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IC2005 Smart Shop

the Neo N64 Myth cart firmware v3.0 released

the Neo N64 Myth cart firmware v3.0 released

history:

[1] Add the function for return to menu in the game
[2] Fixthe neo2 cart ID check issue
[3] The current V3 CPLD ID is 0X83
CLPD V1.2 value is: 0X81
CLPD  V2.0 value is: 0X82   

this version is very close with the FINAL version already, all hardware function is stand by.  ~sm-78.gif~.gif     

download: http://www.neoflash.com/forum/index.php/topic,6202.0.html

“Mic_’s” SNES VGM/VGZ -> SPC player

mic_'s vgm/vgz/spc player

<<I've created a GUI for the playback code and put together a ROM with 32 handpicked VGMs.Use a real SNES or BSNES to run it, other emulators will likely mess the sound up.>>

Click here to read the full post

SuperMD Plugin NEO2 Edition v2.2.0.0

<<And…. here's the "final" version of the SuperMD plugin :D !!
I'm saying "final" because there's nothing left to do ,
and the "future" is the Deluxe MD bios because the posibilities are endless with this cart(Here's a good chance to say a huge
thanks to ChillyWilly for his contributions), so its better to contribute code there.
Of course if there's any bug it will be fixed , but this is actually the most complete version and brings all possible features
from this level(Remember , the plugin is just a patching client :D ).>>

Click here to read the full post

The MD/N64/SNES/PC-E/NDS Myth flash cart Pro programmer V1.02 [June.29th 2010]

The MD/N64/SNES/PC-E/NDS Myth flash cart Pro programmer V1.02 [June.29th 2010]

history:

[2010-6-21 V1.0 beta5]
* fix snes can't patch bug
* fix flash rom format bug
* add neo2 shell folder bar
* add md plug in files

[2010-6-25 V1.01]
* fix bug of add in win7
* update SNES BIOS to V0.26
* update MD BIOS and plugins
* and shell folder bar

[2010-6-28 V1.02]
* fix modify bug(which can't see the modify after done) in 1.01
* fix gba browse bug in V1.01
* upgrade the SNES menu / MD menu / MD plug in to the last version, thanks Mic_, ChillyWilly and Conle!  ;)

download: 
http://www.neoflash.com/forum/index.php/topic,6184.0.html

NEO Summer Retro Coding Contest 2010 for all retro platform announcement

NEO Summer Retro Coding Contest 2010 for all retro platform announcement
*** close time: Aug.20th 2010 ***
more info: http://www.neoflash.com/forum/index.php/topic,6166.0.html

* Homebrew Game division
There are 10 winners for all platform

* Homebrew APP division
There are 10 winners for all platform

Note: The platform just specify to the retro console, something like NES/PC-E/MD/SNES/N64/GBA/NDS/PSP/PS/PS2/iphone …… without any limit (but not included PC/MAC compute)

The rules of NEO Summer retro coding contest 2010:

[1] All original entries will get +5 "original score " , but the second entry (same project from last contest but improved, and just enter one more time again ) will don't get any "original score" in this contest.

[2] With this contest we will keep to use the new judge way still — everyone can become the judger! You just need test all contest entering and submit your very detailed test report to us , and you must give out your own top 10 winner judgment, from here you can find the good "TOP REVIEWER" sample — http://www.neoflash.com/forum/index.php/board,108.0.html

    We will keep the award — "NEO TOP REVIEWER" , we will check all review reports and choose the top one reviewer from each division and give out the prize.

[3] The No.1 winner from last Neo contest can't use their same project (even it has updated a lot) to enter this contest again.

[4] You can submit more than one project for any platform at the same time, without any limit.

[5] You must put the NEO Retro Compo badge and NEO website link  to your program when it start to run.

[6] If your production have enter other contest before, you can enter this NEO contest still.

[7] You don't need public your source code, but if you can PM to us for refer is welcome.

Here is teh badge for this compo, every coder can modify the badge size and background color to match with your project color, just please keep our design style, don't modify it too much :)
And one more time to mention, every coder need keep the NEO website URL link in the badge screen.

the original coreldraw v10 design file download: http://www.neoflash.com/compos/neo_coding_2010_badge_original_file.rar

The top 10 prize list for the winners:

The No.1  : US$500 cash , OR choose any items from the ic2005.com NEO online shop, just not over U$800 total value.

The No.2  : US$300 cash , OR choose any items from the  ic2005.com NEO online shop, just not over U$500 total value.

The No.3  : US$200 cash , OR choose any items from the  ic2005.com NEO online shop, just not over U$300 total value.

The No.4~10  : Can choose any items from the  ic2005.com NEO online shop, just not over U$100 total value, or choose US$100 cash.

The 2 NEO Top Review winners (each division will have one TOP winner) can choose anyone item from the  ic2005.com NEO online shop (just not over U$150 total value), or choose US$100 cash.

      
         

See you soon! 

 

R6 motion menu v3.1.2276 for R6 Silver / R6 Gold / R6 XTREME 64G [2010-06-08]

R6 motion menu v3.1.2276 for R6 Silver / R6 Gold / R6 XTREME 64G  [2010-06-08]
more info: http://www.neoflash.com/forum/index.php/topic,6164.0.html

history:
* Fix and support several hundred new ROMs
* Update the R6 CHEAT CODE database to 2009-12-08 version

 

English version: http://www.neoflash.com/download/R6_motion_menu_v3.1.2276_for_R6_Silver_and_Gold_ENG.rar
Korea version: http://www.neoflash.com/download/R6_motion_menu_v3.1.2276_for_R6_Silver_and_Gold_KOR.rar

SNES/SFC Myth menu v0.26

snes myth menu 0.26

<<I've just released v0.26. See the first post for a download link.

This is mainly a bugfix release, so hopefully the freezes in v0.25 that could occur in some cases should be gone now.

One thing I've added is a "quick" mode for the "Auto region fix" functionality. In this mode only the first 128kB of the game will be scanned, which seems to be enough for every game I've tested it with. But I've left in the old mode (now called "Complete") just in case some game actually requires it.

I've also added/removed/changed some codes in the cheat database. But the only new game I've added to it is Wild Guns (E).>>

Click here to download the latest version

the new version PC APP for neo2/neo3 series flash cart v1.0 beta version

the new version PC APP for neo2/neo3 series flash cart v1.0 beta version
more info: http://www.neoflash.com/forum/index.php/topic,6154.msg45868.html#msg45868
Neo2 Pro Manager 1.0:
1. gba not support yet (but will soon)
2. md, snes, n64 need to test more

SNES/SFC Myth menu v0.25 w/ Cheat & Auto-region patching (updated 13/5/2010)

SNES/SFC MYTH MENU 0.23

<<The biggest news in this version is that you can now use game genie codes (up to 4 of them).
Some of the controls have changed a bit from earlier versions of the menu, but I've included a readme in the zip that explains the controls for all the submenus…..>>

Click here to read the full post

NEO2-PRO is in stock now!

* Run the GBA/NDS clean rom from SD/Mini-SD/TF directly,not need any extra patcher
* 100% GBA hardware save function
* Build in 3 set separate RTC
* Build in 16 bit DMA
* Build in 8Kb inner high-speed buffer
* Build in 4M sram
* Build in 32M flash menu
* Build in 256M Zip RAM,support compressed ROM
* Build in 512M-1024M flash memory
* NEO2-PRO support NDS and NDS-lite
* NEO2-PRO support NDS games and GBA games
* NEO2-PRO support MK 3/MD/32X/NES/SNES/N64 games through Neo Myth flash cart
* Menu upgradable,just run the new menu from TF then can upgrade
* Come with one driver CD

the NEO2-Pro cart

the packing

Continue reading NEO2-PRO is in stock now!

NeoMythMenu Deluxe v2.2 !!

<<Okay, here's one of the biggest updates yet. With the combined efforts of yours truly, Conle, and madmonkey, we present v2.2 of the MD menu.

– Long file name support! File names up to 255 characters are allowed, but you really shouldn't go crazy since you can only display 36 in the menu browser list. The browser does it's best to make the names distinct if they are too long to be displayed in their entirety.
– If you boot with an SD card inserted, it starts on the SD card browser instead of the flash browser.
– Cheats enhanced – currently a total of 24 different cheat entries can be enter (manually or via a cheat file). Each cheat entry can have up to 12 linked GameGenie or PAR codes. IPS patch files (one per game) are also supported. Region unlocking cheats are enabled by default depending on the region of the game you are trying to load…………………….>>

Click here to read the full post

SNES Myth C Menu 0.20

 << Ok, here it is finally with ROM loading working:

Just the binary: …

Source code: ….

And a short video showing off some of the features: http://www.youtube.com/watch?v=uWnpau8CLjE

….>>

Click here to read the full post

the NEO NDS SMS2 Backup Master V1.18 version released [April.6th 2010]

the NEO NDS SMS2 Backup Master V1.18 version released [April.6th 2010]

History:
* support the pockmon silver version original game cart

download: http://www.neoflash.com/forum/index.php/topic,6116.0.html

 ~sm-72.gif~.gif

NeoMythMenu Deluxe v2.1 – now with GG/Hex cheat support plus ips loading off sd!

<<Here's the next version of the deluxe menu. New to this version is the ability to use Game Genie cheats, and IPS patch files…>>

Click here to read the full post

SNES Myth menu updated again!

mic_ must really enjoy coding the SNES myth menu, he has submitted another update!

There are now arrows indicating if the games list can be scrolled further down/up. The ROM size, save size, ROM type and DSP type are now also shown. I've picked a slightly darker color for the non-highlighted games to give better contrast. I'm also thinking of making L and R scroll through the list 8 games at a time.

Read more here.

SNES menu updated with GFX

mic_ has uploaded another update to his snes myth menu build. 

The menu has officially been pimped 

I've updated the menu with some nicer graphics today. The graphics for the second BG layer are compressed using LZSS because it allowed me to fit them in 7kB instead of 20kB. I've included the compressor in the source directory so that you still will be able to compile the menu source yourself if you wish to do so. The .PDN file (for Paint.NET) is also included if you want to make changes to it.

Snes menu update w/ game listing!

<< …I've got another menu update for you guys to try.

The biggest news here is that it lists up to 8 games at once. The choise of colors are a bit bad since I haven't bothered changing the palette. This list of games should probably be some shade of gray instead, with the currently highlighted game in white. Would make it easier to read IMO …. >>

Click here to read the full post

The MD/N64/SNES Myth flash cart PC programmer V3.04 [March.23th 2010]

The MD/N64/SNES Myth flash cart PC programmer V3.04 [March.23th 2010]

download: http://www.neoflash.com/forum/index.php/topic,6091.0.html

* Fix some bugs

please post your testing report here,thanks 

~sm-58.gif~.gif

the first third party SNES menu for SNES myth cart!

the first third party SNES menu for SNES myth cart by mic_ !

more info: http://www.neoflash.com/forum/index.php/topic,6029.30.html

Ok, I fixed some errors. Now it can load ROMs properly (at least the few I tried)

~sm-69.gif~.gif ~sm-69.gif~.gif ~sm-69.gif~.gif ~sm-69.gif~.gif ~sm-69.gif~.gif

 

Open source cross platform myth writter now with N64 FC support !

Madmonkey has just released the most up to date revision of his opensource programmer.

Click here to read the full post Continue reading Open source cross platform myth writter now with N64 FC support !

New blood to the MOD team!

Madmonkey is now part of the NEO modding team.

Read the announcement and say "hi" to this thread .

The MD/N64/SNES Myth flash cart PC programmer V3.02 [March.5th 2010]

The MD/N64/SNES Myth flash cart PC programmer V3.02 [March.5th 2010]

* Fix ong bug for 256M/512M flash cart formating.
* Update the MD menu and plugin, thanks the great job from ChillyWilly  and Conle !

download: http://www.neoflash.com/forum/index.php/topic,6058.0.html

 

The NEO SNES/SFC Myth cart SPEC v1

The NEO SNES/SFC Myth cart SPEC v1:

more info: http://www.neoflash.com/forum/index.php/topic,6053.0.html

* Support ALL SNES/SFC console,all in one solution
* Support the SNES/SFC rom size up to 64M
* Support all save type
* Support 99.5% SNES/SFC games , and sure, some special game need DXP cart support
* Download games from PC to NEO2 cart directly via USB port
* Upload/restore game save to PC via USB directly
* Multi-CIC support, can use any SNES/SFC cart to boot Neo Myth on you SNES/SFC console
* Support Multi games, can download many games at the same time and swap the game via menu on your TV
* Upgradeable! Support upgrade the SNES/SFC Myth cart CPLD logic core through the NDP upgrade kit

The Neo SNES/SFC Myth Cart looking:

The Neo SNES/SFC Myth Cart and original cart compare:

How to use:

TheSNES/SFC Myth retail packing

SNES/SFC App download — http://www.neoflash.com/forum/index.php/topic,5983.0.html

some nice review from NEO tester:

NEO Myth SFC / SNES flash cart REWIEW (GERMAN)  — http://www.neoflash.com/forum/index.php/topic,6010.0.html

stefan_iro´s SNES Neo Myth review  — http://www.neoflash.com/forum/index.php/topic,6006.0.html

~tak's NEO Myth SFC/SNES Review (GERMAN/ENGLISH)  — http://www.neoflash.com/forum/index.php/topic,6017.0.html

Neo SNES Myth cart review by Kuroiso  — http://www.neoflash.com/forum/index.php/topic,6031.0.html

One more review Smiley This time by Flobo…  — http://www.neoflash.com/forum/index.php/topic,6045.0.html

order here: www.ic2005.com

Madmonkey’s opensource Neo myth programmer(GUI Test version)

Ok, time for gui version. it's not completely finished yet, but usable enough. progress indicators are a bit off, and there could be other "features", though they should not affect functionality.
as a last thought I added vgm support for flash(not sure if it will work, but anyway).
menu>64k will work just like 64k menu now.
still not fixed the problem with first/last blocks on some carts.

For more information click here

The new Neoflash team wiki page announcement & wiki intro guide

Yay! the new neo wiki page is finally up and ready
for your own additions and flashcart reviews!

Visit the main page of the wiki by clicking this link:
http://www.neoflash.com/wiki/

More information and how to join the wiki team can be found here