, 28 and 120 piece automatically generated puzzles from those images. Neat. Suffers from some minor loadtime and gameplay issues though.

+A huge 3D puzzle pieces in the menu
+12, 28 and 120 pieces modes
+Displays the completed picture on the top screen
+Allows for your own pictures to be added
+Neat music
+Dancing pesoguin ingame that reacts to your gameplay

-Pieces snap only to their proper positions thus allowing for some little cheating
-Pieces are only on one screen and thus make it quite cluttered
-Thumbnails in menu take a long time to load
-No highscores

Scogger 7.5/10
Frog puzzle

I know I've seen a game like this in RL but I can't remember the name at all. Scogger is all about sinking all tree trunks by jumping on them with your frog. Problem is the frog can't move backwards and that's where it becomes puzzling. Even though it may not sound too appealing it's quite fun solving the puzzle actually.

+Nice graphics and gameplay mechanics
+Upbeat music

-No highscores

10 levels of increasing difficulty
Motion support is ok but it's not the way you'll want to play the game

Star Wars Battles 5/10
Battleship in Star Wars universe

Okay I don't know what to say, it's Battleship with added minigame that can decide if an attack is successful or not. It's got some nice pew pew lasers and sound effects but that doesn't make up for a good game. AI opponent sometimes gets stuck and there is no way to play with a human opponent.

+Star Wars music, oh yes
+Improves the battleship formula by adding a fight minigame

-Pieces don't snap automatically
-There are some ugly music stops to be heard
-No 2 player mode
-Broken AI
-Not particularly fun

Piztog Tower Defense 8/10
Tower Defense

Even though this genre is widely accepted by the public there aren't many Tower Defense games on the platform. All I know of is Warcraft Tower Defense. But now Piztog Tower Defense is here and it seems to be solid enough to hold its ground against its main rival, the already stated WTD. There aren't any custom levels yet but the gameplay you can experience in Piztog is indeed gold. No silly screen switching anymore!

+Controls very well
+Lots of upgrade types
+Game pauses when building
+Adequate difficulty
+Polished look
+Cool music

-Only 1 map
-No sounds except for building

Could use motion controls for camera movement maybe.

Snake Dual screen 7/10
Snake

How often do you see a snake eat Yoshi's eggs? Well now you've got the chance! In Snake Dual Screen you take the role of a green snake that is determined to eat every green spotted egg there is to be eaten. Are you tough enough to navigate yourself through more than 20 levels of nicely crafted visuals. And of course it's got some chickens to make stuff harder.

+Nice change of gameplay mechanics from the traditional snake
+Pretty nice graphics except for bushes
+Chicken!

-Motion controls as well as stylus controls are useless

MarbleMan: The Arena 7.5/10
Motion game

The gameplay mechanics in MarbleMan are simple, get your ball to the red zone and thus gain some extra time. You can also break blocks that spawn from time to time for extra score. There definitely isn't much to explore in this game but there are always highscores to beat. Some may love it while others hate it, it really depends on the taste of the player but it's definitely worth a tryout.

+Interesting concept
+Fast paced
+Very responsive motion controls
+Nice music, sfx and graphics

-No names for highscores
-The stylus controls are always based around the center
-The game doesn't get any harder after a certain time
-No bonus items (yet)
-Can get repetitive

13. AREA TEN 7/10
Ball sorting

This game's about getting blue colored balls on the bottom screen and red balls on the upper screen. To do this you are given a narrow gap you can move around and allow some of the balls to pass while making others stay where they are. The farther you get in the game the more balls you have to sort. Simple concept and can be fun. Try it out.

+Interesting concept
+Crazy music
+Graphics are ok even though they don't always fit together

-Motion controls just mimick the pad ones

I'd rather have this one reversed, controlling the balls and trying to filter them through the gap. Something like that would play well with motion controls.

Dual Shooter 6/10
Shmup

There's sure potential in this game but at this moment it lacks a lot of polish. First of all please turn your volume down if you don't want your ears torn off by the high-pitched laser sounds. Since when did WW2 planes have lasers mounted on them actually? Anyway what's ruining the game are the attack patterns, enemies are shooting so many speedy bullets that often you'll find yourself dodging instead of shooting the enemy planes down. Also there are no bossfights and not a single hint of any kind of story. If the developer continues working on this it can definitely grow into something much better, but at this moment I suggest you to wait.

+Good stylus controls
+Many bullets onscreen

-Very basic and sometimes impossible to avoid attack patterns
-No boss fights
-3 stages only
-Backgrounds are undetailed and have visible seams
-Stylus and pad modes should be separated
-Enemies shamelessly pop up on screen
-Some sprites get corrupted on second play

GBA
Super Mario: The Last GBA Quest 6/10

Mariolike

We've played many Marios before and will play many more in the future. What makes this one special? It's got some new enemies and powerups but it's all hampered by shoddy controls. It's prolly Mario's last GBA outing so you better give it a shot.

+Copying mario assets went well
+Some new ideas
+Long levels

-Shoddy controls, no acceleration mechanics as in other mario games

Super Wings 9/10
Retro Shmup

Flying your Super Wings has never been so much fun. Shoot tanks, shoot helicopters, shoot planes, shoot space heads, shoot everything that gets in your way and in between shooting read some hilarious engrish. Great game to look at, great game to hear and great game to play. Loving it.

+Super retro feel along with proper engrish
+Polished gameplay mechanics
+Impressive music and nice retro graphics
+Great attack patterns

-Very short, only 3 levels

The last level significantly ramps up the difficulty

Chocobo World Deluxe 3/10
RPG Thing

Although you play as a Chocobo and level up time to time it's nowhere near Square's commercial offerings. The game isn't even remotely fun as the only way to play it is using fastmotion on emulators. Walking around takes ages and combat is nothing but button mashing to attack faster. But I guess we need to have a really bad game for each really good one so yeah. Try it if you have a thing for chocobos.

+It's got chocobo in it

-Weird movement system which requires constant checking of the map
-There's pretty much no difficulty
-Senseless buttonmashing combat


So what do you think? Do you agree with my opinions or not? Post away!
Also I can do the same for the APP division if you like these.


GBA/NDS Games Reviews --- By koollectablz  [ * No.3 NEO Reviewer * ]


GBA/DS Game Reviews.

As with the PSP game section I’m scoring the Nintendo games on Grafix, Sound and Gameplay out of 10 with an extra 3 points available dependant on whether an entry is original and if it supports motion – ending up with a total of 33 points up for grabs.

A note on gameplay – I think the touchscreen is a huge part of the success of the DS and if the game makes good use of it I shall mark the gameplay up accordingly.

AREA TEN by kukulcan - 19/33

Really cool implementation of what ultimately is probably too simple an idea.  You have to keep two different sets of coloured balls separated from each other by the use of a moving doorway, and er, that’s it.

Grafix: 6/10 – frankly brilliant grafix for such a limited game
Sound: 7/10
Gameplay: 3/10
Original/Motion: 3/3

ASCIIWAR 0.9999 by samel – 10.5/33

Well, this is totally unlike anything else in the comp – in fact you’ll have to play it to fully appreciate it.  After all you are just a @ having a stroll around whilst collecting chips and casting spells.  If that sounds weird, well it just is!  Shame no sound.  Love the grafix (they’re aren’t any to speak of).

Grafix: 2/10
Sound: 0/10
Gameplay: 7/10 – weirdly good fun!
Original/Motion: 1.5/3

ChessNET - Online Chess Game (Release 1) by CYBER_Aeon – 11.5/33

Now, my scoring of this is only for the local version at the moment – the whole point really is online chess, against actual opponents.  I shall be revisiting it this week to update with my online experiences.  For now it’s a fairly simple chess experience, touchscreen moves and a nice clean interface.

Grafix: 6/10
Sound: 0/10
Gameplay: 4/10 – subject to change with online experience
Original/Motion: 1.5/3

Chocobo World Deluxe  by Davgav – 16.5/33

The game starts but then, I dunno really, it just is – hard to tell what you are supposed to do, maybe it’s a Japanese thing and, well, I am from Birmingham.  Nice grafix.

Grafix: 8/10
Sound: 5/10
Gameplay: 2/10 - ?
Original/Motion: 1.5/3

DiceSoldiers by t4ils – 17.5/33

Nicest use of the comp splashscreen!  This is Risk for the DS.  I thought I’d lost the plot until I realised I’d set the cpu up against itself.  Nice looking game even if the sound is a bit overblown.  TBH I could never get into Risk as a board game – Risk on the DS hasn’t changed that view.

Grafix: 8/10 – sweet look
Sound: 4/10
Gameplay: 4/10
Original/Motion: 1.5/3

DualShooter by eadmaster - 18/33

Pretty much a simple bottom up plane vs planes shooter – we’ve all seen ‘em before but this one is still pretty good.  Very difficult to avoid enemy shots though.  That started to piss me off after a bit.

Grafix: 5/10
Sound: 4/10
Gameplay: 6/10
Original/Motion: 3/3 – gets extra for motion even though untested by even the developer

Electro by chris28 - 19/33

A coloured block falling game, nicely put together but the stylus controls sucked for me, ending up getting quite frustrated with it – and I love block falling games!

Grafix: 7/10
Sound: 7/10
Gameplay: 2/10 – not there yet
Original/Motion: 3/3

Escape From Island by Ben2303 - 17/33

Puzzler where you follow arrows to be presented with obstacles that need to be overcome with items you collect along the way.  Good fun but a bit too easy as you’re not penalised by just trying all items in all situations until you find the right one.  Good fun though.  Does what it says on the tin.

Grafix: 5/10
Sound: 4/10 – the incidental music really starts to grate
Gameplay: 5/10
Original/Motion: 3/3

Game Melody Oratorio by DesertDog: 25.5/33

Must admit – I really liked this.  Very simple, but extremely well executed.  At the end of the day it’s a piano simulator, you learn a few neat tunes – like the themes to Tetris and Super Mario and then have the opportunity to play them back to an appreciative (or not) audience.  The touchscreen and stylus is used to play the keyboard – works 10/10 – didn’t find any bugs to report.  There is room for improvement though – I felt the keyboard should have filled the whole of the width of the lower screen and it really needs to be able to play multiple keys one after another without having to lift the stylus from the screen – like when you run your finger down the keys of a real piano.  Being able to add your own tunes and save them would also be a real plus.  Like playing polyphonic ringtones or wavs or summat.  Great Homebrew!

Grafix: 8/10
Sound: 8/10 – really liked the audience booing when you mess up
Gameplay: 8/10
Original/Motion: 1.5/3

jaPongG by leinad - 8/33 – sorry.

Well, its just another pong game – and it is.  Also amazingly hard!

Grafix: 3/10
Sound: 2/10
Gameplay: 3/10
Original/Motion: 0/3

Legion by smealum – 24.5/33

Very impressed by this one.  Its just about 3D.  Though at heart it’s a 3rd person shooter the detail that’s gone into the storyline is really very commendable.  Great usage of the touchscreen for controls as well.  I found it very much like rogue agent in that respect.  It would help if the camera weren’t at the same ‘zoom’ all the time though – you really needed to be able to expand the game area so you can see the bad guys coming a little earlier – indeed its nigh on impossible to avoid being hit numerous times all at once.  Stay with it to complete the first level as the next ones get better – less grey!

Grafix: 8/10
Sound: 7/10
Gameplay: 8/10
Original/Motion: 1.5/3

LoneWolfDS - Flight From The Dark by Michoko – 28.5/33

What can I say?  This is as good as a retail game – I dunno if it’s a port but even so everything about this reeks excellence.  Grafix are superb, music is brilliantly atmospheric.  It’s a gamebook in gameboy form!

In fact I’m quite astounded how good this is!  Obviously you must like gamebooks to get the fullest fun out of it, but, heck even the number choosing method is frankly astonishingly good.

If you download one game – it has to be this one.

Grafix: 9/10
Sound: 9/10
Gameplay: 9/10
Original/Motion: 1.5/3

MarbleMan: The Arena by MagNet - 21/33

Nice game controlling a ball and trying to stay alive.  Gameplay can be a bit tricky but its worth it when you bash into the squares at full tilt.

Grafix: 7/10
Sound: 5/10
Gameplay: 6/10
Original/Motion: 3/3

NoobMiniGames by tiancai - 0/33

Didn’t load.

Grafix: 0/10
Sound: 0/10
Gameplay: 0/10
Original/Motion: 0/3

Piztog Tower Defense by Shoog – 26.5/33

What a superb game!  I’ve never played one like it before.  You have a set amount of time to construct things on a maze type thingy that must try to stop a load of weird things get past you – sounds really odd, but its really good fun.  The grafix and music are spot on as well.  This must have a very good chance at ultimate top spot.  Really good game.  Must go and play more…

Grafix: 9/10
Sound: 8/10
Gameplay: 8/10
Original/Motion: 1.5/3

PongClassicDS (0.5) by minishlink - 9/33

This is like ridiculously difficult!  I’ve had it with pong.

Grafix: 2/10
Sound: 2/10
Gameplay: 2/10
Original/Motion: 3/3

Puzl by SiW – 18.5/33

Jigsaw puzzle for DS.  Is what it is.  Pretty boring until you add your own images – and then well gameplay can certainly heat up a bit.  Good, honest, well made homebrew.

Grafix: 7/10
Sound: 4/10 – bit euro eighties for me
Gameplay: 6/10
Original/Motion: 1.5/3

Scogger 0.2 by scognito - 24/33

Yay!  Well at least I got it to work on the DS.  Good fun frog jumping puzzler.  Frog needs to clear every ‘stepping stone’ – only problem is he can’t jump diagonally or go backwards – bit like the little ladies’ driving.  Pesky frog!  Draws you in and keeps you playing until you throw your DS at the cat in frustration.

Grafix: 8/10 – simple yet really nice
Sound: 7/10 – good use of the music, nice to be able to mute it via shoulder buttons
Gameplay: 6/10 – puzzler at heart, no bad thing!
Original/Motion: 3/3

Snake Dual Screen by eddy - 16/33

Yup, its snake – on both screens.  Updated graphix, amusing sound, unfortunately still snake.

Grafix: 6/10
Sound: 5/10
Gameplay: 2/10
Original/Motion: 3/3

Star Wars Battles by space1 – 17.5/33

Think battleships with Star Wars universe ships, add in a mini one on one space invaders game when you get a hit and that’s Star Wars Battles in a nutshell.  When I first started playing I was like ‘hey this is kinda cool’ but as you keep playing there are some obvious annoyances – the gameplay is very samey and the computer is a rubbish opponent with no AI that I could make out

Grafix: 6/10
Sound: 6/10 – sound is best thing about the game
Gameplay: 4/10 – gets boring pretty quickly, I didn’t finish a whole game and I was playing it for quite a while.  In fact the comp did seem to take a huge dislike to one particular square and lasered the hell out of it for ages
Original/Motion: 1.5/3

Super Mario : The Last GBA Quest by omg – 21.5/33

Now I’m a big Mario fan, though who isn’t!  And I came to this one prepared to be disappointed – I still think Super Mario Bros 3 is the pinnacle of gaming ;-) But I was pleasantly surprised – it’s a very worthy addition to any Mario library.  A number of levels does indeed draw you on a quest.  The feel of the game is absolutely Gameboy era with with nice updated grafix.  There are some bugs however with ? blocks that can’t be bashed, no slide when crouched, no acceleration, no change of fall direction when Super Mario has jumped/bounced off an enemy, rogue blocks giving endless coins…  I could continue but it’d be churlish.  This IS a very good Mario game.  Highly recommended.

Grafix: 8/10
Sound: 6/10 – sometimes became a bit distorted, esp on the later levels.
Gameplay: 6/10 – it’s a Mario platformer, new it ain’t but exciting? Just!
Original/Motion: 1.5/3

Super Wings [GBA] by eKid - 0/33

My 3-in-1 was having none of this game.  Would not load.

Grafix: 0/10
Sound: 0/10
Gameplay: 0/10
Original/Motion: 0/3

ULTIMATE SLIDING PUZZLE by kukulcan - 0/33

Whether or not this is the ultimate sliding puzzle is a moot point, as it refused to load

Grafix: 0/10
Sound: 0/10
Gameplay: 0/10
Original/Motion: 0/3

My top 10:

1.   Lonewolf DS
2.   Piztog Tower Defense
3.   Game Melody Oratario
4.   Legion
5.   Scogger
6.   Supermario – The Last Quest
7.   Marbleman
8.   Electro
9.   Area 10
10.   Puzl


 


 


 


 


 





 

SEE YOU AT NEXT NEO SUMMER COMPO AGAIN --- AUG.20th 2008!